Player Matchup

Awilix
Awilix
Mb2rea1
Awilix
Level 68
God Stats
6W - 7L
1,459 SR
Queue Stats
26W - 29L
1,403 Elo+
Solo
Sol
Sol
THUGgerNauT84
Sol
Level 154
God Stats
59W - 58L
1,631 SR
Queue Stats
394W - 474L
1,444 Elo+
Solo
Bellona
Bellona
YungFlipSum_23
Bellona
Level 6
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,466 SR
1,449 Elo+

VS

Team Averages
Level 46
1,368 SR
1,306 Elo+
Guan Yu
Guan Yu
SinOfSeraphim
Guan Yu
Level 76
God Stats
5W - 6L
1,368 SR
Queue Stats
145W - 207L
1,345 Elo+
Solo
Jing Wei
Jing Wei
TheCampinRusher
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,221 Elo+
Solo
Raijin
Raijin
Timpala383
Raijin
Level 33
God Stats
0W - 2L
1,237 SR
Queue Stats
11W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Mb2rea1
Awilix
15
5 / 0 / 8
9,176
765
4,950
4,788
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 0 / 5
9,490
791
13,382
10,257
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 2
6,545
545
487
4,729
2,748
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
1 / 7 / 2
7,445
620
3,677
10,943
5,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
8
1 / 2 / 3
6,843
570
2,483
4,226
1,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Timpala383
Raijin
12
1 / 4 / 3
7,589
632
6,282
7,841
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
3
4
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
Mb2rea1
Awilix
5
0
8
9
L
Guan Yu
1
7
2
0.29
W
8
0
5
10.5
L
Jing Wei
1
2
3
1.25
L
Raijin
Timpala383
Raijin
1
4
3
0.63
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,819
Damage
12,442
19,774
Taken
23,010
9,156
Mitigated
10,029
6,943
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Mb2rea1
Awilix
4,950
1,400
0
594
4,788
2,556
65
1,485
3,125
0
18,558
L
Guan Yu
3,677
803
755
1,216
10,943
5,329
166
6,283
4,384
0
18,292
W
13,382
4,633
0
6,349
10,257
3,852
1,874
3,203
6,770
51,746
3,895
L
Jing Wei
2,483
1,256
0
443
4,226
1,308
490
1,824
2,235
0
8,193
L
Raijin
Timpala383
Raijin
6,282
369
0
678
7,841
3,392
476
4,836
2,908
30,572
0
W
487
487
0
0
4,729
2,748
0
1,120
3,417
0
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
21,877
127
Minions Killed
126
7
Camps Cleared
5
544,479
Distance Traveled
496,411
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,176
765
29
2
1
239,001
1
L
Guan Yu
7,445
620
36
3
3
206,276
3
W
Sol
9,490
791
92
8
6
213,135
0
L
Jing Wei
6,843
570
13
1
0
108,142
1
L
Raijin
7,589
632
77
6
2
181,993
2
W
Bellona
6,545
545
6
1
0
92,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role