Player Matchup

Tsukuyomi
Tsukuyomi
Gabolei1
Tsukuyomi
Level 27
God Stats
4W - 9L
1,308 SR
Queue Stats
91W - 83L
1,501 Elo+
Solo
Bacchus
Bacchus
Kenevich
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 191L
1,389 Elo+
Solo
Persephone
Persephone
Orochimaru92
Persephone
Level 22
God Stats
1W - 1L
1,838 SR
Queue Stats
83W - 72L
1,533 Elo+
Solo
Anhur
Anhur
Soujha
Anhur
Level 29
God Stats
45W - 53L
1,480 SR
Queue Stats
232W - 225L
1,465 Elo+
Solo
Thor
Thor
schulzST97
Thor
Level 29
God Stats
4W - 5L
1,603 SR
Queue Stats
119W - 160L
1,457 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,469 Elo+

VS

Team Averages
Level 24
1,660 SR
1,441 Elo+
Loki
Loki
Antonio2683
Loki
Level 18
God Stats
12W - 16L
1,377 SR
Queue Stats
59W - 80L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Not Panduh1941
Heimdallr
Level 25
God Stats
15W - 11L
1,574 SR
Queue Stats
46W - 66L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
cedula274magno
Baron Samedi
Level 27
God Stats
6W - 4L
1,524 SR
Queue Stats
55W - 73L
1,273 Elo+
Party 1
Izanami
Izanami
olorafaso
Izanami
Level 23
God Stats
4W - 0L
1,936 SR
Queue Stats
62W - 35L
1,685 Elo+
Solo
Sol
Sol
xLARRAx
Sol
Level 25
God Stats
10W - 3L
1,891 SR
Queue Stats
67W - 42L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gabolei1
Tsukuyomi
10
5 / 1 / 2
5,812
581
5,782
5,246
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Kenevich
Bacchus
6
0 / 6 / 1
4,403
440
1,046
8,664
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Orochimaru92
Persephone
10
2 / 2 / 2
6,171
617
4,559
6,535
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Soujha
Anhur
8
2 / 3 / 0
4,803
480
2,774
6,822
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 1
4,786
479
796
3,815
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,315
532
431
6,390
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Not Panduh1941
Heimdallr
7
1 / 3 / 1
5,060
506
2,077
3,808
799
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
cedula274magno
Baron Samedi
8
1 / 4 / 0
4,890
489
2,307
5,157
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
olorafaso
Izanami
12
2 / 0 / 1
6,717
672
3,646
5,269
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
11
9 / 0 / 1
7,108
711
10,953
5,578
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
10
Kills
13
13
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Tsukuyomi
Gabolei1
Tsukuyomi
5
1
2
6
L
Bacchus
Kenevich
Bacchus
0
6
1
0.08
W
Heimdallr
Not Panduh1941
Heimdallr
1
3
1
0.5
L
Persephone
Orochimaru92
Persephone
2
2
2
1.5
L
Anhur
Soujha
Anhur
2
3
0
0.67
W
Baron Samedi
cedula274magno
Baron Samedi
1
4
0
0.25
W
Izanami
olorafaso
Izanami
2
0
1
2.5
L
1
1
1
1.5
W
Sol
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
19,414
31,082
Taken
26,202
11,463
Mitigated
7,220
9,239
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
431
68
0
2,052
6,390
1,655
0
575
5,771
0
24,665
L
Tsukuyomi
Gabolei1
Tsukuyomi
5,782
1,961
0
2,291
5,246
1,374
0
685
4,561
0
29,620
L
Bacchus
Kenevich
Bacchus
1,046
309
0
1,611
8,664
3,879
0
4,935
3,729
4,883
0
W
Heimdallr
Not Panduh1941
Heimdallr
2,077
288
0
147
3,808
799
879
265
3,503
0
15,592
L
Persephone
Orochimaru92
Persephone
4,559
461
0
1,930
6,535
1,740
0
2,069
4,464
33,682
0
L
Anhur
Soujha
Anhur
2,774
1,345
0
2,396
6,822
1,607
0
3,886
2,936
0
22,831
W
Baron Samedi
cedula274magno
Baron Samedi
2,307
101
0
489
5,157
1,611
478
2,141
2,950
15,609
0
W
Izanami
olorafaso
Izanami
3,646
2,668
0
2,264
5,269
1,504
470
1,412
3,753
0
43,591
L
796
55
0
1,011
3,815
2,863
0
307
3,508
0
15,059
W
Sol
10,953
5,715
0
3,638
5,578
1,651
3,168
958
4,620
36,704
4,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
29,090
214
Minions Killed
284
0
Camps Cleared
0
963,798
Distance Traveled
920,958
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,315
532
59
6
0
180,942
0
L
Tsukuyomi
5,812
581
61
6
0
246,957
1
L
Bacchus
4,403
440
5
1
0
170,144
1
W
Heimdallr
5,060
506
26
3
0
191,802
0
L
Persephone
6,171
617
72
7
0
192,486
3
L
Anhur
4,803
480
49
5
0
161,036
1
W
Baron Samedi
4,890
489
19
2
0
182,651
0
W
Izanami
6,717
672
105
11
0
187,047
3
L
Thor
4,786
479
27
3
0
193,175
1
W
Sol
7,108
711
75
8
0
178,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role