Player Matchup

Anhur
Anhur
Menil19
Anhur
Level 7
God Stats
2W - 1L
1,706 SR
Queue Stats
31W - 33L
1,214 Elo+
Solo
Da Ji
Da Ji
Mr_hsoJ
Da Ji
Level 28
God Stats
0W - 1L
1,713 SR
Queue Stats
118W - 117L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
homophic_Phycho
Cthulhu
Level 17
God Stats
9W - 5L
1,597 SR
Queue Stats
30W - 31L
1,334 Elo+
Solo
Olorun
Olorun
mamba8kobe24
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
termlessrug9
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,246 Elo+
Party 1
Team Averages
Level 14
1,603 SR
1,335 Elo+

VS

Team Averages
Level 16
1,367 SR
1,281 Elo+
Merlin
Merlin
CWF1012234
Merlin
Level 16
God Stats
1W - 1L
1,246 SR
Queue Stats
14W - 23L
1,039 Elo+
Solo
Bakasura
Bakasura
DarthPlagueis69
Bakasura
Level 16
God Stats
15W - 13L
1,296 SR
Queue Stats
50W - 55L
1,256 Elo+
Party 2
Ra
Ra
Linsey_blue78
Ra
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 29L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SilverCatDab
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,353 Elo+
Solo
Geb
Geb
enriquenicio
Geb
Level 16
God Stats
17W - 25L
1,295 SR
Queue Stats
49W - 53L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Menil19
Anhur
13
2 / 1 / 5
7,694
1,099
5,276
6,706
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Mr_hsoJ
Da Ji
13
6 / 5 / 3
8,602
1,229
9,526
12,108
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
5,710
816
794
1,005
419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
11
0 / 4 / 1
5,849
836
1,889
3,471
1,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
termlessrug9
Bellona
12
3 / 6 / 4
7,651
1,093
6,458
15,669
10,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

204

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CWF1012234
Merlin
13
1 / 1 / 7
7,139
1,020
4,730
3,217
993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
3 / 1 / 11
7,769
1,110
8,528
6,533
2,359
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 4
7,376
1,054
4,682
5,059
1,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SilverCatDab
Ah Muzen Cab
13
7 / 2 / 7
8,489
1,213
9,663
5,842
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 12
7,817
1,117
7,350
8,339
2,469
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
17
17
Deaths
11
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
CWF1012234
Merlin
1
1
7
4.5
W
Bakasura
3
1
11
8.5
W
3
2
4
2.5
L
Anhur
Menil19
Anhur
2
1
5
4.5
L
Da Ji
Mr_hsoJ
Da Ji
6
5
3
1.5
W
Ah Muzen Cab
SilverCatDab
Ah Muzen Cab
7
2
7
5.25
W
3
5
12
1.8
L
0
1
0
0
L
Olorun
0
4
1
0.13
L
Bellona
termlessrug9
Bellona
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
34,953
38,959
Taken
28,990
18,733
Mitigated
8,968
1,787
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CWF1012234
Merlin
4,730
1,141
42
447
3,217
993
0
484
2,733
19,499
0
W
Bakasura
8,528
5,946
0
2,545
6,533
2,359
0
552
5,943
0
11,596
W
4,682
1,756
440
173
5,059
1,303
0
291
4,768
11,573
0
L
Anhur
Menil19
Anhur
5,276
4,627
0
474
6,706
2,346
0
3,086
3,620
0
11,621
L
Da Ji
Mr_hsoJ
Da Ji
9,526
2,565
0
0
12,108
4,295
0
4,643
6,569
0
21,640
W
Ah Muzen Cab
SilverCatDab
Ah Muzen Cab
9,663
3,129
0
866
5,842
1,844
0
232
5,610
0
15,932
W
7,350
1,670
510
733
8,339
2,469
0
1,048
7,253
13,688
0
L
794
383
0
76
1,005
419
0
290
715
828
0
L
Olorun
1,889
1,096
0
192
3,471
1,018
0
1,605
1,739
2,356
0
L
Bellona
termlessrug9
Bellona
6,458
3,512
504
541
15,669
10,655
0
7,138
7,596
0
10,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
38,590
54
Minions Killed
106
0
Camps Cleared
0
425,983
Distance Traveled
613,763
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,139
1,020
40
6
0
121,831
1
W
Bakasura
7,769
1,110
28
4
0
142,850
0
W
Ra
7,376
1,054
15
2
0
118,947
0
L
Anhur
7,694
1,099
13
2
0
127,311
0
L
Da Ji
8,602
1,229
35
5
0
120,792
0
W
Ah Muzen Cab
8,489
1,213
12
2
0
115,745
1
W
Geb
7,817
1,117
11
2
0
114,390
0
L
Cthulhu
5,710
816
0
0
0
17,094
0
L
Olorun
5,849
836
0
0
0
35,216
0
L
Bellona
7,651
1,093
6
1
0
125,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role