Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aaron-Terremoto
Awilix
Level 105
God Stats
6W - 6L
1,606 SR
Queue Stats
410W - 382L
1,469 Elo+
Solo
Ymir
Ymir
Majonezz_
Ymir
Level 62
God Stats
1W - 3L
1,259 SR
Queue Stats
117W - 129L
1,417 Elo+
Solo
Apollo
Apollo
SmartHandicap
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,763 Elo+
Solo
Cupid
Cupid
Svani24
Cupid
Level 114
God Stats
17W - 7L
1,728 SR
Queue Stats
361W - 360L
1,437 Elo+
Solo
Team Averages
Level 89
1,518 SR
1,517 Elo+

VS

Team Averages
Level 110
1,530 SR
1,475 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ruizelbala
Chang'e
Level 83
God Stats
11W - 8L
1,504 SR
Queue Stats
203W - 207L
1,447 Elo+
Solo
Nemesis
Nemesis
Sissa_Evilzac
Nemesis
Level 116
God Stats
2W - 1L
1,432 SR
Queue Stats
31W - 49L
1,411 Elo+
Solo
Ymir
Ymir
illochema
Ymir
Level 108
God Stats
11W - 6L
1,626 SR
Queue Stats
181W - 191L
1,503 Elo+
Solo
Danzaburou
Danzaburou
martson2
Danzaburou
Level 134
God Stats
16W - 14L
1,588 SR
Queue Stats
419W - 354L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 1 / 2
8,207
586
11,161
6,584
2,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 5 / 2
8,201
586
9,258
8,654
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 7 / 2
5,427
388
2,383
11,181
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 4 / 2
6,383
456
3,984
6,254
2,062
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Svani24
Cupid
12
1 / 3 / 0
6,926
495
5,047
8,396
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 3 / 4
7,348
525
3,070
10,423
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Ruizelbala
Chang'e
13
5 / 2 / 2
8,214
587
8,323
7,706
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
5 / 3 / 3
7,819
559
5,373
11,384
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 2 / 10
7,399
529
4,706
14,521
11,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
martson2
Danzaburou
15
7 / 2 / 1
9,263
662
8,109
9,001
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
20
20
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
1
2
5
W
Aphrodite
 
Aphrodite
1
3
4
1
L
6
5
2
1.4
L
Ymir
0
7
2
0.14
W
Chang'e
Ruizelbala
Chang'e
5
2
2
3
W
Nemesis
5
3
3
2.17
L
1
4
2
0.5
L
Cupid
Svani24
Cupid
1
3
0
0.33
W
Ymir
2
2
10
3.5
W
Danzaburou
martson2
Danzaburou
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
29,581
41,069
Taken
53,035
15,397
Mitigated
26,403
6,670
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,161
1,643
0
1,768
6,584
2,316
0
2,967
3,344
62,383
0
W
Aphrodite
 
Aphrodite
3,070
734
1,042
5,640
10,423
4,084
0
5,978
4,445
37,088
0
L
9,258
3,517
0
898
8,654
3,465
0
3,460
5,084
0
43,154
L
Ymir
2,383
759
0
282
11,181
5,586
0
4,530
6,467
7,679
0
W
Chang'e
Ruizelbala
Chang'e
8,323
621
1,020
3,328
7,706
3,286
1,622
2,105
5,601
50,845
0
W
Nemesis
5,373
3,038
0
5,181
11,384
4,049
0
578
10,806
0
44,939
L
3,984
2,018
0
30
6,254
2,062
0
3,125
3,018
0
17,293
L
Cupid
Svani24
Cupid
5,047
3,029
40
3,652
8,396
1,968
589
1,339
7,057
0
37,838
W
Ymir
4,706
1,614
1,945
2,506
14,521
11,946
87
4,515
10,006
10,821
0
W
Danzaburou
martson2
Danzaburou
8,109
4,097
0
3,210
9,001
3,038
1,472
526
8,475
0
75,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
40,043
321
Minions Killed
431
0
Camps Cleared
0
1,202,643
Distance Traveled
1,317,958
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,207
586
123
9
0
265,137
4
W
Aphrodite
7,348
525
81
6
0
243,000
5
L
Awilix
8,201
586
72
5
0
253,894
4
L
Ymir
5,427
388
14
1
0
218,291
1
W
Chang'e
8,214
587
119
9
0
244,449
2
W
Nemesis
7,819
559
92
7
0
297,731
5
L
Apollo
6,383
456
26
2
0
206,121
0
L
Cupid
6,926
495
86
6
0
259,200
1
W
Ymir
7,399
529
14
1
0
265,747
3
W
Danzaburou
9,263
662
125
9
0
267,031
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role