Player Matchup

Ne Zha
Ne Zha
ChrisP Bacon731
Ne Zha
Level 48
God Stats
1W - 5L
1,491 SR
Queue Stats
75W - 113L
1,331 Elo+
Party 2
Geb
Geb
FrazierT1006
Geb
Level 32
God Stats
74W - 53L
1,636 SR
Queue Stats
155W - 167L
1,378 Elo+
Party 3
Heimdallr
Heimdallr
GodLikeCyan
Heimdallr
Level 60
God Stats
13W - 21L
1,451 SR
Queue Stats
370W - 367L
1,344 Elo+
Party 3
Merlin
Merlin
Nightknight5374
Merlin
Level 84
God Stats
3W - 4L
1,545 SR
Queue Stats
104W - 134L
1,335 Elo+
Party 2
Amaterasu
Amaterasu
StroppyBug2704
Amaterasu
Level 49
God Stats
5W - 6L
1,337 SR
Queue Stats
150W - 141L
1,355 Elo+
Solo
Team Averages
Level 55
1,492 SR
1,349 Elo+

VS

Team Averages
Level 60
1,476 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
CleanCalf159854
Morgan Le Fay
Level 57
God Stats
5W - 4L
1,567 SR
Queue Stats
55W - 86L
1,294 Elo+
Solo
Ra
Ra
El_Kirby123
Ra
Level 69
God Stats
4W - 7L
1,483 SR
Queue Stats
233W - 250L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
Griptide7
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 130L
1,428 Elo+
Solo
Hun Batz
Hun Batz
LucaSosa1005
Hun Batz
Level 48
God Stats
1W - 0L
1,290 SR
Queue Stats
130W - 120L
1,464 Elo+
Party 1
Yemoja
Yemoja
Milo_7u7
Yemoja
Level 81
God Stats
15W - 10L
1,538 SR
Queue Stats
314W - 298L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,688
557
4,272
8,207
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 2
5,268
439
2,433
10,388
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
GodLikeCyan
Heimdallr
10
2 / 4 / 0
5,905
492
5,814
7,812
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,492
541
4,045
5,088
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
StroppyBug2704
Amaterasu
11
0 / 2 / 1
6,161
513
1,781
9,121
5,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CleanCalf159854
Morgan Le Fay
12
3 / 1 / 0
7,249
604
5,618
5,788
2,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 7
7,438
620
7,049
5,875
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Griptide7
Heimdallr
11
3 / 2 / 1
6,295
525
4,437
5,972
1,469
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
LucaSosa1005
Hun Batz
10
2 / 2 / 4
6,178
515
3,329
8,117
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Milo_7u7
Yemoja
10
2 / 0 / 8
6,708
559
4,751
7,014
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
15
16
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Morgan Le Fay
CleanCalf159854
Morgan Le Fay
3
1
0
3
W
5
2
7
4.25
L
0
3
2
0.33
L
Heimdallr
GodLikeCyan
Heimdallr
2
4
0
0.5
W
Heimdallr
Griptide7
Heimdallr
3
2
1
1.75
W
Hun Batz
LucaSosa1005
Hun Batz
2
2
4
2
W
Yemoja
Milo_7u7
Yemoja
2
0
8
6
L
1
3
1
0.5
L
Amaterasu
StroppyBug2704
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
25,184
40,616
Taken
32,766
17,431
Mitigated
13,282
10,167
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
1,854
0
2,459
8,207
2,445
0
2,117
5,920
0
31,792
W
Morgan Le Fay
CleanCalf159854
Morgan Le Fay
5,618
2,229
0
2,304
5,788
2,446
729
0
5,788
36,583
0
W
7,049
1,316
696
1,894
5,875
1,846
0
3,014
2,649
39,087
0
L
2,433
333
200
2,457
10,388
5,769
216
3,264
7,102
8,399
0
L
Heimdallr
GodLikeCyan
Heimdallr
5,814
1,969
0
1,472
7,812
2,535
469
4,107
3,619
0
33,734
W
Heimdallr
Griptide7
Heimdallr
4,437
2,425
0
1,131
5,972
1,469
1,373
572
5,400
0
29,607
W
Hun Batz
LucaSosa1005
Hun Batz
3,329
1,450
0
1,842
8,117
2,187
29
1,159
6,810
0
25,837
W
Yemoja
Milo_7u7
Yemoja
4,751
1,643
834
3,133
7,014
5,334
28
1,349
5,641
19,283
0
L
4,045
135
0
0
5,088
1,662
768
2,997
1,973
33,887
0
L
Amaterasu
StroppyBug2704
Amaterasu
1,781
484
52
3,527
9,121
5,020
1,088
4,537
4,584
0
30,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
33,868
275
Minions Killed
277
0
Camps Cleared
0
1,182,470
Distance Traveled
1,226,496
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,688
557
60
5
0
248,427
3
W
Morgan Le Fay
7,249
604
64
5
0
190,325
0
W
Ra
7,438
620
82
7
0
270,233
2
L
Geb
5,268
439
8
1
0
252,931
2
L
Heimdallr
5,905
492
62
5
0
243,298
1
W
Heimdallr
6,295
525
54
5
0
260,612
0
W
Hun Batz
6,178
515
48
4
0
257,683
0
W
Yemoja
6,708
559
29
2
0
247,643
0
L
Merlin
6,492
541
80
7
0
208,974
2
L
Amaterasu
6,161
513
65
5
0
228,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role