Player Matchup

Khepri
Khepri
 
Khepri
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
LiChicha
Agni
Level 16
God Stats
2W - 1L
1,750 SR
Queue Stats
15W - 19L
1,311 Elo+
Party 2
Neith
Neith
Sekrt66218
Neith
Level 7
God Stats
1W - 2L
1,446 SR
Queue Stats
7W - 10L
1,219 Elo+
Party 3
Guan Yu
Guan Yu
Stremyanka05
Guan Yu
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 9L
1,099 Elo+
Party 3
Thanatos
Thanatos
pessok
Thanatos
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,325 Elo+
Party 2
Team Averages
Level 11
1,493 SR
1,291 Elo+

VS

Team Averages
Level 19
1,493 SR
1,363 Elo+
Anubis
Anubis
AlanKhai
Anubis
Level 16
God Stats
2W - 0L
1,476 SR
Queue Stats
10W - 10L
1,311 Elo+
Solo
Erlang Shen
Erlang Shen
Cybernatics
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,336 Elo+
Solo
Vulcan
Vulcan
GoArAsAn
Vulcan
Level 25
God Stats
7W - 5L
1,488 SR
Queue Stats
28W - 29L
1,339 Elo+
Party 1
Mercury
Mercury
StukOFF
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,329 Elo+
Party 1
Zeus
Zeus
TimeToToxic
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
2 / 7 / 0
5,992
399
2,548
11,116
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
0 / 8 / 2
5,937
396
4,351
12,163
3,848
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
8
3 / 8 / 4
6,090
406
8,222
10,642
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Stremyanka05
Guan Yu
7
1 / 10 / 1
5,320
355
2,954
11,858
5,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
pessok
Thanatos
10
4 / 8 / 1
6,986
466
3,742
13,184
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlanKhai
Anubis
11
6 / 1 / 10
7,278
485
9,029
6,079
2,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Cybernatics
Erlang Shen
11
4 / 3 / 14
7,610
507
3,632
7,864
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
GoArAsAn
Vulcan
12
5 / 1 / 14
8,121
541
9,836
6,513
2,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
StukOFF
Mercury
10
4 / 5 / 17
7,083
472
3,859
8,408
2,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
22 / 0 / 4
10,644
710
21,986
7,971
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
10
Kills
41
41
Deaths
10
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
7
0
0.29
W
Anubis
AlanKhai
Anubis
6
1
10
11
W
Erlang Shen
Cybernatics
Erlang Shen
4
3
14
3.67
W
Vulcan
GoArAsAn
Vulcan
5
1
14
12
L
Agni
0
8
2
0.13
L
Neith
3
8
4
0.63
L
Guan Yu
Stremyanka05
Guan Yu
1
10
1
0.15
W
Mercury
StukOFF
Mercury
4
5
17
2.5
W
22
0
4
24
L
Thanatos
pessok
Thanatos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
48,342
58,963
Taken
36,835
24,844
Mitigated
14,441
13,016
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,548
652
0
782
11,116
8,265
0
8,938
2,178
7,175
0
W
Anubis
AlanKhai
Anubis
9,029
165
659
2,699
6,079
2,276
1,099
898
5,181
22,160
0
W
Erlang Shen
Cybernatics
Erlang Shen
3,632
1,431
0
2,393
7,864
4,959
1,555
1,728
6,136
0
19,633
W
Vulcan
GoArAsAn
Vulcan
9,836
3,884
637
2,710
6,513
2,142
1,528
1,543
4,970
38,833
0
L
Agni
4,351
287
0
2,599
12,163
3,848
0
7,990
4,173
34,268
0
L
Neith
8,222
2,367
0
1,331
10,642
3,415
0
7,503
3,139
0
17,181
L
Guan Yu
Stremyanka05
Guan Yu
2,954
355
313
656
11,858
5,165
0
8,656
3,202
0
9,530
W
Mercury
StukOFF
Mercury
3,859
884
0
985
8,408
2,422
445
1,111
7,297
0
12,721
W
21,986
5,779
0
4,686
7,971
2,642
0
1,619
6,352
82,105
0
L
Thanatos
pessok
Thanatos
3,742
759
0
7,335
13,184
4,151
0
7,764
5,420
0
33,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
40,736
172
Minions Killed
270
0
Camps Cleared
0
1,353,118
Distance Traveled
1,441,868
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,992
399
10
1
0
265,311
3
W
Anubis
7,278
485
31
2
0
260,530
5
W
Erlang Shen
7,610
507
37
2
0
273,811
3
W
Vulcan
8,121
541
70
5
0
291,322
7
L
Agni
5,937
396
68
5
0
258,701
0
L
Neith
6,090
406
15
1
0
268,140
0
L
Guan Yu
5,320
355
14
1
0
293,062
0
W
Mercury
7,083
472
22
1
0
312,458
0
W
Zeus
10,644
710
110
7
0
303,747
5
L
Thanatos
6,986
466
65
4
0
267,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role