Player Matchup

King Arthur
King Arthur
Nandop1006
King Arthur
Level 123
God Stats
2W - 0L
1,493 SR
Queue Stats
51W - 43L
1,506 Elo+
Party 1
Hades
Hades
Snoorlex__
Hades
Level 155
God Stats
15W - 8L
1,565 SR
Queue Stats
825W - 859L
1,438 Elo+
Party 1
Terra
Terra
WeeKelvinKad
Terra
Level 67
God Stats
4W - 3L
1,468 SR
Queue Stats
98W - 144L
1,361 Elo+
Party 3
Charybdis
Charybdis
mar248
Charybdis
Level 64
God Stats
21W - 20L
1,489 SR
Queue Stats
166W - 185L
1,545 Elo+
Party 3
Ne Zha
Ne Zha
zZlira_TrashZz
Ne Zha
Level 83
God Stats
9W - 6L
1,646 SR
Queue Stats
64W - 65L
1,435 Elo+
Party 1
Team Averages
Level 98
1,532 SR
1,457 Elo+

VS

Team Averages
Level 90
1,491 SR
1,411 Elo+
Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
SauloFCR
Ares
Level 140
God Stats
6W - 7L
1,490 SR
Queue Stats
354W - 372L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bossfelps
Morgan Le Fay
Level 59
God Stats
0W - 2L
1,555 SR
Queue Stats
166W - 227L
1,405 Elo+
Solo
Danzaburou
Danzaburou
hue_mil-gral
Danzaburou
Level 48
God Stats
13W - 21L
1,497 SR
Queue Stats
315W - 376L
1,324 Elo+
Party 2
Hun Batz
Hun Batz
zevbury
Hun Batz
Level 103
God Stats
3W - 4L
1,411 SR
Queue Stats
254W - 277L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nandop1006
King Arthur
8
0 / 0 / 0
5,043
560
2,404
4,960
3,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
10
5 / 1 / 2
5,984
665
4,678
5,806
2,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 5
5,487
610
431
3,701
1,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
mar248
Charybdis
10
2 / 0 / 1
5,993
666
2,002
3,116
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 1 / 3
5,554
617
3,630
5,312
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 0 / 0
4,810
534
2,540
5,299
3,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
2
0 / 2 / 0
3,290
366
438
1,863
584
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
bossfelps
Morgan Le Fay
7
1 / 5 / 0
4,222
469
2,073
5,571
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
hue_mil-gral
Danzaburou
1
0 / 0 / 0
1,656
184
0
0
0
Hun Batz
zevbury
Hun Batz
8
0 / 4 / 1
4,690
521
1,328
6,852
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
W
King Arthur
Nandop1006
King Arthur
0
0
0
0
L
Ares
0
2
0
0
W
Hades
5
1
2
6
W
2
0
5
4.5
L
Morgan Le Fay
bossfelps
Morgan Le Fay
1
5
0
0.2
L
Danzaburou
hue_mil-gral
Danzaburou
0
0
0
0
W
Charybdis
mar248
Charybdis
2
0
1
2.5
W
2
1
3
3.5
L
Hun Batz
zevbury
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,145
Damage
6,379
22,895
Taken
19,585
9,758
Mitigated
7,649
10,806
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,540
962
0
935
5,299
3,434
0
0
5,299
1,308
18,951
W
King Arthur
Nandop1006
King Arthur
2,404
304
0
1,250
4,960
3,290
105
77
4,883
0
20,909
L
Ares
438
26
0
73
1,863
584
0
68
1,795
1,521
0
W
Hades
4,678
554
22
4,094
5,806
2,429
270
1,955
3,851
34,241
0
W
431
36
80
1,332
3,701
1,800
125
146
3,555
10,400
0
L
Morgan Le Fay
bossfelps
Morgan Le Fay
2,073
379
0
542
5,571
1,750
0
4,031
1,540
14,618
0
L
Danzaburou
hue_mil-gral
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
mar248
Charybdis
2,002
919
0
1,061
3,116
804
1,591
256
2,860
0
34,988
W
3,630
1,660
0
2,967
5,312
1,435
0
238
5,074
0
25,250
L
Hun Batz
zevbury
Hun Batz
1,328
260
0
1,898
6,852
1,881
0
1,010
5,842
0
19,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
18,668
265
Minions Killed
126
0
Camps Cleared
0
897,213
Distance Traveled
537,107
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,810
534
42
5
0
179,462
1
W
King Arthur
5,043
560
44
5
0
176,324
0
L
Ares
3,290
366
4
0
0
58,912
1
W
Hades
5,984
665
68
8
0
172,886
0
W
Terra
5,487
610
15
2
0
183,658
0
L
Morgan Le Fay
4,222
469
25
3
0
140,947
2
L
Danzaburou
1,656
184
0
0
0
0
0
W
Charybdis
5,993
666
76
8
0
170,617
1
W
Ne Zha
5,554
617
62
7
0
193,728
3
L
Hun Batz
4,690
521
55
6
0
157,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role