Player Matchup

Susano
Susano
Crushem439
Susano
Level 24
God Stats
0W - 2L
1,298 SR
Queue Stats
11W - 23L
1,089 Elo+
Party 1
Hachiman
Hachiman
Ender10_01
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,099 Elo+
Party 1
Bakasura
Bakasura
GamerHiroXtrm
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,229 Elo+
Party 1
Jormungandr
Jormungandr
cborecki03
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,363 Elo+
Solo
Artemis
Artemis
karen_779
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,162 Elo+
Party 1
Team Averages
Level 19
1,460 SR
1,188 Elo+

VS

Team Averages
Level 23
1,455 SR
1,264 Elo+
Artio
Artio
BW-yulieski
Artio
Level 46
God Stats
2W - 3L
1,323 SR
Queue Stats
45W - 62L
1,344 Elo+
Party 2
Izanami
Izanami
Dillonkelly78
Izanami
Level 29
God Stats
11W - 16L
1,362 SR
Queue Stats
124W - 129L
1,314 Elo+
Solo
Loki
Loki
Elilobos12
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
eathansweevo5
Skadi
Level 8
God Stats
1W - 0L
1,680 SR
Queue Stats
1W - 5L
925 Elo+
Solo
Sun Wukong
Sun Wukong
firefox_ber360
Sun Wukong
Level 17
God Stats
8W - 6L
1,407 SR
Queue Stats
9W - 7L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crushem439
Susano
12
4 / 8 / 3
8,407
495
4,530
11,620
6,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Ender10_01
Hachiman
11
2 / 7 / 0
7,172
422
5,336
12,412
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
GamerHiroXtrm
Bakasura
8
1 / 6 / 1
5,798
341
2,923
8,248
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
cborecki03
Jormungandr
11
0 / 1 / 2
6,704
394
3,027
11,642
10,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
karen_779
Artemis
10
2 / 7 / 1
6,960
409
5,440
9,901
2,263
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
8,553
503
2,940
9,251
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
15
10 / 2 / 0
9,519
560
9,843
9,736
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
11 / 1 / 2
9,741
573
12,457
8,987
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 4 / 5
8,164
480
5,625
12,075
3,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
firefox_ber360
Sun Wukong
12
5 / 2 / 1
7,753
456
7,690
8,415
3,533
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
29
29
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Susano
Crushem439
Susano
4
8
3
0.69
W
Izanami
10
2
0
5
W
11
1
2
12
L
Hachiman
Ender10_01
Hachiman
2
7
0
0.29
L
Bakasura
GamerHiroXtrm
Bakasura
1
6
1
0.25
L
Jormungandr
cborecki03
Jormungandr
0
1
2
1
W
2
4
5
1.13
W
Sun Wukong
firefox_ber360
Sun Wukong
5
2
1
2.75
L
Artemis
karen_779
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,256
Damage
38,555
53,823
Taken
48,464
26,116
Mitigated
26,104
6,536
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,940
678
290
1,328
9,251
12,265
370
672
8,579
14,705
0
L
Susano
Crushem439
Susano
4,530
1,878
0
0
11,620
6,385
0
616
11,004
0
35,169
W
Izanami
9,843
5,013
0
4,076
9,736
3,690
3,362
234
9,502
0
74,649
W
12,457
3,063
0
3,189
8,987
3,112
0
450
8,499
0
56,235
L
Hachiman
Ender10_01
Hachiman
5,336
4,492
0
2,555
12,412
3,359
204
166
12,246
0
34,361
L
Bakasura
GamerHiroXtrm
Bakasura
2,923
1,781
0
581
8,248
3,280
435
912
7,336
0
10,114
L
Jormungandr
cborecki03
Jormungandr
3,027
1,217
8
2,383
11,642
10,829
451
723
10,919
30,774
0
W
5,625
3,008
0
2,142
12,075
3,504
1,413
18
12,057
0
30,424
W
Sun Wukong
firefox_ber360
Sun Wukong
7,690
3,185
0
2,215
8,415
3,533
874
1,890
6,505
0
28,850
L
Artemis
karen_779
Artemis
5,440
2,935
0
1,009
9,901
2,263
0
523
9,378
0
23,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
43,730
223
Minions Killed
363
0
Camps Cleared
0
1,287,151
Distance Traveled
1,515,726
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,553
503
36
2
0
329,804
0
L
Susano
8,407
495
50
3
0
302,124
0
W
Izanami
9,519
560
130
8
0
281,506
0
W
Loki
9,741
573
109
6
0
329,367
4
L
Hachiman
7,172
422
64
4
0
229,862
0
L
Bakasura
5,798
341
24
1
0
282,234
0
L
Jormungandr
6,704
394
45
3
0
248,764
0
W
Skadi
8,164
480
53
3
0
257,738
0
W
Sun Wukong
7,753
456
35
2
0
317,311
0
L
Artemis
6,960
409
40
2
0
224,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role