Player Matchup

Da Ji
Da Ji
Bk743207
Da Ji
Level 29
God Stats
35W - 16L
1,521 SR
Queue Stats
67W - 75L
1,377 Elo+
Party 1
Sobek
Sobek
KingPower62403
Sobek
Level 14
God Stats
8W - 7L
1,698 SR
Queue Stats
10W - 11L
1,394 Elo+
Party 1
Sol
Sol
MVersion
Sol
Level 6
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 7L
960 Elo+
Solo
Chaac
Chaac
MiniCerberus991
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,333 Elo+
Solo
Anhur
Anhur
ReckonRed
Anhur
Level 16
God Stats
0W - 2L
1,263 SR
Queue Stats
29W - 63L
1,196 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,252 Elo+

VS

Team Averages
Level 12
1,418 SR
1,281 Elo+
Sobek
Sobek
HCesc
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 26L
1,144 Elo+
Solo
Persephone
Persephone
RubyMosquito949
Persephone
Level 15
God Stats
8W - 5L
1,453 SR
Queue Stats
38W - 42L
1,299 Elo+
Solo
Bellona
Bellona
SolidFool432
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
hugo_MINAJ
Poseidon
Level 13
God Stats
1W - 2L
1,209 SR
Queue Stats
146W - 163L
1,205 Elo+
Solo
Nemesis
Nemesis
superdave420911
Nemesis
Level 13
God Stats
4W - 4L
1,427 SR
Queue Stats
53W - 65L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bk743207
Da Ji
20
16 / 8 / 4
16,837
1,122
38,688
18,429
7,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 7 / 9
14,033
936
8,955
29,115
23,659
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 14 / 11
13,697
913
15,552
27,530
8,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 8
14,808
987
18,309
20,599
30,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
ReckonRed
Anhur
20
0 / 10 / 10
13,441
896
8,864
21,156
7,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HCesc
Sobek
18
0 / 3 / 4
11,497
766
1,660
5,279
2,399
Persephone
RubyMosquito949
Persephone
20
11 / 6 / 12
16,240
1,083
28,131
20,711
7,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SolidFool432
Bellona
20
8 / 4 / 18
17,220
1,148
22,808
28,592
31,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
hugo_MINAJ
Poseidon
20
4 / 6 / 22
15,342
1,023
26,722
19,764
7,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 4 / 9
17,174
1,145
29,483
26,927
13,683
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
105
23
Kills
40
41
Deaths
23
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bk743207
Da Ji
16
8
4
2.25
W
Sobek
HCesc
Sobek
0
3
4
0.67
L
2
7
9
0.93
L
1
14
11
0.46
L
4
2
8
4
L
Anhur
ReckonRed
Anhur
0
10
10
0.5
W
Persephone
RubyMosquito949
Persephone
11
6
12
2.83
W
Bellona
SolidFool432
Bellona
8
4
18
4.25
W
Poseidon
hugo_MINAJ
Poseidon
4
6
22
2.5
W
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,368
Damage
108,804
116,829
Taken
101,273
76,736
Mitigated
62,908
17,464
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bk743207
Da Ji
38,688
9,237
0
860
18,429
7,686
0
8,459
9,970
0
47,609
W
Sobek
HCesc
Sobek
1,660
152
0
280
5,279
2,399
0
1,329
3,950
2,864
0
L
8,955
1,148
0
3,205
29,115
23,659
0
16,306
12,809
23,705
0
L
15,552
9,336
0
6,874
27,530
8,132
0
11,478
16,052
49,204
0
L
18,309
1,669
0
4,630
20,599
30,249
0
10,857
9,742
18,007
38,611
L
Anhur
ReckonRed
Anhur
8,864
7,135
0
1,895
21,156
7,010
0
10,515
9,740
0
26,364
W
Persephone
RubyMosquito949
Persephone
28,131
1,527
123
2,089
20,711
7,599
0
3,579
17,126
66,491
0
W
Bellona
SolidFool432
Bellona
22,808
7,657
2,099
2,510
28,592
31,428
0
7,187
21,186
2,087
42,350
W
Poseidon
hugo_MINAJ
Poseidon
26,722
7,714
129
2,784
19,764
7,799
0
6,240
13,524
50,092
0
W
29,483
14,412
0
1,724
26,927
13,683
0
10,490
15,822
0
45,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,816
Gold Earned
77,473
257
Minions Killed
242
8
Camps Cleared
4
1,332,327
Distance Traveled
1,380,224
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,837
1,122
21
1
0
300,136
4
W
Sobek
11,497
766
1
0
0
71,249
4
L
Sobek
14,033
936
38
3
0
311,204
3
L
Sol
13,697
913
64
4
0
226,962
1
L
Chaac
14,808
987
84
6
6
280,247
0
L
Anhur
13,441
896
50
3
2
213,778
0
W
Persephone
16,240
1,083
103
7
1
307,374
1
W
Bellona
17,220
1,148
44
3
1
323,260
3
W
Poseidon
15,342
1,023
55
4
0
272,867
0
W
Nemesis
17,174
1,145
39
3
2
405,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role