Player Matchup

Bellona
Bellona
Coach9876
Bellona
Level 5
God Stats
12W - 5L
1,733 SR
Queue Stats
24W - 31L
1,480 Elo+
Solo
Neith
Neith
JMarion0004
Neith
Level 25
God Stats
22W - 30L
1,434 SR
Queue Stats
201W - 191L
1,563 Elo+
Solo
Sol
Sol
bEaRc1aW98
Sol
Level 25
God Stats
5W - 6L
1,485 SR
Queue Stats
18W - 33L
1,352 Elo+
Solo
Hun Batz
Hun Batz
destinctive_ninj
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
willmad89
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,531 SR
1,479 Elo+

VS

Team Averages
Level 17
1,589 SR
1,494 Elo+
Baron Samedi
Baron Samedi
AsbestosAmoeba
Baron Samedi
Level 11
God Stats
15W - 8L
1,854 SR
Queue Stats
110W - 47L
2,018 Elo+
Solo
Neith
Neith
ColdPizza4795
Neith
Level 8
God Stats
5W - 2L
1,587 SR
Queue Stats
12W - 16L
1,270 Elo+
Party 2
Tiamat
Tiamat
DrowninNMuf
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,410 Elo+
Solo
Izanami
Izanami
OLDIRTYDIC
Izanami
Level 11
God Stats
3W - 4L
1,444 SR
Queue Stats
7W - 7L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Shadowraith6121
Amaterasu
Level 29
God Stats
4W - 2L
1,558 SR
Queue Stats
87W - 122L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coach9876
Bellona
17
1 / 10 / 6
11,339
945
9,075
28,835
27,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 5 / 5
13,170
1,098
29,956
21,973
7,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 4
12,038
1,003
22,658
22,097
6,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 11 / 5
10,198
850
3,232
14,500
4,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 14 / 3
9,474
790
3,051
18,760
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

3

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsbestosAmoeba
Baron Samedi
20
20 / 1 / 19
14,738
1,228
37,332
9,919
6,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 1 / 22
10,493
874
4,150
9,102
3,666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
5 / 5 / 29
12,220
1,018
15,688
16,990
13,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OLDIRTYDIC
Izanami
20
17 / 4 / 18
14,675
1,223
29,807
19,742
8,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Shadowraith6121
Amaterasu
19
4 / 0 / 22
12,133
1,011
9,954
18,212
26,432
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
156
11
Kills
46
46
Deaths
11
23
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsbestosAmoeba
Baron Samedi
20
1
19
29.5
L
Bellona
Coach9876
Bellona
1
10
6
0.4
W
0
1
22
11
W
Tiamat
5
5
29
3.9
L
6
5
5
1.7
W
Izanami
OLDIRTYDIC
Izanami
17
4
18
6.5
W
Amaterasu
Shadowraith6121
Amaterasu
4
0
22
15
L
4
6
4
1
L
0
11
5
0.23
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,972
Damage
96,931
106,165
Taken
73,965
53,047
Mitigated
58,364
12,864
Healing
29,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsbestosAmoeba
Baron Samedi
37,332
2,380
7,975
6,193
9,919
6,097
0
2,296
7,623
50,112
0
L
Bellona
Coach9876
Bellona
9,075
5,988
1,559
2,872
28,835
27,497
0
14,826
14,009
0
19,304
W
4,150
2,106
0
136
9,102
3,666
0
2,926
6,176
0
6,397
W
Tiamat
15,688
3,395
216
3,604
16,990
13,690
0
6,346
10,644
26,161
0
L
29,956
21,850
0
4,280
21,973
7,818
0
11,540
10,433
0
70,843
W
Izanami
OLDIRTYDIC
Izanami
29,807
25,201
143
7,491
19,742
8,479
0
5,803
13,939
0
79,024
W
Amaterasu
Shadowraith6121
Amaterasu
9,954
5,545
0
3,576
18,212
26,432
0
5,287
12,484
0
18,761
L
22,658
12,843
0
3,845
22,097
6,422
0
9,534
12,563
43,227
0
L
3,232
1,086
0
240
14,500
4,980
0
6,698
7,802
0
14,253
L
3,051
2,171
0
68
18,760
6,330
0
10,422
8,338
0
11,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,219
Gold Earned
64,259
169
Minions Killed
193
5
Camps Cleared
7
914,531
Distance Traveled
975,340
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,738
1,228
35
3
1
224,494
0
L
Bellona
11,339
945
14
1
1
212,647
1
W
Neith
10,493
874
5
0
1
170,014
1
W
Tiamat
12,220
1,018
25
2
0
178,690
0
L
Neith
13,170
1,098
72
6
0
192,454
1
W
Izanami
14,675
1,223
112
9
3
177,702
0
W
Amaterasu
12,133
1,011
16
1
2
224,440
0
L
Sol
12,038
1,003
40
3
4
207,540
0
L
Hun Batz
10,198
850
34
3
0
143,402
1
L
Set
9,474
790
9
1
0
158,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role