Player Matchup

Bastet
Bastet
FudgeZhone
Bastet
Level 29
God Stats
1W - 0L
1,579 SR
Queue Stats
25W - 20L
1,531 Elo+
Party 2
Olorun
Olorun
GhostSett
Olorun
Level 27
God Stats
1W - 1L
1,533 SR
Queue Stats
64W - 57L
1,473 Elo+
Solo
Khepri
Khepri
WhiskiedGinger
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Odin
Odin
evancej
Odin
Level 13
God Stats
2W - 3L
1,505 SR
Queue Stats
15W - 16L
1,433 Elo+
Solo
Hou Yi
Hou Yi
tyrantrin
Hou Yi
Level 14
God Stats
6W - 4L
1,518 SR
Queue Stats
49W - 52L
1,662 Elo+
Party 2
Team Averages
Level 17
1,527 SR
1,520 Elo+

VS

Team Averages
Level 15
1,458 SR
1,388 Elo+
Danzaburou
Danzaburou
Asmah
Danzaburou
Level 6
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 1
Chang'e
Chang'e
Ehehehhhjay
Chang'e
Level 27
God Stats
0W - 4L
1,426 SR
Queue Stats
56W - 59L
1,472 Elo+
Solo
Izanami
Izanami
Fabzeddie
Izanami
Level 18
God Stats
35W - 39L
1,583 SR
Queue Stats
38W - 44L
1,527 Elo+
Solo
Jormungandr
Jormungandr
MUTEREDRIOT
Jormungandr
Level 14
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 1
Bakasura
Bakasura
Rseado23
Bakasura
Level 12
God Stats
1W - 1L
1,737 SR
Queue Stats
11W - 10L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FudgeZhone
Bastet
17
10 / 1 / 7
10,567
622
14,305
12,518
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
GhostSett
Olorun
17
10 / 1 / 7
11,588
682
12,850
11,526
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 0 / 11
9,176
540
2,725
7,295
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
evancej
Odin
15
5 / 5 / 1
9,766
574
7,382
9,017
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
tyrantrin
Hou Yi
16
12 / 1 / 2
10,617
625
11,968
8,041
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asmah
Danzaburou
9
0 / 11 / 1
6,198
365
3,160
11,009
2,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Ehehehhhjay
Chang'e
12
2 / 7 / 1
7,551
444
2,053
9,965
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Fabzeddie
Izanami
13
2 / 7 / 3
8,221
484
4,908
11,615
2,861
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MUTEREDRIOT
Jormungandr
11
0 / 9 / 2
7,176
422
2,636
19,240
12,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Rseado23
Bakasura
14
4 / 5 / 1
8,870
522
10,877
14,780
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
38
Kills
8
8
Deaths
39
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Asmah
Danzaburou
0
11
1
0.05
L
Chang'e
Ehehehhhjay
Chang'e
2
7
1
0.36
L
Izanami
Fabzeddie
Izanami
2
7
3
0.5
W
Bastet
FudgeZhone
Bastet
10
1
7
13.5
W
Olorun
GhostSett
Olorun
10
1
7
13.5
L
Jormungandr
MUTEREDRIOT
Jormungandr
0
9
2
0.11
L
Bakasura
Rseado23
Bakasura
4
5
1
0.9
W
1
0
11
6.5
W
Odin
evancej
Odin
5
5
1
1.1
W
Hou Yi
tyrantrin
Hou Yi
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,230
Damage
23,634
48,397
Taken
66,609
26,740
Mitigated
26,624
22,138
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Asmah
Danzaburou
3,160
663
0
920
11,009
2,331
162
1,664
9,255
0
19,459
L
Chang'e
Ehehehhhjay
Chang'e
2,053
48
205
1,970
9,965
2,634
0
1,939
7,797
32,884
0
L
Izanami
Fabzeddie
Izanami
4,908
2,594
0
2,124
11,615
2,861
958
1,602
9,701
0
46,507
W
Bastet
FudgeZhone
Bastet
14,305
4,691
0
6,918
12,518
4,713
873
1,222
11,138
0
73,860
W
Olorun
GhostSett
Olorun
12,850
6,324
957
7,368
11,526
5,423
4,223
1,168
9,476
69,196
6,225
L
Jormungandr
MUTEREDRIOT
Jormungandr
2,636
1,153
30
0
19,240
12,059
0
4,047
15,193
35,562
0
L
Bakasura
Rseado23
Bakasura
10,877
6,476
0
3,457
14,780
6,739
0
4,622
10,015
0
45,591
W
2,725
719
0
1,248
7,295
6,513
309
764
6,251
13,223
0
W
Odin
evancej
Odin
7,382
1,076
0
1,115
9,017
6,393
678
213
8,247
0
43,858
W
Hou Yi
tyrantrin
Hou Yi
11,968
7,928
0
4,532
8,041
3,698
3,723
1,082
6,783
0
71,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,714
Gold Earned
38,016
499
Minions Killed
363
0
Camps Cleared
0
1,680,572
Distance Traveled
1,416,983
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,198
365
29
2
0
243,720
1
L
Chang'e
7,551
444
70
4
0
306,012
6
L
Izanami
8,221
484
103
6
0
268,541
4
W
Bastet
10,567
622
102
6
0
371,673
0
W
Olorun
11,588
682
155
9
0
330,252
7
L
Jormungandr
7,176
422
68
4
0
263,415
6
L
Bakasura
8,870
522
93
5
0
335,295
0
W
Khepri
9,176
540
11
1
0
337,786
1
W
Odin
9,766
574
106
6
0
319,604
0
W
Hou Yi
10,617
625
125
7
0
321,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role