Player Matchup

Cernunnos
Cernunnos
Arc963
Cernunnos
Level 10
God Stats
11W - 14L
1,760 SR
Queue Stats
13W - 15L
1,565 Elo+
Party 2
Thor
Thor
Barca104231
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,570 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dr4gon117
Morgan Le Fay
Level 26
God Stats
59W - 36L
1,622 SR
Queue Stats
92W - 82L
1,510 Elo+
Solo
Yemoja
Yemoja
Tetreault10
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,356 Elo+
Party 3
Gilgamesh
Gilgamesh
oldguiser
Gilgamesh
Level 160
God Stats
15W - 19L
1,372 SR
Queue Stats
145W - 147L
1,544 Elo+
Party 2
Team Averages
Level 46
1,551 SR
1,509 Elo+

VS

Team Averages
Level 25
1,572 SR
1,483 Elo+
Olorun
Olorun
Free jasiu
Olorun
Level 7
God Stats
1W - 2L
1,450 SR
Queue Stats
4W - 2L
1,576 Elo+
Solo
Fenrir
Fenrir
HybridIG
Fenrir
Level 9
God Stats
6W - 3L
1,626 SR
Queue Stats
9W - 4L
1,584 Elo+
Party 1
Xbalanque
Xbalanque
Panda man3046
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo
Geb
Geb
RepFedCenAme7
Geb
Level 22
God Stats
75W - 68L
1,558 SR
Queue Stats
80W - 79L
1,440 Elo+
Solo
Set
Set
Unrealgamer25
Set
Level 85
God Stats
1W - 1L
1,724 SR
Queue Stats
22W - 16L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arc963
Cernunnos
20
13 / 6 / 16
17,051
1,218
34,963
22,158
10,175
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 13 / 11
13,367
955
6,585
19,401
8,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Dr4gon117
Morgan Le Fay
20
6 / 0 / 23
16,058
1,147
33,066
13,583
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
19
0 / 9 / 7
11,644
832
1,763
16,059
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
oldguiser
Gilgamesh
20
15 / 6 / 11
17,035
1,217
33,519
18,741
9,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Free jasiu
Olorun
20
8 / 5 / 12
15,129
1,081
17,209
16,685
6,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
HybridIG
Fenrir
20
10 / 10 / 14
15,205
1,086
21,015
30,120
23,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Panda man3046
Xbalanque
19
4 / 6 / 7
13,037
931
10,394
7,643
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 9 / 18
14,673
1,048
9,283
31,807
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
10 / 6 / 10
15,347
1,096
19,916
33,761
27,683
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
93
36
Kills
32
34
Deaths
36
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arc963
Cernunnos
13
6
16
3.5
W
2
13
11
0.58
W
Morgan Le Fay
Dr4gon117
Morgan Le Fay
6
0
23
17.5
L
Olorun
Free jasiu
Olorun
8
5
12
2.8
L
Fenrir
HybridIG
Fenrir
10
10
14
1.7
L
Xbalanque
Panda man3046
Xbalanque
4
6
7
1.25
L
0
9
18
1
W
Yemoja
0
9
7
0.39
L
10
6
10
2.5
W
Gilgamesh
oldguiser
Gilgamesh
15
6
11
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,896
Damage
77,817
89,942
Taken
120,016
47,838
Mitigated
72,588
5,636
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arc963
Cernunnos
34,963
19,810
0
853
22,158
10,175
0
8,303
13,855
0
60,889
W
6,585
2,643
0
119
19,401
8,479
0
7,126
12,275
0
24,493
W
Morgan Le Fay
Dr4gon117
Morgan Le Fay
33,066
1,495
0
2,555
13,583
6,258
0
4,537
9,046
77,118
0
L
Olorun
Free jasiu
Olorun
17,209
8,528
924
4,520
16,685
6,163
0
1,921
14,764
40,593
0
L
Fenrir
HybridIG
Fenrir
21,015
8,645
575
3,651
30,120
23,274
0
6,816
23,304
0
28,682
L
Xbalanque
Panda man3046
Xbalanque
10,394
5,142
0
0
7,643
2,170
0
2,054
5,589
0
19,165
L
9,283
524
0
858
31,807
13,298
0
12,262
19,545
57,549
0
W
Yemoja
1,763
993
751
263
16,059
13,420
0
3,637
12,422
5,011
0
L
19,916
11,637
360
2,086
33,761
27,683
0
11,776
21,985
486
43,117
W
Gilgamesh
oldguiser
Gilgamesh
33,519
7,003
127
968
18,741
9,506
0
3,368
15,373
0
63,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,155
Gold Earned
73,391
268
Minions Killed
236
5
Camps Cleared
9
1,186,957
Distance Traveled
1,245,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,051
1,218
42
3
4
238,694
0
W
Thor
13,367
955
42
3
0
214,056
0
W
Morgan Le Fay
16,058
1,147
115
8
0
332,499
0
L
Olorun
15,129
1,081
35
3
4
260,241
0
L
Fenrir
15,205
1,086
20
1
2
240,477
1
L
Xbalanque
13,037
931
18
1
0
121,832
0
L
Geb
14,673
1,048
110
8
0
329,790
0
W
Yemoja
11,644
832
4
0
0
100,932
0
L
Set
15,347
1,096
53
4
3
292,969
0
W
Gilgamesh
17,035
1,217
65
5
1
300,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role