Player Matchup

Jing Wei
Jing Wei
IamMattMan
Jing Wei
Level 120
God Stats
20W - 24L
1,474 SR
Queue Stats
359W - 381L
1,409 Elo+
Party 2
Awilix
Awilix
MonkieNA
Awilix
Level 99
God Stats
9W - 10L
1,424 SR
Queue Stats
191W - 166L
1,519 Elo+
Solo
Fafnir
Fafnir
Tharathgar
Fafnir
Level 107
God Stats
40W - 47L
1,505 SR
Queue Stats
184W - 185L
1,427 Elo+
Party 2
Osiris
Osiris
Twtichey
Osiris
Level 136
God Stats
12W - 5L
1,655 SR
Queue Stats
241W - 213L
1,554 Elo+
Party 1
Janus
Janus
Twtichy
Janus
Level 148
God Stats
8W - 6L
1,527 SR
Queue Stats
490W - 443L
1,574 Elo+
Party 1
Team Averages
Level 122
1,517 SR
1,497 Elo+

VS

Team Averages
Level 114
1,502 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dakeyras38
Zeus
Level 66
God Stats
54W - 41L
1,594 SR
Queue Stats
267W - 284L
1,441 Elo+
Solo
Bakasura
Bakasura
GodDeadline
Bakasura
Level 128
God Stats
5W - 2L
1,696 SR
Queue Stats
263W - 248L
1,504 Elo+
Party 3
Artio
Artio
NotoriouslyRowdy
Artio
Level 68
God Stats
8W - 6L
1,608 SR
Queue Stats
100W - 95L
1,593 Elo+
Solo
Bellona
Bellona
ctalamantez
Bellona
Level 155
God Stats
2W - 7L
1,112 SR
Queue Stats
333W - 346L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IamMattMan
Jing Wei
8
0 / 4 / 0
4,750
475
2,672
4,738
897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
MonkieNA
Awilix
10
4 / 2 / 1
6,312
631
5,495
5,662
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Tharathgar
Fafnir
8
0 / 2 / 2
5,194
519
1,611
6,662
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Twtichey
Osiris
12
6 / 0 / 0
6,819
682
6,665
8,291
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Twtichy
Janus
11
1 / 0 / 3
6,326
633
4,821
3,543
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 4 / 1
5,089
509
3,917
6,531
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,144
514
1,832
5,322
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
GodDeadline
Bakasura
10
3 / 1 / 0
6,027
603
3,718
7,386
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
2 / 1 / 3
5,391
539
3,650
9,981
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ctalamantez
Bellona
10
3 / 1 / 2
5,549
555
3,732
3,924
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
11
Kills
8
8
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
0
4
1
0.13
L
Bakasura
GodDeadline
Bakasura
3
1
0
3
W
Jing Wei
IamMattMan
Jing Wei
0
4
0
0
W
Awilix
MonkieNA
Awilix
4
2
1
2.25
L
2
1
3
3.5
W
Fafnir
Tharathgar
Fafnir
0
2
2
0.5
W
Osiris
Twtichey
Osiris
6
0
0
6
W
Janus
Twtichy
Janus
1
0
3
2.5
L
Bellona
ctalamantez
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
16,849
28,896
Taken
33,144
14,553
Mitigated
14,812
10,395
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,917
1,146
0
2,097
6,531
2,364
0
267
6,264
0
23,942
L
1,832
92
0
1,116
5,322
1,214
0
1,296
3,924
28,013
0
L
Bakasura
GodDeadline
Bakasura
3,718
2,514
0
2,775
7,386
3,003
0
1,468
5,752
0
31,414
W
Jing Wei
IamMattMan
Jing Wei
2,672
2,097
0
1,176
4,738
897
0
1,539
3,175
0
21,307
W
Awilix
MonkieNA
Awilix
5,495
2,264
0
2,113
5,662
1,709
0
595
4,884
0
36,733
L
3,650
661
294
4,568
9,981
5,328
0
3,372
6,431
14,189
0
W
Fafnir
Tharathgar
Fafnir
1,611
434
0
3,076
6,662
4,100
333
1,523
5,139
12,227
0
W
Osiris
Twtichey
Osiris
6,665
1,617
0
3,279
8,291
6,870
78
164
7,972
6,207
29,480
W
Janus
Twtichy
Janus
4,821
520
0
751
3,543
977
123
1,447
1,964
42,080
0
L
Bellona
ctalamantez
Bellona
3,732
1,096
0
1,626
3,924
2,903
0
463
3,461
0
31,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
27,200
316
Minions Killed
275
0
Camps Cleared
0
1,024,369
Distance Traveled
973,242
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,089
509
55
6
0
177,769
3
L
Zeus
5,144
514
65
7
0
163,849
2
L
Bakasura
6,027
603
81
8
0
230,745
0
W
Jing Wei
4,750
475
53
5
0
200,002
3
W
Awilix
6,312
631
68
7
0
233,709
1
L
Artio
5,391
539
12
1
0
188,025
0
W
Fafnir
5,194
519
11
1
0
182,157
2
W
Osiris
6,819
682
80
8
0
203,111
2
W
Janus
6,326
633
104
10
0
205,390
2
L
Bellona
5,549
555
62
6
0
212,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role