Player Matchup

Medusa
Medusa
F4M3HAWK
Medusa
Level 57
God Stats
21W - 17L
1,624 SR
Queue Stats
261W - 267L
1,441 Elo+
Solo
Olorun
Olorun
JawboneKaPwn
Olorun
Level 18
God Stats
11W - 2L
1,873 SR
Queue Stats
260W - 58L
1,804 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SmurfShart
Cu Chulainn
Level 18
God Stats
10W - 1L
1,949 SR
Queue Stats
76W - 17L
1,806 Elo+
Party 1
Team Averages
Level 31
1,815 SR
1,684 Elo+

VS

Team Averages
Level 48
1,562 SR
1,494 Elo+
Geb
Geb
FiresideFrenchy
Geb
Level 28
God Stats
2W - 5L
1,542 SR
Queue Stats
23W - 31L
1,447 Elo+
Solo
Sol
Sol
Liebeㅤ
Sol
Level 108
God Stats
21W - 11L
1,652 SR
Queue Stats
704W - 767L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
LilGurkle
Ratatoskr
Level 7
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 4L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
F4M3HAWK
Medusa
12
3 / 0 / 9
7,823
782
6,642
4,408
1,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
13
6 / 1 / 5
8,508
851
13,529
7,132
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
SmurfShart
Cu Chulainn
11
4 / 1 / 7
8,430
843
6,688
10,361
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,676
668
2,701
13,836
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 0
6,926
693
7,935
7,579
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
LilGurkle
Ratatoskr
8
0 / 8 / 1
5,910
591
3,982
10,474
6,412
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
F4M3HAWK
Medusa
3
0
9
7.5
L
0
3
2
0.33
W
Olorun
6
1
5
8.5
L
2
2
0
1
L
Ratatoskr
LilGurkle
Ratatoskr
0
8
1
0.06
W
Cu Chulainn
SmurfShart
Cu Chulainn
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
14,618
21,901
Taken
31,889
12,684
Mitigated
23,585
9,927
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
F4M3HAWK
Medusa
6,642
3,903
0
1,267
4,408
1,713
848
3,323
1,006
0
21,680
L
2,701
550
0
939
13,836
13,837
0
5,538
8,298
5,843
0
W
Olorun
13,529
7,574
423
4,110
7,132
3,181
2,159
3,706
3,221
40,155
6,101
L
7,935
2,348
0
2,457
7,579
3,336
0
2,035
5,544
25,364
2,482
L
Ratatoskr
LilGurkle
Ratatoskr
3,982
1,333
0
450
10,474
6,412
0
4,551
5,923
0
12,286
W
Cu Chulainn
SmurfShart
Cu Chulainn
6,688
1,070
0
4,127
10,361
7,790
196
3,027
6,960
411
13,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
19,512
108
Minions Killed
73
7
Camps Cleared
3
613,032
Distance Traveled
536,445
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,823
782
41
4
2
208,025
2
L
Geb
6,676
668
3
0
1
194,217
2
W
Olorun
8,508
851
59
6
5
187,666
2
L
Sol
6,926
693
53
5
0
185,793
3
L
Ratatoskr
5,910
591
17
2
2
156,435
0
W
Cu Chulainn
8,430
843
8
1
0
217,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role