Player Matchup

Thor
Thor
Apad12344
Thor
Level 22
God Stats
1W - 0L
1,595 SR
Queue Stats
26W - 26L
1,434 Elo+
Solo
Cthulhu
Cthulhu
ReptarsWatching
Cthulhu
Level 123
God Stats
7W - 9L
1,546 SR
Queue Stats
207W - 265L
1,462 Elo+
Solo
Discordia
Discordia
xI LoKey Ix
Discordia
Level 153
God Stats
10W - 12L
1,707 SR
Queue Stats
250W - 268L
1,463 Elo+
Solo
Team Averages
Level 99
1,616 SR
1,453 Elo+

VS

Team Averages
Level 28
1,441 SR
1,455 Elo+
The Morrigan
The Morrigan
FFr0ggYy
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
ImaTarantula206
Cthulhu
Level 62
God Stats
1W - 1L
1,314 SR
Queue Stats
115W - 107L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
mouthbeast
Jing Wei
Level 6
God Stats
2W - 3L
1,509 SR
Queue Stats
2W - 4L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
14 / 1 / 6
10,472
806
14,231
13,143
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 11
9,453
727
10,244
15,725
16,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
xI LoKey Ix
Discordia
14
3 / 0 / 15
9,164
705
13,948
9,381
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FFr0ggYy
The Morrigan
11
1 / 7 / 2
7,468
574
6,267
11,321
4,017
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 1
7,618
586
11,439
16,682
14,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
mouthbeast
Jing Wei
11
1 / 11 / 2
7,664
590
6,050
15,234
8,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
21
Kills
3
3
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
14
1
6
17
L
The Morrigan
FFr0ggYy
The Morrigan
1
7
2
0.29
L
1
3
1
0.5
W
4
2
11
4.75
L
Jing Wei
mouthbeast
Jing Wei
1
11
2
0.18
W
Discordia
xI LoKey Ix
Discordia
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
23,756
38,249
Taken
43,237
29,133
Mitigated
26,733
10,354
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
14,231
2,941
1,191
2,611
13,143
8,915
954
6,989
6,154
0
32,344
L
The Morrigan
FFr0ggYy
The Morrigan
6,267
2,441
292
1,076
11,321
4,017
0
6,818
4,226
19,796
0
L
11,439
842
232
1,765
16,682
14,688
0
9,048
7,134
28,683
0
W
10,244
832
0
4,722
15,725
16,405
0
5,445
10,280
30,526
0
L
Jing Wei
mouthbeast
Jing Wei
6,050
5,332
0
1,080
15,234
8,028
0
8,616
6,143
0
14,869
W
Discordia
xI LoKey Ix
Discordia
13,948
722
0
1,830
9,381
3,813
1,218
5,658
3,723
37,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
22,750
137
Minions Killed
110
6
Camps Cleared
2
715,917
Distance Traveled
614,234
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,472
806
38
3
4
230,883
2
L
The Morrigan
7,468
574
30
2
0
183,243
0
L
Cthulhu
7,618
586
53
4
1
234,623
1
W
Cthulhu
9,453
727
35
3
0
256,221
4
L
Jing Wei
7,664
590
27
2
1
196,368
0
W
Discordia
9,164
705
64
5
2
228,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role