Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Drewb14
Achilles
Level 127
God Stats
3W - 1L
1,820 SR
Queue Stats
323W - 291L
1,436 Elo+
Party 1
Camazotz
Camazotz
RascallyCloud48
Camazotz
Level 120
God Stats
3W - 1L
1,516 SR
Queue Stats
262W - 224L
1,470 Elo+
Party 1
Artemis
Artemis
RockBottum44
Artemis
Level 89
God Stats
5W - 6L
1,437 SR
Queue Stats
130W - 132L
1,439 Elo+
Solo
Sol
Sol
lnsaneDr
Sol
Level 126
God Stats
2W - 6L
1,169 SR
Queue Stats
592W - 567L
1,515 Elo+
Solo
Team Averages
Level 114
1,488 SR
1,472 Elo+

VS

Team Averages
Level 113
1,475 SR
1,498 Elo+
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AncientBlueFire
Danzaburou
Level 57
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 8L
1,493 Elo+
Solo
Chernobog
Chernobog
Bad Bone Ben
Chernobog
Level 100
God Stats
1W - 4L
1,517 SR
Queue Stats
133W - 136L
1,499 Elo+
Solo
Achilles
Achilles
Mrotor
Achilles
Level 140
God Stats
9W - 8L
1,595 SR
Queue Stats
255W - 257L
1,549 Elo+
Solo
Zeus
Zeus
ZaCSmitty10
Zeus
Level 120
God Stats
20W - 25L
1,483 SR
Queue Stats
307W - 304L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 3 / 22
9,821
517
7,443
21,201
28,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Drewb14
Achilles
16
10 / 6 / 9
11,276
593
15,313
18,269
13,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
17
13 / 1 / 8
11,817
622
21,277
21,632
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RockBottum44
Artemis
15
7 / 1 / 5
10,430
549
11,890
7,190
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 13
11,149
587
13,131
13,040
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 5 / 3
7,634
402
7,880
23,132
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
AncientBlueFire
Danzaburou
12
2 / 11 / 4
8,242
434
10,113
16,336
5,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Bad Bone Ben
Chernobog
14
4 / 7 / 4
9,270
488
11,979
14,654
4,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Mrotor
Achilles
12
4 / 11 / 4
8,195
431
11,102
25,604
18,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 2 / 0
5,121
270
0
1,409
212

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
36
Kills
11
12
Deaths
36
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
22
3.67
L
Artio
 
Artio
1
5
3
0.5
L
Danzaburou
AncientBlueFire
Danzaburou
2
11
4
0.36
L
Chernobog
Bad Bone Ben
Chernobog
4
7
4
0.86
W
Achilles
Drewb14
Achilles
10
6
9
2.42
L
Achilles
Mrotor
Achilles
4
11
4
0.55
W
Camazotz
13
1
8
17
W
Artemis
RockBottum44
Artemis
7
1
5
9.5
L
0
2
0
0
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,054
Damage
41,074
81,332
Taken
81,135
65,401
Mitigated
47,822
40,672
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,443
2,190
4,446
8,350
21,201
28,004
680
2,084
18,847
27,520
0
L
Artio
 
Artio
7,880
1,182
1,423
6,565
23,132
19,455
0
5,841
16,762
29,383
0
L
Danzaburou
AncientBlueFire
Danzaburou
10,113
3,929
373
2,429
16,336
5,115
1,062
4,138
11,835
0
38,790
L
Chernobog
Bad Bone Ben
Chernobog
11,979
8,480
706
2,790
14,654
4,106
1,052
1,877
12,447
0
46,034
W
Achilles
Drewb14
Achilles
15,313
6,281
0
5,665
18,269
13,323
144
1,566
16,338
31
63,597
L
Achilles
Mrotor
Achilles
11,102
2,873
0
2,397
25,604
18,934
0
6,689
18,436
0
32,806
W
Camazotz
21,277
5,714
0
14,949
21,632
15,869
2,912
3,128
18,187
0
70,395
W
Artemis
RockBottum44
Artemis
11,890
6,540
0
2,498
7,190
2,790
4,593
679
6,464
0
67,367
L
0
0
0
0
1,409
212
0
626
783
0
0
W
13,131
4,840
0
4,764
13,040
5,415
4,303
423
12,297
66,639
6,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
38,462
479
Minions Killed
239
0
Camps Cleared
0
1,636,566
Distance Traveled
1,208,016
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,821
517
39
2
0
301,059
3
L
Artio
7,634
402
50
3
0
322,294
3
L
Danzaburou
8,242
434
67
4
0
258,775
0
L
Chernobog
9,270
488
83
4
0
333,467
1
W
Achilles
11,276
593
81
4
0
344,442
0
L
Achilles
8,195
431
39
2
0
293,480
0
W
Camazotz
11,817
622
129
7
0
358,454
1
W
Artemis
10,430
549
112
6
0
276,939
3
L
Zeus
5,121
270
0
0
0
0
0
W
Sol
11,149
587
118
6
0
355,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role