Player Matchup

Sol
Sol
AnutaWitch
Sol
Level 124
God Stats
5W - 1L
1,527 SR
Queue Stats
13W - 22L
993 Elo+
Solo
Pele
Pele
Jtuli
Pele
Level 73
God Stats
13W - 10L
1,478 SR
Queue Stats
57W - 54L
1,455 Elo+
Party 1
Zeus
Zeus
MiamiDam
Zeus
Level 59
God Stats
35W - 43L
1,497 SR
Queue Stats
54W - 69L
1,417 Elo+
Party 1
Izanami
Izanami
Singeou666
Izanami
Level 65
God Stats
11W - 6L
1,450 SR
Queue Stats
63W - 75L
1,425 Elo+
Party 1
Ganesha
Ganesha
Zorg33
Ganesha
Level 22
God Stats
1W - 6L
1,405 SR
Queue Stats
3W - 14L
1,096 Elo+
Party 1
Team Averages
Level 69
1,471 SR
1,277 Elo+

VS

Team Averages
Level 80
1,575 SR
1,400 Elo+
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Genev92
Vulcan
Level 59
God Stats
0W - 1L
1,325 SR
Queue Stats
51W - 42L
1,483 Elo+
Solo
Danzaburou
Danzaburou
SiemaTuWiadro
Danzaburou
Level 93
God Stats
0W - 1L
1,593 SR
Queue Stats
33W - 36L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
achraf1X10
Baron Samedi
Level 69
God Stats
2W - 3L
1,661 SR
Queue Stats
32W - 44L
1,371 Elo+
Solo
Susano
Susano
schmo912108
Susano
Level 64
God Stats
2W - 1L
1,795 SR
Queue Stats
29W - 41L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 7
12,308
769
10,718
6,845
2,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Jtuli
Pele
19
4 / 1 / 2
12,081
755
8,671
13,165
8,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
9 / 0 / 3
13,306
832
20,235
7,611
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Singeou666
Izanami
18
1 / 1 / 5
11,427
714
11,777
13,999
5,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Zorg33
Ganesha
18
0 / 5 / 6
10,476
655
2,713
19,728
18,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 2 / 2
11,658
729
18,439
17,285
5,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Genev92
Vulcan
15
0 / 4 / 3
9,240
578
6,686
9,311
3,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SiemaTuWiadro
Danzaburou
11
0 / 1 / 2
7,918
495
1,071
2,086
694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
achraf1X10
Baron Samedi
18
2 / 7 / 2
10,442
653
11,743
17,876
10,555
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
17
1 / 1 / 3
9,910
619
7,804
16,336
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
2
3
W
1
1
7
4.5
L
Vulcan
Genev92
Vulcan
0
4
3
0.38
W
Pele
Jtuli
Pele
4
1
2
5
W
Zeus
9
0
3
10.5
L
Danzaburou
SiemaTuWiadro
Danzaburou
0
1
2
1
W
Izanami
Singeou666
Izanami
1
1
5
3.5
W
Ganesha
Zorg33
Ganesha
0
5
6
0.6
L
Baron Samedi
achraf1X10
Baron Samedi
2
7
2
0.43
L
Susano
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,114
Damage
45,743
61,348
Taken
62,894
38,642
Mitigated
28,805
18,514
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,439
3,905
0
10,453
17,285
5,664
91
9,913
7,273
58,664
0
W
10,718
646
0
2,774
6,845
2,646
3,132
4,166
2,595
75,378
0
L
Vulcan
Genev92
Vulcan
6,686
1,089
208
1,249
9,311
3,456
0
7,749
1,562
32,870
0
W
Pele
Jtuli
Pele
8,671
1,139
0
1,493
13,165
8,837
798
7,960
4,776
0
49,357
W
Zeus
20,235
668
0
4,489
7,611
2,984
2,496
3,928
3,634
54,657
0
L
Danzaburou
SiemaTuWiadro
Danzaburou
1,071
201
0
182
2,086
694
0
1,414
672
0
5,546
W
Izanami
Singeou666
Izanami
11,777
6,294
0
4,258
13,999
5,415
1,697
9,726
3,393
0
46,849
W
Ganesha
Zorg33
Ganesha
2,713
197
429
5,071
19,728
18,760
1,170
12,075
7,346
20,394
0
L
Baron Samedi
achraf1X10
Baron Samedi
11,743
1,181
263
4,010
17,876
10,555
0
9,469
8,294
38,718
0
L
Susano
7,804
402
0
2,753
16,336
8,436
0
5,076
11,139
0
27,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,598
Gold Earned
49,168
446
Minions Killed
305
13
Camps Cleared
3
1,689,823
Distance Traveled
1,193,824
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,658
729
110
7
3
289,440
0
W
Sol
12,308
769
155
10
2
321,102
3
L
Vulcan
9,240
578
68
4
0
259,201
4
W
Pele
12,081
755
89
6
7
371,504
1
W
Zeus
13,306
832
90
6
1
320,337
2
L
Danzaburou
7,918
495
5
0
0
74,804
0
W
Izanami
11,427
714
102
6
3
325,910
2
W
Ganesha
10,476
655
10
1
0
350,970
2
L
Baron Samedi
10,442
653
72
5
0
235,564
1
L
Susano
9,910
619
50
3
0
334,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role