Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bhlasted
Achilles
Level 93
God Stats
54W - 33L
1,670 SR
Queue Stats
239W - 193L
1,584 Elo+
Solo
Janus
Janus
Brandèn
Janus
Level 106
God Stats
20W - 13L
1,584 SR
Queue Stats
351W - 350L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
JoeyFC617
Xing Tian
Level 15
God Stats
2W - 5L
1,090 SR
Queue Stats
4W - 9L
1,077 Elo+
Party 2
Sol
Sol
TheHighTroll
Sol
Level 108
God Stats
12W - 10L
1,435 SR
Queue Stats
365W - 406L
1,529 Elo+
Party 2
Team Averages
Level 73
1,456 SR
1,457 Elo+

VS

Team Averages
Level 62
1,537 SR
1,473 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Fjjord
Osiris
Level 12
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
LeonNefarious
Danzaburou
Level 32
God Stats
24W - 15L
1,567 SR
Queue Stats
149W - 156L
1,453 Elo+
Party 1
Chang'e
Chang'e
PR1M1T1V3
Chang'e
Level 119
God Stats
32W - 29L
1,543 SR
Queue Stats
446W - 441L
1,501 Elo+
Solo
Ra
Ra
Tippowitz
Ra
Level 37
God Stats
8W - 5L
1,630 SR
Queue Stats
170W - 173L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
7 / 1 / 3
6,798
680
4,997
4,729
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Bhlasted
Achilles
13
3 / 1 / 0
6,842
684
3,673
5,124
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Brandèn
Janus
10
3 / 2 / 4
6,483
648
5,051
4,903
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
JoeyFC617
Xing Tian
10
2 / 2 / 6
5,917
592
3,108
8,323
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 4
5,941
594
7,517
4,866
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 3 / 1
5,676
568
2,894
7,581
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Fjjord
Osiris
8
0 / 3 / 0
4,589
459
718
4,132
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
LeonNefarious
Danzaburou
7
2 / 3 / 2
4,673
467
4,583
7,226
2,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
PR1M1T1V3
Chang'e
8
1 / 3 / 3
5,007
501
3,388
7,169
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 7 / 1
4,481
448
2,539
6,634
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
3
8.5
L
Fenrir
 
Fenrir
4
3
1
1.5
W
Achilles
Bhlasted
Achilles
3
1
0
3
W
Janus
Brandèn
Janus
3
2
4
2.5
L
Osiris
Fjjord
Osiris
0
3
0
0
W
Xing Tian
JoeyFC617
Xing Tian
2
2
6
2.5
L
Danzaburou
LeonNefarious
Danzaburou
2
3
2
1
L
Chang'e
PR1M1T1V3
Chang'e
1
3
3
0.83
W
4
1
4
6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
14,122
27,945
Taken
32,742
13,017
Mitigated
11,715
10,793
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,997
924
0
3,058
4,729
1,430
0
1,090
3,577
0
26,599
L
Fenrir
 
Fenrir
2,894
1,181
0
2,767
7,581
2,237
0
1,897
5,532
0
18,913
W
Achilles
Bhlasted
Achilles
3,673
520
0
2,347
5,124
3,319
0
0
5,124
0
37,099
W
Janus
Brandèn
Janus
5,051
366
0
1,462
4,903
1,167
472
400
4,343
33,517
0
L
Osiris
Fjjord
Osiris
718
64
0
647
4,132
1,928
0
0
3,636
0
15,472
W
Xing Tian
JoeyFC617
Xing Tian
3,108
380
0
1,335
8,323
5,386
0
2,902
5,319
15,545
0
L
Danzaburou
LeonNefarious
Danzaburou
4,583
2,371
0
1,219
7,226
2,029
0
4,817
2,331
0
15,147
L
Chang'e
PR1M1T1V3
Chang'e
3,388
899
2,385
3,214
7,169
3,500
0
4,409
2,696
15,316
0
W
7,517
2,188
0
2,591
4,866
1,715
640
1,199
3,655
29,554
3,851
L
2,539
531
166
996
6,634
2,021
0
3,514
2,933
19,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
24,426
289
Minions Killed
171
0
Camps Cleared
0
1,028,727
Distance Traveled
935,662
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,798
680
53
5
0
235,405
4
L
Fenrir
5,676
568
39
4
0
202,238
1
W
Achilles
6,842
684
85
9
0
212,937
6
W
Janus
6,483
648
61
6
0
215,987
2
L
Osiris
4,589
459
39
4
0
200,596
0
W
Xing Tian
5,917
592
24
2
0
186,999
2
L
Danzaburou
4,673
467
24
2
0
173,003
1
L
Chang'e
5,007
501
26
3
0
182,106
2
W
Sol
5,941
594
66
7
0
177,399
0
L
Ra
4,481
448
43
4
0
177,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role