Player Matchup

Bacchus
Bacchus
DanyCasais
Bacchus
Level 148
God Stats
5W - 3L
1,737 SR
Queue Stats
201W - 228L
1,556 Elo+
Solo
Hun Batz
Hun Batz
Dotster
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,798 Elo+
Party 1
Zeus
Zeus
KOTISHE
Zeus
Level 108
God Stats
15W - 7L
1,595 SR
Queue Stats
412W - 409L
1,516 Elo+
Solo
Freya
Freya
Mortanius154
Freya
Level 109
God Stats
0W - 1L
1,248 SR
Queue Stats
5W - 4L
1,550 Elo+
Party 1
Ra
Ra
xXRevelryXx
Ra
Level 114
God Stats
0W - 1L
1,535 SR
Queue Stats
12W - 7L
1,668 Elo+
Party 1
Team Averages
Level 101
1,523 SR
1,618 Elo+

VS

Team Averages
Level 89
1,712 SR
1,584 Elo+
Chiron
Chiron
BigKiddoVaine
Chiron
Level 24
God Stats
2W - 0L
1,875 SR
Queue Stats
47W - 32L
1,859 Elo+
Solo
Cthulhu
Cthulhu
Bosen
Cthulhu
Level 100
God Stats
3W - 1L
1,688 SR
Queue Stats
161W - 145L
1,513 Elo+
Party 2
Hera
Hera
Phoebeee
Hera
Level 28
God Stats
4W - 5L
1,417 SR
Queue Stats
114W - 120L
1,475 Elo+
Solo
Artemis
Artemis
desen
Artemis
Level 149
God Stats
9W - 9L
1,809 SR
Queue Stats
305W - 288L
1,516 Elo+
Party 2
Horus
Horus
wespi
Horus
Level 143
God Stats
2W - 1L
1,773 SR
Queue Stats
174W - 149L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanyCasais
Bacchus
16
1 / 2 / 2
9,898
825
2,006
12,683
10,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Dotster
Hun Batz
12
1 / 11 / 4
8,075
673
4,416
13,894
4,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
KOTISHE
Zeus
16
3 / 6 / 5
9,128
761
24,443
10,553
3,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 7 / 3
8,529
711
7,337
15,117
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 4 / 2
9,729
811
7,970
9,324
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 7
11,884
990
20,840
19,636
9,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Bosen
Cthulhu
15
4 / 2 / 14
10,049
837
7,373
19,784
19,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
18
6 / 3 / 14
11,002
917
14,017
11,650
10,238
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
desen
Artemis
15
2 / 3 / 13
9,522
794
8,298
10,866
4,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
wespi
Horus
14
2 / 1 / 9
8,957
746
3,423
11,223
11,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
13
Kills
30
30
Deaths
13
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
16
4
7
4.88
W
Cthulhu
Bosen
Cthulhu
4
2
14
5.5
L
Bacchus
DanyCasais
Bacchus
1
2
2
1
L
Hun Batz
Dotster
Hun Batz
1
11
4
0.27
L
Zeus
KOTISHE
Zeus
3
6
5
0.92
L
2
7
3
0.5
W
Hera
6
3
14
4.33
W
Artemis
desen
Artemis
2
3
13
2.83
W
Horus
wespi
Horus
2
1
9
6.5
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,172
Damage
53,951
61,571
Taken
73,159
27,081
Mitigated
55,952
17,589
Healing
39,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,840
9,765
1,818
9,074
19,636
9,424
1,675
9,914
9,722
0
38,589
W
Cthulhu
Bosen
Cthulhu
7,373
306
1,640
5,117
19,784
19,985
324
9,658
10,126
14,061
0
L
Bacchus
DanyCasais
Bacchus
2,006
326
180
4,355
12,683
10,507
0
2,893
9,790
19,915
0
L
Hun Batz
Dotster
Hun Batz
4,416
1,324
0
0
13,894
4,447
0
4,527
9,367
0
5,436
L
Zeus
KOTISHE
Zeus
24,443
408
874
1,050
10,553
3,189
0
4,700
5,853
38,007
0
L
7,337
2,551
702
2,836
15,117
5,587
0
6,548
8,569
18,268
0
W
Hera
14,017
3,855
3,194
3,219
11,650
10,238
739
7,249
4,401
38,585
0
W
Artemis
desen
Artemis
8,298
1,396
2,769
1,112
10,866
4,996
1,547
7,129
3,737
0
26,905
W
Horus
wespi
Horus
3,423
1,732
7,088
4,418
11,223
11,309
925
7,806
3,417
0
6,665
L
7,970
293
4,905
2,687
9,324
3,351
0
2,722
6,602
27,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
51,414
114
Minions Killed
120
0
Camps Cleared
0
940,493
Distance Traveled
1,208,256
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,884
990
35
3
0
217,809
1
W
Cthulhu
10,049
837
9
1
0
255,165
0
L
Bacchus
9,898
825
29
2
0
155,898
4
L
Hun Batz
8,075
673
1
0
0
152,822
1
L
Zeus
9,128
761
32
3
0
187,081
1
L
Freya
8,529
711
16
1
0
191,202
1
W
Hera
11,002
917
42
4
0
222,025
6
W
Artemis
9,522
794
28
2
0
242,079
0
W
Horus
8,957
746
6
1
0
271,178
0
L
Ra
9,729
811
36
3
0
253,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role