Player Matchup

Sylvanus
Sylvanus
AskewJoker30927
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
972 Elo+
Party 1
King Arthur
King Arthur
XxSwiftkiller99
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,012 Elo+
Party 1
Sobek
Sobek
xRxvenge4662
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
933 Elo+
Party 1
Team Averages
Level 11
1,500 SR
972 Elo+

VS

Team Averages
Level 22
1,449 SR
1,101 Elo+
Izanami
Izanami
G-Giacomelli_xx
Izanami
Level 27
God Stats
3W - 8L
1,314 SR
Queue Stats
36W - 73L
1,135 Elo+
Solo
Neith
Neith
LAVA_MAXTER
Neith
Level 27
God Stats
3W - 0L
1,847 SR
Queue Stats
4W - 5L
1,107 Elo+
Solo
Hachiman
Hachiman
soytudios12
Hachiman
Level 11
God Stats
1W - 6L
1,186 SR
Queue Stats
2W - 9L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 9 / 0
7,457
621
5,067
17,738
21,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
XxSwiftkiller99
King Arthur
9
0 / 8 / 2
7,359
613
4,733
15,259
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 9 / 0
8,008
667
7,158
21,646
24,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 14
9,218
768
14,336
7,611
3,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
12 / 0 / 8
10,290
858
17,923
6,780
2,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
soytudios12
Hachiman
14
8 / 2 / 13
9,984
832
11,846
8,669
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
26
26
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
9
0
0.11
W
6
1
14
13
W
12
0
8
16
L
King Arthur
XxSwiftkiller99
King Arthur
0
8
2
0.13
W
Hachiman
soytudios12
Hachiman
8
2
13
7.25
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,958
Damage
44,105
54,643
Taken
23,060
58,005
Mitigated
9,455
5,394
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,067
2,186
202
1,681
17,738
21,277
0
0
17,738
9,579
0
W
14,336
11,790
184
590
7,611
3,957
1,057
4,334
3,115
0
30,279
W
17,923
12,561
0
2,440
6,780
2,442
571
3,384
3,067
0
27,292
L
King Arthur
XxSwiftkiller99
King Arthur
4,733
1,639
185
1,745
15,259
11,911
0
1,543
13,716
0
14,445
W
Hachiman
soytudios12
Hachiman
11,846
7,200
0
2,942
8,669
3,056
598
4,992
3,637
0
27,635
L
7,158
1,366
0
1,581
21,646
24,817
0
0
21,646
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,824
Gold Earned
29,492
36
Minions Killed
114
2
Camps Cleared
4
520,561
Distance Traveled
589,935
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,457
621
9
1
0
160,662
0
W
Izanami
9,218
768
46
4
0
189,525
0
W
Neith
10,290
858
27
2
2
208,898
1
L
King Arthur
7,359
613
17
1
2
163,358
3
W
Hachiman
9,984
832
41
3
2
191,512
1
L
Sobek
8,008
667
10
1
0
196,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role