Player Matchup

Da Ji
Da Ji
Bk743207
Da Ji
Level 29
God Stats
35W - 16L
1,508 SR
Queue Stats
67W - 75L
1,368 Elo+
Party 2
Sobek
Sobek
KingPower62403
Sobek
Level 14
God Stats
8W - 7L
1,500 SR
Queue Stats
10W - 11L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
MiniCerberus991
Baron Samedi
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 59L
1,320 Elo+
Solo
Loki
Loki
Ruiboi06
Loki
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,164 Elo+
Party 1
Fenrir
Fenrir
VoYdKeeshaun
Fenrir
Level 29
God Stats
10W - 7L
1,309 SR
Queue Stats
27W - 42L
1,301 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,299 Elo+

VS

Team Averages
Level 15
1,440 SR
1,268 Elo+
Ne Zha
Ne Zha
Aoijian
Ne Zha
Level 28
God Stats
8W - 20L
1,340 SR
Queue Stats
150W - 162L
1,421 Elo+
Solo
Nemesis
Nemesis
Cosmetickittyluv
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
868 Elo+
Solo
Hachiman
Hachiman
DaShm0ooFu
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Solo
Jing Wei
Jing Wei
Nicholas3097
Jing Wei
Level 18
God Stats
10W - 16L
1,361 SR
Queue Stats
16W - 30L
1,247 Elo+
Solo
Poseidon
Poseidon
OPLUQMAN
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bk743207
Da Ji
18
9 / 0 / 17
11,201
1,245
14,354
3,244
1,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 2 / 11
9,806
1,090
2,411
7,217
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
MiniCerberus991
Baron Samedi
16
1 / 0 / 9
9,353
1,039
4,064
4,376
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
18
9 / 0 / 16
11,364
1,263
13,930
5,491
2,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
14 / 0 / 10
11,138
1,238
13,895
6,845
5,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

402

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aoijian
Ne Zha
14
2 / 8 / 0
8,649
961
6,383
16,802
5,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 9 / 1
8,197
911
3,284
13,543
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
DaShm0ooFu
Hachiman
13
0 / 1 / 0
7,636
848
1,226
2,017
525
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Nicholas3097
Jing Wei
13
0 / 8 / 0
7,938
882
3,448
13,243
4,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
OPLUQMAN
Poseidon
13
0 / 9 / 0
7,853
873
3,077
9,833
2,573
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
3
35
Kills
2
2
Deaths
35
63
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aoijian
Ne Zha
2
8
0
0.25
W
Da Ji
Bk743207
Da Ji
9
0
17
17.5
L
0
9
1
0.06
L
Hachiman
DaShm0ooFu
Hachiman
0
1
0
0
W
2
2
11
3.75
W
Baron Samedi
MiniCerberus991
Baron Samedi
1
0
9
5.5
L
Jing Wei
Nicholas3097
Jing Wei
0
8
0
0
L
Poseidon
OPLUQMAN
Poseidon
0
9
0
0
W
Loki
9
0
16
17
W
Fenrir
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,654
Damage
17,418
27,173
Taken
55,438
16,552
Mitigated
19,483
4,138
Healing
951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aoijian
Ne Zha
6,383
2,391
0
447
16,802
5,942
0
1,705
15,047
0
23,224
W
Da Ji
Bk743207
Da Ji
14,354
3,968
0
849
3,244
1,771
0
446
2,798
0
25,084
L
3,284
2,508
0
0
13,543
6,125
0
1,799
11,560
0
9,368
L
Hachiman
DaShm0ooFu
Hachiman
1,226
1,041
0
33
2,017
525
0
0
2,017
0
2,643
W
2,411
516
0
1,667
7,217
5,114
0
744
6,473
12,437
0
W
Baron Samedi
MiniCerberus991
Baron Samedi
4,064
143
94
182
4,376
2,063
0
817
3,559
28,940
0
L
Jing Wei
Nicholas3097
Jing Wei
3,448
2,360
0
471
13,243
4,318
0
951
12,242
0
12,044
L
Poseidon
OPLUQMAN
Poseidon
3,077
586
0
0
9,833
2,573
0
1,690
8,097
10,537
0
W
Loki
13,930
3,030
0
200
5,491
2,220
0
470
5,021
0
26,997
W
Fenrir
13,895
4,269
0
1,146
6,845
5,384
0
600
6,128
0
22,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
40,273
161
Minions Killed
81
6
Camps Cleared
3
962,701
Distance Traveled
675,147
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,649
961
26
3
0
177,610
0
W
Da Ji
11,201
1,245
20
2
2
207,741
2
L
Nemesis
8,197
911
20
2
0
139,158
0
L
Hachiman
7,636
848
1
0
1
73,585
0
W
Sobek
9,806
1,090
24
3
0
163,690
0
W
Baron Samedi
9,353
1,039
69
8
1
159,183
0
L
Jing Wei
7,938
882
16
2
1
194,795
0
L
Poseidon
7,853
873
18
2
1
89,999
0
W
Loki
11,364
1,263
29
3
2
218,289
0
W
Fenrir
11,138
1,238
19
2
1
213,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role