Player Matchup

Ares
Ares
DucMasterYI
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Enilecram
Yemoja
Level 29
God Stats
1W - 0L
1,263 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 1
Bastet
Bastet
IPurrI
Bastet
Level 105
God Stats
15W - 16L
1,466 SR
Queue Stats
503W - 708L
1,329 Elo+
Solo
Team Averages
Level 54
1,410 SR
1,378 Elo+

VS

Team Averages
Level 35
1,468 SR
1,209 Elo+
Hun Batz
Hun Batz
Crippn
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 69L
1,330 Elo+
Party 2
Odin
Odin
Darthblackninja
Odin
Level 16
God Stats
1W - 3L
1,311 SR
Queue Stats
93W - 177L
984 Elo+
Solo
Poseidon
Poseidon
Low Fatigue
Poseidon
Level 21
God Stats
1W - 2L
1,593 SR
Queue Stats
37W - 56L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 13
10,549
754
7,049
16,486
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
Enilecram
Yemoja
14
4 / 0 / 11
9,457
676
6,296
6,589
3,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
IPurrI
Bastet
14
12 / 1 / 7
11,029
788
21,464
15,137
6,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crippn
Hun Batz
12
2 / 10 / 1
8,907
636
15,548
17,807
5,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 2
8,058
576
2,476
10,482
8,383
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Low Fatigue
Poseidon
11
0 / 5 / 2
7,802
557
9,000
13,251
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
20
Kills
3
3
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Crippn
Hun Batz
2
10
1
0.25
L
1
5
2
0.4
W
4
2
13
5.25
W
Yemoja
Enilecram
Yemoja
4
0
11
9.5
W
Bastet
IPurrI
Bastet
12
1
7
15.5
L
Poseidon
Low Fatigue
Poseidon
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
27,024
38,212
Taken
41,540
27,048
Mitigated
16,195
17,030
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Crippn
Hun Batz
15,548
5,530
0
1,705
17,807
5,410
0
7,127
10,680
0
34,190
L
2,476
284
0
0
10,482
8,383
112
3,519
6,963
0
6,029
W
7,049
1,547
0
1,736
16,486
17,653
299
5,063
11,423
16,266
0
W
Yemoja
Enilecram
Yemoja
6,296
2,317
7,192
3,369
6,589
3,075
730
1,848
4,741
22,852
0
W
Bastet
IPurrI
Bastet
21,464
4,569
0
4,733
15,137
6,320
19
2,223
12,914
0
37,984
L
Poseidon
Low Fatigue
Poseidon
9,000
2,220
135
1,762
13,251
2,402
280
3,394
9,857
33,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
24,767
99
Minions Killed
117
1
Camps Cleared
6
676,467
Distance Traveled
682,126
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,907
636
42
3
5
219,116
3
L
Odin
8,058
576
13
1
1
233,258
0
W
Ares
10,549
754
14
1
0
225,489
1
W
Yemoja
9,457
676
44
3
0
202,095
3
W
Bastet
11,029
788
41
3
1
248,883
1
L
Poseidon
7,802
557
62
4
0
229,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role