Player Matchup

Thanatos
Thanatos
JA1JAN
Thanatos
Level 35
God Stats
1W - 5L
1,505 SR
Queue Stats
17W - 30L
1,236 Elo+
Party 2
Cerberus
Cerberus
THE_DARKNESS_545
Cerberus
Level 16
God Stats
18W - 27L
1,405 SR
Queue Stats
30W - 53L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
l-_PiLoTeS_TeK_-
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,802 SR
Queue Stats
8W - 18L
1,132 Elo+
Party 2
Team Averages
Level 30
1,571 SR
1,217 Elo+

VS

Team Averages
Level 124
1,488 SR
1,416 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DragonGlaceNoir
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,288 Elo+
Party 1
Cliodhna
Cliodhna
MasterOfPrime27
Cliodhna
Level 128
God Stats
2W - 2L
1,463 SR
Queue Stats
104W - 94L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JA1JAN
Thanatos
12
3 / 4 / 3
7,349
735
5,641
8,939
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 2
7,123
712
4,763
16,176
10,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
l-_PiLoTeS_TeK_-
Morgan Le Fay
10
1 / 6 / 4
6,715
672
5,389
11,439
3,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 0 / 8
8,095
810
8,664
6,848
5,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
DragonGlaceNoir
Morgan Le Fay
12
3 / 4 / 8
7,709
771
9,461
8,468
2,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
12
6 / 2 / 6
8,221
822
11,656
6,199
1,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
8
9
W
Morgan Le Fay
DragonGlaceNoir
Morgan Le Fay
3
4
8
1.75
L
Thanatos
JA1JAN
Thanatos
3
4
3
1.13
W
Cliodhna
6
2
6
4.5
L
2
4
2
0.75
L
Morgan Le Fay
l-_PiLoTeS_TeK_-
Morgan Le Fay
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
29,781
36,554
Taken
21,515
17,681
Mitigated
9,434
10,324
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,664
3,691
1,195
2,190
6,848
5,053
0
3,522
3,326
0
18,514
W
Morgan Le Fay
DragonGlaceNoir
Morgan Le Fay
9,461
1,980
397
1,190
8,468
2,482
405
4,173
4,295
27,167
0
L
Thanatos
JA1JAN
Thanatos
5,641
920
0
4,480
8,939
3,556
0
2,935
6,004
0
15,906
W
Cliodhna
11,656
495
0
907
6,199
1,899
0
2,714
3,485
0
25,746
L
4,763
91
562
2,643
16,176
10,591
85
4,646
11,530
15,733
0
L
Morgan Le Fay
l-_PiLoTeS_TeK_-
Morgan Le Fay
5,389
1,072
0
2,639
11,439
3,534
0
2,512
8,927
21,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,187
Gold Earned
24,025
93
Minions Killed
95
3
Camps Cleared
6
552,437
Distance Traveled
583,099
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,095
810
17
2
0
216,713
1
W
Morgan Le Fay
7,709
771
32
3
1
177,471
0
L
Thanatos
7,349
735
30
3
1
198,790
3
W
Cliodhna
8,221
822
46
5
5
188,915
2
L
Cerberus
7,123
712
36
4
0
178,936
0
L
Morgan Le Fay
6,715
672
27
3
2
174,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role