Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GuiltyGrave
Vamana
Level 156
God Stats
5W - 4L
1,418 SR
Queue Stats
358W - 373L
1,508 Elo+
Solo
Ullr
Ullr
RIP_KOBE_BEAN824
Ullr
Level 122
God Stats
8W - 12L
1,399 SR
Queue Stats
613W - 690L
1,467 Elo+
Solo
Chang'e
Chang'e
Waldoh
Chang'e
Level 125
God Stats
2W - 3L
1,438 SR
Queue Stats
281W - 286L
1,603 Elo+
Solo
Ah Puch
Ah Puch
sniggleBOTTOMS
Ah Puch
Level 143
God Stats
2W - 1L
1,881 SR
Queue Stats
132W - 109L
1,612 Elo+
Solo
Team Averages
Level 139
1,527 SR
1,538 Elo+

VS

Team Averages
Level 113
1,422 SR
1,523 Elo+
Merlin
Merlin
AwooDxD
Merlin
Level 113
God Stats
4W - 3L
1,484 SR
Queue Stats
311W - 336L
1,377 Elo+
Solo
Camazotz
Camazotz
Buhserk
Camazotz
Level 123
God Stats
2W - 1L
1,317 SR
Queue Stats
54W - 46L
1,546 Elo+
Solo
Jing Wei
Jing Wei
XxKAiBiL_TWiNSxX
Jing Wei
Level 145
God Stats
1W - 8L
1,114 SR
Queue Stats
337W - 311L
1,617 Elo+
Solo
Sylvanus
Sylvanus
domoknowz
Sylvanus
Level 95
God Stats
11W - 12L
1,480 SR
Queue Stats
1,033W - 1,058L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
浩劫玩家素质高啊真滴高
Zhong Kui
Level 87
God Stats
3W - 3L
1,714 SR
Queue Stats
332W - 279L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 6 / 8
9,653
743
13,422
16,463
6,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
15
0 / 5 / 7
9,343
719
13,057
26,544
20,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 6
8,895
684
6,803
13,923
5,365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Waldoh
Chang'e
16
5 / 6 / 6
9,950
765
9,135
15,290
9,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 5 / 8
9,526
733
19,161
16,177
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AwooDxD
Merlin
16
3 / 4 / 9
9,728
748
11,418
8,966
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Buhserk
Camazotz
17
3 / 1 / 14
10,250
788
15,867
19,293
9,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 1 / 15
10,135
780
10,353
11,142
4,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
domoknowz
Sylvanus
19
7 / 2 / 16
11,147
857
17,666
14,143
9,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 4 / 8
12,115
932
24,416
16,291
15,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
12
Kills
27
27
Deaths
12
35
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
8
1
W
Merlin
AwooDxD
Merlin
3
4
9
1.88
W
Camazotz
Buhserk
Camazotz
3
1
14
10
L
Vamana
0
5
7
0.7
L
2
5
6
1
L
Chang'e
Waldoh
Chang'e
5
6
6
1.33
W
1
1
15
8.5
W
Sylvanus
domoknowz
Sylvanus
7
2
16
7.5
L
3
5
8
1.4
W
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,578
Damage
79,720
88,397
Taken
69,835
48,081
Mitigated
42,297
40,187
Healing
40,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,422
5,847
884
3,574
16,463
6,761
1,774
10,592
5,871
0
33,833
W
Merlin
AwooDxD
Merlin
11,418
189
1,650
1,528
8,966
3,520
0
3,287
5,679
29,459
0
W
Camazotz
Buhserk
Camazotz
15,867
3,272
1,302
11,606
19,293
9,206
1,138
7,674
11,619
0
25,937
L
Vamana
13,057
1,707
1,205
9,551
26,544
20,113
148
13,462
13,082
0
22,710
L
6,803
3,878
1,631
1,469
13,923
5,365
488
8,665
5,258
0
9,847
L
Chang'e
Waldoh
Chang'e
9,135
1,106
10,838
5,242
15,290
9,184
320
10,402
4,888
20,274
0
W
10,353
6,719
1,078
3,076
11,142
4,579
1,052
3,726
7,416
0
31,959
W
Sylvanus
domoknowz
Sylvanus
17,666
503
7,117
7,014
14,143
9,745
1,429
7,471
6,672
23,943
0
L
19,161
807
1,702
4,091
16,177
6,658
552
10,379
5,798
31,027
0
W
24,416
852
1,573
4,215
16,291
15,247
1,518
6,138
10,153
40,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
53,375
143
Minions Killed
175
0
Camps Cleared
0
1,192,061
Distance Traveled
1,226,220
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,653
743
45
3
0
224,656
0
W
Merlin
9,728
748
42
3
0
228,393
0
W
Camazotz
10,250
788
19
1
0
308,310
0
L
Vamana
9,343
719
28
2
0
262,280
13
L
Ullr
8,895
684
8
1
0
223,591
0
L
Chang'e
9,950
765
19
1
0
240,476
5
W
Jing Wei
10,135
780
55
4
0
229,319
0
W
Sylvanus
11,147
857
15
1
0
244,573
0
L
Ah Puch
9,526
733
43
3
0
241,058
0
W
Zhong Kui
12,115
932
44
3
0
215,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role