Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Batavion
Merlin
Level 54
God Stats
11W - 12L
1,476 SR
Queue Stats
41W - 47L
1,447 Elo+
Solo
Bastet
Bastet
Faaja
Bastet
Level 75
God Stats
0W - 1L
1,622 SR
Queue Stats
73W - 79L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
Takezava
Cu Chulainn
Level 62
God Stats
1W - 3L
1,480 SR
Queue Stats
20W - 36L
1,387 Elo+
Solo
Raijin
Raijin
miranor
Raijin
Level 128
God Stats
18W - 28L
1,401 SR
Queue Stats
694W - 769L
1,463 Elo+
Party 1
Team Averages
Level 91
1,496 SR
1,467 Elo+

VS

Team Averages
Level 67
1,576 SR
1,490 Elo+
Bacchus
Bacchus
Keenenhawk
Bacchus
Level 84
God Stats
29W - 16L
1,517 SR
Queue Stats
130W - 109L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Kleo02
Nu Wa
Level 65
God Stats
39W - 36L
1,381 SR
Queue Stats
109W - 97L
1,453 Elo+
Solo
Neith
Neith
YourEv1lTwin
Neith
Level 54
God Stats
29W - 17L
1,642 SR
Queue Stats
51W - 36L
1,555 Elo+
Party 2
Nox
Nox
bogi9631
Nox
Level 76
God Stats
36W - 20L
1,614 SR
Queue Stats
58W - 44L
1,558 Elo+
Party 2
Hun Batz
Hun Batz
xD4N0
Hun Batz
Level 57
God Stats
4W - 2L
1,727 SR
Queue Stats
276W - 245L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 0 / 2
11,409
878
7,197
6,327
2,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Batavion
Merlin
16
0 / 1 / 1
9,892
761
0
2,043
604
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Faaja
Bastet
18
3 / 9 / 3
12,139
934
13,050
26,935
8,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Takezava
Cu Chulainn
19
1 / 16 / 4
12,198
938
16,572
35,426
21,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
miranor
Raijin
17
0 / 6 / 5
10,950
842
11,773
12,357
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Keenenhawk
Bacchus
20
0 / 0 / 24
12,157
935
9,455
10,755
13,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Kleo02
Nu Wa
20
2 / 4 / 22
12,093
930
15,060
11,040
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 0 / 15
14,266
1,097
25,987
8,866
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 0 / 19
14,639
1,126
13,344
9,565
4,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
xD4N0
Hun Batz
20
4 / 2 / 20
12,453
958
13,730
12,419
4,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
132
6
Kills
32
32
Deaths
6
15
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
2
3
L
Merlin
Batavion
Merlin
0
1
1
0.5
L
Bastet
Faaja
Bastet
3
9
3
0.5
W
Bacchus
Keenenhawk
Bacchus
0
0
24
12
W
Nu Wa
Kleo02
Nu Wa
2
4
22
3.25
L
Cu Chulainn
Takezava
Cu Chulainn
1
16
4
0.19
W
14
0
15
21.5
W
12
0
19
21.5
L
Raijin
miranor
Raijin
0
6
5
0.42
W
Hun Batz
xD4N0
Hun Batz
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,592
Damage
77,576
83,088
Taken
52,645
36,393
Mitigated
29,374
4,019
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,197
2,216
0
1,519
6,327
2,036
0
3,602
2,507
0
26,432
L
Merlin
Batavion
Merlin
0
0
0
0
2,043
604
0
1,253
638
49
0
L
Bastet
Faaja
Bastet
13,050
3,442
0
2,004
26,935
8,464
0
11,806
14,885
0
36,818
W
Bacchus
Keenenhawk
Bacchus
9,455
925
0
0
10,755
13,083
0
4,487
6,268
24,248
0
W
Nu Wa
Kleo02
Nu Wa
15,060
5,027
14
566
11,040
3,551
0
1,329
9,711
32,982
0
L
Cu Chulainn
Takezava
Cu Chulainn
16,572
2,454
0
496
35,426
21,231
0
13,954
21,176
1,023
64,579
W
25,987
15,972
0
2,320
8,866
3,783
0
2,321
6,545
0
63,260
W
13,344
1,313
0
2,661
9,565
4,004
0
1,280
8,285
40,233
0
L
Raijin
miranor
Raijin
11,773
366
0
0
12,357
4,058
0
6,272
5,853
30,609
0
W
Hun Batz
xD4N0
Hun Batz
13,730
3,108
0
0
12,419
4,953
0
2,756
9,663
173
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
65,608
232
Minions Killed
289
6
Camps Cleared
12
947,644
Distance Traveled
1,398,003
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,409
878
45
3
3
220,177
1
L
Merlin
9,892
761
0
0
0
9,901
0
L
Bastet
12,139
934
51
4
2
274,216
6
W
Bacchus
12,157
935
36
3
1
313,913
2
W
Nu Wa
12,093
930
51
4
0
258,692
0
L
Cu Chulainn
12,198
938
93
7
0
243,500
0
W
Neith
14,266
1,097
83
6
4
251,468
0
W
Nox
14,639
1,126
81
6
5
293,546
0
L
Raijin
10,950
842
43
3
1
199,850
1
W
Hun Batz
12,453
958
38
3
2
280,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role