Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BP Mystic
Cthulhu
Level 4
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 3L
1,097 Elo+
Solo
Odin
Odin
Nardy01
Odin
Level 76
God Stats
0W - 1L
1,257 SR
Queue Stats
30W - 35L
1,340 Elo+
Solo
Team Averages
Level 78
1,322 SR
1,312 Elo+

VS

Team Averages
Level 54
1,363 SR
1,311 Elo+
Hou Yi
Hou Yi
Dishonored2169
Hou Yi
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 33L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KaizoShinigami
Kukulkan
Level 68
God Stats
2W - 14L
1,088 SR
Queue Stats
19W - 65L
1,157 Elo+
Party 1
Bacchus
Bacchus
Slawterurfam
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 103L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 5 / 2
12,135
639
16,867
16,611
5,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BP Mystic
Cthulhu
9
0 / 11 / 2
9,323
491
1,792
15,147
4,800
Odin
Nardy01
Odin
15
5 / 7 / 3
12,100
637
12,735
19,331
15,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 10
12,153
640
5,378
13,020
4,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
10 / 3 / 11
13,359
703
20,792
9,982
3,727
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Slawterurfam
Bacchus
17
7 / 1 / 13
13,607
716
14,169
17,674
21,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
23
23
Deaths
10
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
5
2
1.2
L
Cthulhu
BP Mystic
Cthulhu
0
11
2
0.09
W
6
6
10
1.83
W
Kukulkan
10
3
11
5.17
L
Odin
Nardy01
Odin
5
7
3
0.93
W
Bacchus
Slawterurfam
Bacchus
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
40,339
51,089
Taken
40,676
25,996
Mitigated
30,403
1,976
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,867
1,267
251
1,725
16,611
5,775
395
12,242
4,369
57,260
0
L
Cthulhu
BP Mystic
Cthulhu
1,792
317
0
0
15,147
4,800
0
11,608
3,539
7,059
0
W
5,378
2,108
0
2,509
13,020
4,820
1,551
7,142
5,878
0
24,313
W
Kukulkan
20,792
1,542
463
1,330
9,982
3,727
1,236
5,327
4,655
64,180
0
L
Odin
Nardy01
Odin
12,735
3,771
0
0
19,331
15,421
47
12,141
7,190
909
43,886
W
Bacchus
Slawterurfam
Bacchus
14,169
4,527
0
1,346
17,674
21,856
0
6,930
10,744
41,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
39,119
170
Minions Killed
194
8
Camps Cleared
7
791,061
Distance Traveled
1,001,702
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,135
639
100
5
5
271,131
0
L
Cthulhu
9,323
491
10
1
0
190,074
0
W
Hou Yi
12,153
640
48
3
0
290,633
1
W
Kukulkan
13,359
703
97
5
3
338,844
3
L
Odin
12,100
637
60
3
3
329,856
4
W
Bacchus
13,607
716
49
3
4
372,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role