Player Matchup

Artio
Artio
ATILA_RJ2
Artio
Level 144
God Stats
8W - 12L
1,480 SR
Queue Stats
188W - 198L
1,426 Elo+
Party 2
Nemesis
Nemesis
Althanen
Nemesis
Level 47
God Stats
4W - 0L
1,657 SR
Queue Stats
127W - 146L
1,419 Elo+
Party 2
Nike
Nike
ISn4Ke8_
Nike
Level 116
God Stats
4W - 2L
1,556 SR
Queue Stats
586W - 571L
1,447 Elo+
Party 1
Izanami
Izanami
diablounivers741
Izanami
Level 57
God Stats
14W - 15L
1,479 SR
Queue Stats
44W - 68L
1,398 Elo+
Party 1
Ra
Ra
jorgeytuka
Ra
Level 28
God Stats
2W - 2L
1,429 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,439 Elo+

VS

Team Averages
Level 46
1,465 SR
1,398 Elo+
Set
Set
BRODIE37
Set
Level 22
God Stats
4W - 5L
1,566 SR
Queue Stats
18W - 25L
1,361 Elo+
Party 4
Ganesha
Ganesha
Deadj-Ghost
Ganesha
Level 64
God Stats
21W - 17L
1,597 SR
Queue Stats
153W - 143L
1,501 Elo+
Party 3
Cliodhna
Cliodhna
Hdez Vera
Cliodhna
Level 60
God Stats
6W - 10L
1,418 SR
Queue Stats
156W - 158L
1,490 Elo+
Party 4
Baba Yaga
Baba Yaga
Jokzu
Baba Yaga
Level 68
God Stats
5W - 6L
1,551 SR
Queue Stats
110W - 121L
1,396 Elo+
Solo
Fenrir
Fenrir
tipich62
Fenrir
Level 15
God Stats
0W - 3L
1,190 SR
Queue Stats
1W - 6L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ATILA_RJ2
Artio
17
7 / 2 / 14
11,754
560
12,552
24,479
21,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Althanen
Nemesis
17
11 / 3 / 5
11,366
541
11,753
15,445
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
20
18 / 0 / 13
13,624
649
27,375
17,842
15,433
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 3 / 11
11,628
554
5,377
9,767
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 7 / 9
10,370
494
6,458
16,144
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 0
8,394
400
2,777
14,403
4,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Deadj-Ghost
Ganesha
15
1 / 6 / 7
9,312
443
4,747
17,890
16,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Hdez Vera
Cliodhna
14
10 / 11 / 1
10,130
482
15,906
18,650
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Jokzu
Baba Yaga
15
4 / 5 / 5
9,603
457
17,401
18,854
8,850
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
tipich62
Fenrir
11
0 / 10 / 3
7,419
353
5,542
17,748
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
42
Kills
15
15
Deaths
44
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
ATILA_RJ2
Artio
7
2
14
7
W
Nemesis
Althanen
Nemesis
11
3
5
4.5
L
0
12
0
0
L
Ganesha
Deadj-Ghost
Ganesha
1
6
7
0.75
L
Cliodhna
Hdez Vera
Cliodhna
10
11
1
0.95
W
Nike
18
0
13
24.5
L
Baba Yaga
Jokzu
Baba Yaga
4
5
5
1.3
W
3
3
11
2.83
W
3
7
9
1.07
L
Fenrir
tipich62
Fenrir
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,515
Damage
46,373
83,677
Taken
87,545
51,457
Mitigated
42,782
28,559
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ATILA_RJ2
Artio
12,552
1,627
2,270
10,918
24,479
21,994
1,022
5,449
19,030
60,839
0
W
Nemesis
Althanen
Nemesis
11,753
8,293
0
3,328
15,445
5,035
637
3,916
11,529
0
65,511
L
2,777
1,594
0
684
14,403
4,862
613
1,684
12,705
0
46,570
L
Ganesha
Deadj-Ghost
Ganesha
4,747
315
1,189
1,334
17,890
16,437
0
6,138
11,598
36,569
0
L
Cliodhna
Hdez Vera
Cliodhna
15,906
1,474
0
1,777
18,650
6,611
195
4,947
13,529
0
51,142
W
Nike
27,375
2,686
0
3,664
17,842
15,433
133
2,827
15,015
15,711
87,403
L
Baba Yaga
Jokzu
Baba Yaga
17,401
281
0
6,548
18,854
8,850
480
6,856
11,741
68,016
0
W
5,377
4,567
0
2,533
9,767
3,365
7,776
2,054
7,713
0
100,421
W
6,458
464
1,799
4,047
16,144
5,630
526
8,181
7,963
47,939
0
L
Fenrir
tipich62
Fenrir
5,542
942
0
2,126
17,748
6,022
0
2,652
14,984
0
38,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,742
Gold Earned
44,858
579
Minions Killed
382
0
Camps Cleared
0
2,051,734
Distance Traveled
1,823,952
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,754
560
63
3
0
379,215
4
W
Nemesis
11,366
541
84
4
0
425,642
1
L
Set
8,394
400
98
5
0
330,841
0
L
Ganesha
9,312
443
40
2
0
381,848
2
L
Cliodhna
10,130
482
75
4
0
390,889
3
W
Nike
13,624
649
159
8
0
463,025
2
L
Baba Yaga
9,603
457
107
5
0
366,847
0
W
Izanami
11,628
554
188
9
0
373,506
1
W
Ra
10,370
494
85
4
0
410,346
0
L
Fenrir
7,419
353
62
3
0
353,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role