Player Matchup

Izanami
Izanami
Ih8beenrz8004
Izanami
Level 23
God Stats
2W - 2L
1,622 SR
Queue Stats
71W - 58L
1,589 Elo+
Solo
The Morrigan
The Morrigan
Mutschi2
The Morrigan
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
50W - 60L
1,361 Elo+
Solo
Chaac
Chaac
Romano22812
Chaac
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
13W - 13L
1,545 Elo+
Solo
Anubis
Anubis
VvMonaLisavV
Anubis
Level 19
God Stats
0W - 2L
1,267 SR
Queue Stats
23W - 24L
1,461 Elo+
Solo
Arachne
Arachne
misaelmaia833
Arachne
Level 10
God Stats
10W - 13L
1,391 SR
Queue Stats
65W - 62L
1,462 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,484 Elo+

VS

Team Averages
Level 25
1,503 SR
1,537 Elo+
Anhur
Anhur
Numax24
Anhur
Level 22
God Stats
3W - 0L
1,852 SR
Queue Stats
18W - 8L
1,659 Elo+
Solo
Da Ji
Da Ji
SplurgeForFun
Da Ji
Level 28
God Stats
10W - 4L
1,184 SR
Queue Stats
42W - 18L
1,669 Elo+
Solo
Zhong Kui
Zhong Kui
VolcanicTitan
Zhong Kui
Level 17
God Stats
2W - 1L
1,585 SR
Queue Stats
9W - 9L
1,457 Elo+
Solo
Ra
Ra
Zeta-dealer
Ra
Level 30
God Stats
16W - 25L
1,395 SR
Queue Stats
126W - 160L
1,377 Elo+
Solo
Jormungandr
Jormungandr
oopsidoop
Jormungandr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 101L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 6 / 1
9,267
488
5,552
13,636
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Morrigan
Mutschi2
The Morrigan
12
0 / 6 / 2
7,305
384
5,165
8,540
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 12 / 2
7,745
408
6,187
25,547
13,981
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
3 / 13 / 1
7,570
398
7,472
15,836
4,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
13
3 / 8 / 2
9,042
476
6,373
15,678
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Numax24
Anhur
20
6 / 0 / 11
11,790
621
10,087
13,585
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
22 / 1 / 7
12,869
677
18,831
12,532
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
VolcanicTitan
Zhong Kui
14
4 / 4 / 6
8,946
471
5,682
11,221
7,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 17
10,613
559
10,816
10,557
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
oopsidoop
Jormungandr
16
8 / 2 / 11
10,624
559
14,465
14,344
16,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
7
Kills
45
45
Deaths
8
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
1
0.08
L
The Morrigan
Mutschi2
The Morrigan
0
6
2
0.17
W
Anhur
Numax24
Anhur
6
0
11
11.5
L
1
12
2
0.17
W
22
1
7
25.5
W
Zhong Kui
VolcanicTitan
Zhong Kui
4
4
6
1.75
L
Anubis
3
13
1
0.27
W
5
1
17
13.5
L
Arachne
3
8
2
0.5
W
Jormungandr
oopsidoop
Jormungandr
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
59,881
79,237
Taken
62,239
27,369
Mitigated
43,972
17,949
Healing
27,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,552
3,628
0
3,733
13,636
3,021
0
3,148
10,488
0
78,662
L
The Morrigan
Mutschi2
The Morrigan
5,165
1,311
166
1,443
8,540
2,520
1,050
3,342
5,109
33,819
791
W
Anhur
Numax24
Anhur
10,087
3,696
0
8,667
13,585
4,745
3,555
2,624
10,736
0
109,837
L
6,187
2,360
0
7,016
25,547
13,981
744
14,922
10,625
0
27,110
W
18,831
6,723
0
4,675
12,532
5,597
0
1,186
11,346
0
86,866
W
Zhong Kui
VolcanicTitan
Zhong Kui
5,682
681
47
4,758
11,221
7,549
1,376
3,636
7,567
31,275
0
L
Anubis
7,472
269
237
1,272
15,836
4,472
132
4,812
11,024
26,394
0
W
10,816
2,380
1,289
6,220
10,557
9,177
1,016
2,562
7,845
54,261
0
L
Arachne
6,373
4,568
0
4,082
15,678
3,375
0
4,797
10,881
0
35,313
W
Jormungandr
oopsidoop
Jormungandr
14,465
3,786
0
1,931
14,344
16,904
2,431
1,327
12,899
65,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
54,842
383
Minions Killed
580
0
Camps Cleared
0
1,510,698
Distance Traveled
1,821,634
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,267
488
164
9
0
303,086
5
L
The Morrigan
7,305
384
65
3
0
291,166
4
W
Anhur
11,790
621
187
10
0
357,286
4
L
Chaac
7,745
408
45
2
0
318,432
5
W
Da Ji
12,869
677
141
7
0
407,020
2
W
Zhong Kui
8,946
471
63
3
0
344,128
0
L
Anubis
7,570
398
45
2
0
280,361
2
W
Ra
10,613
559
84
4
0
356,849
3
L
Arachne
9,042
476
64
3
0
317,653
2
W
Jormungandr
10,624
559
105
6
0
356,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role