Player Matchup

Gilgamesh
Gilgamesh
Suuper Faarquad
Gilgamesh
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 38L
1,403 Elo+
Solo
Chernobog
Chernobog
ZzzMrDarksideZzz
Chernobog
Level 40
God Stats
5W - 6L
1,678 SR
Queue Stats
159W - 227L
1,347 Elo+
Party 1
Ares
Ares
dorito_rikolino7
Ares
Level 16
God Stats
4W - 2L
1,373 SR
Queue Stats
18W - 42L
1,179 Elo+
Solo
Susano
Susano
fusion-ben10
Susano
Level 5
God Stats
4W - 4L
1,153 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Ra
Ra
matheus_fdq
Ra
Level 18
God Stats
9W - 9L
1,302 SR
Queue Stats
32W - 29L
1,500 Elo+
Party 1
Team Averages
Level 21
1,401 SR
1,386 Elo+

VS

Team Averages
Level 12
1,413 SR
1,375 Elo+
Jormungandr
Jormungandr
Chaveezy16
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Denator04
Kukulkan
Level 6
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Janus
Janus
RFFE
Janus
Level 22
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 8L
947 Elo+
Solo
Jing Wei
Jing Wei
tdavenport147
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
witdeflow
Arachne
Level 26
God Stats
13W - 6L
1,578 SR
Queue Stats
76W - 70L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Suuper Faarquad
Gilgamesh
5
0 / 2 / 1
4,860
374
587
2,713
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
11
9 / 1 / 5
7,331
564
7,970
7,924
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 2 / 2
7,495
577
6,042
7,511
6,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Susano
9
3 / 3 / 1
6,019
463
3,417
6,340
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 0 / 7
6,883
529
3,809
4,005
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaveezy16
Jormungandr
8
1 / 5 / 2
5,521
425
3,853
10,087
5,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Denator04
Kukulkan
7
0 / 8 / 1
4,816
370
1,724
6,554
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
RFFE
Janus
4
0 / 10 / 1
4,356
335
839
6,385
1,009
Jing Wei
tdavenport147
Jing Wei
1
0 / 0 / 0
3,948
304
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Arachne
witdeflow
Arachne
11
6 / 3 / 1
7,183
553
8,181
11,087
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
22
Kills
7
8
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chaveezy16
Jormungandr
1
5
2
0.4
L
Kukulkan
Denator04
Kukulkan
0
8
1
0.06
L
Janus
RFFE
Janus
0
10
1
0.05
W
Gilgamesh
Suuper Faarquad
Gilgamesh
0
2
1
0.25
W
Chernobog
9
1
5
11.5
W
7
2
2
4
W
Susano
3
3
1
1.17
W
3
0
7
6.5
L
Jing Wei
tdavenport147
Jing Wei
0
0
0
0
L
Arachne
witdeflow
Arachne
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
14,597
28,493
Taken
34,113
14,280
Mitigated
10,507
9,866
Healing
1,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chaveezy16
Jormungandr
3,853
1,694
60
325
10,087
5,006
0
3,504
6,247
17,838
0
L
Kukulkan
Denator04
Kukulkan
1,724
741
0
330
6,554
1,640
0
1,566
4,862
13,974
0
L
Janus
RFFE
Janus
839
241
0
0
6,385
1,009
0
1,371
4,898
5,336
0
W
Gilgamesh
Suuper Faarquad
Gilgamesh
587
320
0
200
2,713
992
0
717
1,996
0
3,757
W
Chernobog
7,970
5,074
105
2,448
7,924
2,831
1,090
2,062
5,782
0
34,011
W
6,042
590
0
1,275
7,511
6,937
684
2,225
5,280
35,622
0
W
Susano
3,417
876
0
1,863
6,340
1,777
573
502
5,798
0
24,055
W
3,809
1,167
1,553
2,422
4,005
1,743
1,398
664
3,221
19,922
0
L
Jing Wei
tdavenport147
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
witdeflow
Arachne
8,181
6,324
0
624
11,087
2,852
0
2,707
8,255
0
34,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
25,824
205
Minions Killed
97
0
Camps Cleared
0
991,426
Distance Traveled
898,583
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,521
425
29
2
0
218,518
1
L
Kukulkan
4,816
370
12
1
0
198,363
1
L
Janus
4,356
335
12
1
0
193,020
0
W
Gilgamesh
4,860
374
5
0
0
60,826
1
W
Chernobog
7,331
564
52
4
0
251,167
0
W
Ares
7,495
577
64
5
0
214,863
2
W
Susano
6,019
463
54
4
0
258,008
0
W
Ra
6,883
529
30
2
0
206,562
0
L
Jing Wei
3,948
304
0
0
0
3,521
0
L
Arachne
7,183
553
44
3
0
285,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role