Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BatsuSan
Khepri
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,580 Elo+
Solo
Cupid
Cupid
HeathenPlays
Cupid
Level 79
God Stats
6W - 6L
1,359 SR
Queue Stats
533W - 539L
1,590 Elo+
Solo
Sylvanus
Sylvanus
Xen420
Sylvanus
Level 148
God Stats
46W - 58L
1,495 SR
Queue Stats
333W - 333L
1,551 Elo+
Solo
Hel
Hel
noodah
Hel
Level 69
God Stats
1W - 6L
1,122 SR
Queue Stats
373W - 351L
1,537 Elo+
Solo
Team Averages
Level 96
1,395 SR
1,552 Elo+

VS

Team Averages
Level 101
1,703 SR
1,569 Elo+
Bastet
Bastet
CoxyNormus
Bastet
Level 102
God Stats
28W - 14L
1,943 SR
Queue Stats
378W - 370L
1,642 Elo+
Party 1
Osiris
Osiris
IICreeplI
Osiris
Level 128
God Stats
10W - 6L
1,723 SR
Queue Stats
573W - 560L
1,557 Elo+
Solo
Sobek
Sobek
MarvelDCComics
Sobek
Level 109
God Stats
0W - 1L
1,336 SR
Queue Stats
10W - 10L
1,583 Elo+
Solo
Janus
Janus
XxCougarBaitXx
Janus
Level 105
God Stats
1W - 1L
1,699 SR
Queue Stats
96W - 99L
1,571 Elo+
Party 1
Hachiman
Hachiman
disambiguation
Hachiman
Level 62
God Stats
2W - 3L
1,815 SR
Queue Stats
18W - 14L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 0 / 5
6,742
674
6,880
6,006
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
BatsuSan
Khepri
9
1 / 0 / 6
5,545
555
3,195
4,225
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 1 / 1
6,286
629
4,132
3,856
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Xen420
Sylvanus
12
2 / 0 / 2
6,655
666
3,532
6,190
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
noodah
Hel
10
2 / 1 / 2
6,176
618
4,489
4,441
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CoxyNormus
Bastet
9
1 / 3 / 0
5,396
540
2,434
6,654
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
IICreeplI
Osiris
9
0 / 2 / 0
4,671
467
3,176
6,926
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 1
4,393
439
2,243
7,607
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,575
558
3,256
5,931
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
6
1 / 4 / 0
4,291
429
1,865
4,674
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
5
7.5
W
Khepri
BatsuSan
Khepri
1
0
6
4
L
Bastet
CoxyNormus
Bastet
1
3
0
0.33
W
5
1
1
5.5
L
Osiris
IICreeplI
Osiris
0
2
0
0
L
0
3
1
0.17
W
Sylvanus
Xen420
Sylvanus
2
0
2
3
L
0
3
1
0.17
L
Hachiman
1
4
0
0.25
W
Hel
noodah
Hel
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
12,974
24,718
Taken
31,792
11,227
Mitigated
11,529
10,729
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,880
3,433
0
3,232
6,006
2,092
0
709
5,231
0
38,450
W
Khepri
BatsuSan
Khepri
3,195
687
186
1,353
4,225
2,339
25
1,249
2,928
12,975
0
L
Bastet
CoxyNormus
Bastet
2,434
820
0
3,247
6,654
1,481
0
765
5,823
0
28,426
W
4,132
1,868
76
1,034
3,856
1,069
553
976
2,880
0
33,750
L
Osiris
IICreeplI
Osiris
3,176
914
0
2,240
6,926
4,026
0
2,962
3,964
0
18,177
L
2,243
368
94
2,205
7,607
3,499
0
2,512
5,077
10,315
0
W
Sylvanus
Xen420
Sylvanus
3,532
762
270
2,428
6,190
4,390
280
1,079
5,059
27,035
8,283
L
3,256
140
0
1,728
5,931
1,585
0
3,219
2,502
34,353
0
L
Hachiman
1,865
1,163
0
806
4,674
938
168
1,107
3,567
0
14,735
W
Hel
noodah
Hel
4,489
756
525
1,625
4,441
1,337
0
1,386
2,963
31,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
24,326
324
Minions Killed
248
0
Camps Cleared
0
941,594
Distance Traveled
887,137
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,742
674
82
8
0
215,286
1
W
Khepri
5,545
555
19
2
0
201,202
7
L
Bastet
5,396
540
72
7
0
197,776
0
W
Cupid
6,286
629
70
7
0
182,793
0
L
Osiris
4,671
467
48
5
0
175,565
1
L
Sobek
4,393
439
12
1
0
186,903
3
W
Sylvanus
6,655
666
79
8
0
150,070
2
L
Janus
5,575
558
79
8
0
197,179
3
L
Hachiman
4,291
429
37
4
0
129,714
3
W
Hel
6,176
618
74
7
0
192,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role