Player Matchup

Ares
Ares
GodlikeMisery
Ares
Level 48
God Stats
15W - 11L
1,637 SR
Queue Stats
111W - 94L
1,574 Elo+
Party 3
Loki
Loki
Jolantina
Loki
Level 25
God Stats
0W - 1L
1,758 SR
Queue Stats
43W - 70L
1,305 Elo+
Party 2
Nu Wa
Nu Wa
Nyzan
Nu Wa
Level 84
God Stats
4W - 4L
1,671 SR
Queue Stats
208W - 186L
1,542 Elo+
Party 3
Danzaburou
Danzaburou
noria0306
Danzaburou
Level 33
God Stats
2W - 6L
1,422 SR
Queue Stats
75W - 84L
1,442 Elo+
Solo
Cabrakan
Cabrakan
ralfinjss
Cabrakan
Level 113
God Stats
3W - 3L
1,788 SR
Queue Stats
338W - 334L
1,544 Elo+
Party 2
Team Averages
Level 61
1,655 SR
1,481 Elo+

VS

Team Averages
Level 63
1,529 SR
1,490 Elo+
Susano
Susano
ElDomino166
Susano
Level 106
God Stats
4W - 0L
1,619 SR
Queue Stats
237W - 219L
1,513 Elo+
Party 1
Ullr
Ullr
Enga_pal_lobby
Ullr
Level 44
God Stats
3W - 1L
1,640 SR
Queue Stats
161W - 181L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Frediii
Cthulhu
Level 41
God Stats
3W - 3L
1,309 SR
Queue Stats
95W - 87L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
MałyFakerLeoś
Gilgamesh
Level 29
God Stats
21W - 14L
1,581 SR
Queue Stats
78W - 77L
1,517 Elo+
Party 1
Sol
Sol
Raksor2444
Sol
Level 96
God Stats
4W - 2L
1,496 SR
Queue Stats
231W - 218L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
8,622
507
10,766
17,704
12,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
13
1 / 6 / 4
8,891
523
4,953
13,738
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Nyzan
Nu Wa
14
0 / 5 / 4
8,699
512
5,440
7,394
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
noria0306
Danzaburou
13
2 / 8 / 2
8,109
477
7,434
11,485
3,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ralfinjss
Cabrakan
14
5 / 6 / 1
9,476
557
11,777
18,647
13,956
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
5 / 2 / 2
10,373
610
3,778
11,224
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 6
10,300
606
8,120
13,396
4,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Frediii
Cthulhu
14
5 / 3 / 6
9,103
535
13,285
16,729
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
MałyFakerLeoś
Gilgamesh
14
0 / 3 / 6
8,930
525
6,973
14,405
13,287
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
15 / 1 / 2
13,050
768
16,636
11,547
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
12
Kills
30
30
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
5
2
2
3
W
5
3
6
2.67
W
Cthulhu
Frediii
Cthulhu
5
3
6
2.67
L
4
5
2
1
L
Loki
1
6
4
0.5
W
Gilgamesh
MałyFakerLeoś
Gilgamesh
0
3
6
1
L
Nu Wa
Nyzan
Nu Wa
0
5
4
0.4
W
15
1
2
16
L
Danzaburou
noria0306
Danzaburou
2
8
2
0.38
L
Cabrakan
ralfinjss
Cabrakan
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,370
Damage
48,792
68,968
Taken
67,301
36,574
Mitigated
44,354
14,523
Healing
22,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
3,778
1,203
0
4,855
11,224
4,011
312
3,861
7,363
0
60,857
W
8,120
4,096
0
4,115
13,396
4,994
3,026
6,574
6,822
0
60,851
W
Cthulhu
Frediii
Cthulhu
13,285
1,559
40
2,048
16,729
17,152
162
5,812
10,917
34,585
0
L
10,766
568
0
1,906
17,704
12,440
0
8,302
8,297
24,288
0
L
Loki
4,953
1,248
0
4,810
13,738
4,212
0
5,524
8,004
0
50,587
W
Gilgamesh
MałyFakerLeoś
Gilgamesh
6,973
2,577
0
4,332
14,405
13,287
0
8,792
5,613
274
39,667
L
Nu Wa
Nyzan
Nu Wa
5,440
1,555
0
1,030
7,394
2,409
168
3,868
3,526
65,720
0
W
16,636
6,351
0
7,120
11,547
4,910
8,407
5,816
5,731
104,916
8,486
L
Danzaburou
noria0306
Danzaburou
7,434
3,308
0
1,677
11,485
3,557
0
3,808
7,413
0
46,987
L
Cabrakan
ralfinjss
Cabrakan
11,777
2,095
0
5,100
18,647
13,956
182
6,352
12,249
52,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
51,756
410
Minions Killed
525
0
Camps Cleared
0
1,572,450
Distance Traveled
1,614,711
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,373
610
102
6
0
407,281
0
W
Ullr
10,300
606
120
7
0
291,422
2
W
Cthulhu
9,103
535
41
2
0
318,768
10
L
Ares
8,622
507
29
2
0
337,525
7
L
Loki
8,891
523
96
6
0
308,503
1
W
Gilgamesh
8,930
525
78
5
0
285,195
2
L
Nu Wa
8,699
512
108
6
0
332,136
3
W
Sol
13,050
768
184
11
0
312,045
2
L
Danzaburou
8,109
477
65
4
0
300,148
5
L
Cabrakan
9,476
557
112
7
0
294,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role