Player Matchup

Nike
Nike
Platinum IV
GVontheTV
Nike
Platinum IV
Level 134
God Stats
9W - 15L
1,368 SR
Queue Stats
182W - 165L
1,686 MMR
Party 1
Merlin
Merlin
Diamond V
TheIceCreamButt
Merlin
Diamond V
Level 158
God Stats
38W - 24L
1,663 SR
Queue Stats
171W - 150L
2,141 MMR
Party 1
Fenrir
Fenrir
Diamond IV
Windowlicker993
Fenrir
Diamond IV
Level 160
God Stats
1W - 0L
1,873 SR
Queue Stats
246W - 262L
1,978 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,635 SR
1,935 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,417 SR
1,040 MMR
Heimdallr
Heimdallr
Silver I
LivingProof_23
Heimdallr
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 622L
1,149 MMR
Solo
Cerberus
Cerberus
Gold III
UwU_M4N
Cerberus
Gold III
Level 129
God Stats
5W - 7L
1,456 SR
Queue Stats
188W - 168L
1,486 MMR
Solo
Zeus
Zeus
Bronze II
XxChAoTiCWrAtHxX
Zeus
Bronze II
Level 107
God Stats
6W - 15L
1,296 SR
Queue Stats
45W - 98L
484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
5 / 1 / 12
8,994
818
7,415
11,607
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 14
9,378
853
10,575
3,962
1,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
10 / 3 / 6
9,399
854
10,154
11,783
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SolScyllaGebArtioAchilles

VS

Bans
GilgameshDiscordiaCthulhuPersephoneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LivingProof_23
Heimdallr
11
1 / 6 / 2
7,622
693
3,735
8,965
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
UwU_M4N
Cerberus
12
4 / 4 / 0
8,780
798
5,315
14,395
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 10 / 1
6,606
601
2,632
9,193
2,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
5
5
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
5
1
12
11
L
Heimdallr
LivingProof_23
Heimdallr
1
6
2
0.33
W
5
1
14
12
L
Cerberus
UwU_M4N
Cerberus
4
4
0
1
W
10
3
6
4.33
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
11,682
27,352
Taken
32,553
14,355
Mitigated
16,912
7,765
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,415
1,168
374
3,920
11,607
7,321
0
1,862
9,578
0
25,793
L
Heimdallr
LivingProof_23
Heimdallr
3,735
1,470
0
332
8,965
3,078
0
2,386
5,896
0
18,527
W
10,575
636
48
1,590
3,962
1,707
901
2,145
1,648
35,488
0
L
Cerberus
UwU_M4N
Cerberus
5,315
142
0
2,838
14,395
11,773
0
5,301
7,715
23,379
0
W
10,154
2,983
0
1,833
11,783
5,327
1,419
3,875
7,495
0
27,891
L
2,632
38
51
74
9,193
2,061
0
1,706
6,645
11,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
23,008
133
Minions Killed
114
9
Camps Cleared
1
742,702
Distance Traveled
492,463
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,994
818
30
3
0
275,222
2
L
Heimdallr
7,622
693
37
3
1
157,049
0
W
Merlin
9,378
853
75
7
6
248,030
3
L
Cerberus
8,780
798
55
5
0
204,841
1
W
Fenrir
9,399
854
28
3
3
219,450
2
L
Zeus
6,606
601
22
2
0
130,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role