Player Matchup

Olorun
Olorun
Bendermapagain
Olorun
Level 142
God Stats
2W - 2L
1,430 SR
Queue Stats
207W - 247L
1,463 Elo+
Solo
Agni
Agni
DanyCasais
Agni
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 228L
1,566 Elo+
Solo
Chernobog
Chernobog
HIllllIllllllH
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,535 Elo+
Solo
Cthulhu
Cthulhu
angelsph
Cthulhu
Level 142
God Stats
3W - 0L
1,690 SR
Queue Stats
118W - 98L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
jodral
Xing Tian
Level 108
God Stats
1W - 2L
1,649 SR
Queue Stats
89W - 93L
1,590 Elo+
Party 1
Team Averages
Level 114
1,554 SR
1,548 Elo+

VS

Team Averages
Level 100
1,595 SR
1,548 Elo+
Ymir
Ymir
CoinMaker
Ymir
Level 138
God Stats
4W - 2L
1,605 SR
Queue Stats
180W - 176L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Fazh_1
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,746 Elo+
Solo
Gilgamesh
Gilgamesh
SwigSwoty
Gilgamesh
Level 129
God Stats
2W - 2L
1,721 SR
Queue Stats
120W - 135L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
TheRijstkorrel
Baron Samedi
Level 84
God Stats
2W - 5L
1,650 SR
Queue Stats
356W - 365L
1,511 Elo+
Solo
Set
Set
darkblaster99
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 443L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 21
9,627
802
11,590
9,199
4,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 2 / 14
9,671
806
13,343
8,344
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
HIllllIllllllH
Chernobog
16
5 / 3 / 18
9,692
808
16,161
10,942
5,095
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
angelsph
Cthulhu
18
9 / 2 / 16
10,533
878
18,101
20,012
20,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
jodral
Xing Tian
16
5 / 3 / 21
10,385
865
8,368
21,485
18,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 4
8,752
729
5,710
15,416
17,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Fazh_1
Xing Tian
13
1 / 6 / 5
8,024
669
4,081
14,800
14,675
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SwigSwoty
Gilgamesh
13
1 / 6 / 5
8,543
712
7,336
15,635
12,085
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
TheRijstkorrel
Baron Samedi
16
3 / 6 / 3
9,215
768
16,333
13,675
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 7 / 3
8,558
713
13,616
17,523
10,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
29
Kills
10
11
Deaths
29
90
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
21
14.5
L
Ymir
1
4
4
0.75
W
6
2
14
6.5
L
Xing Tian
Fazh_1
Xing Tian
1
6
5
0.58
W
Chernobog
HIllllIllllllH
Chernobog
5
3
18
4.67
L
Gilgamesh
SwigSwoty
Gilgamesh
1
6
5
0.58
L
Baron Samedi
TheRijstkorrel
Baron Samedi
3
6
3
0.75
W
Cthulhu
angelsph
Cthulhu
9
2
16
8.5
L
4
7
3
0.79
W
Xing Tian
jodral
Xing Tian
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,563
Damage
47,076
69,982
Taken
77,049
51,740
Mitigated
61,963
36,185
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,590
6,068
8,469
3,610
9,199
4,374
2,352
3,837
5,362
20,817
0
L
Ymir
5,710
200
43
1,729
15,416
17,107
168
8,400
7,016
16,279
0
W
13,343
1,047
1,140
2,061
8,344
3,702
1,034
3,801
4,543
29,079
0
L
Xing Tian
Fazh_1
Xing Tian
4,081
404
186
254
14,800
14,675
240
9,433
5,367
8,574
0
W
Chernobog
HIllllIllllllH
Chernobog
16,161
8,158
1,286
3,383
10,942
5,095
1,232
4,056
6,886
0
33,388
L
Gilgamesh
SwigSwoty
Gilgamesh
7,336
481
3,269
2,534
15,635
12,085
64
10,483
5,152
0
12,948
L
Baron Samedi
TheRijstkorrel
Baron Samedi
16,333
549
3,417
4,139
13,675
7,132
210
10,839
2,836
28,060
0
W
Cthulhu
angelsph
Cthulhu
18,101
585
2,269
7,558
20,012
20,119
334
8,097
11,915
30,961
0
L
13,616
4,382
1,320
5,324
17,523
10,964
0
12,247
5,276
0
30,409
W
Xing Tian
jodral
Xing Tian
8,368
485
0
6,409
21,485
18,450
387
6,333
15,152
13,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,908
Gold Earned
43,092
113
Minions Killed
104
0
Camps Cleared
0
1,114,222
Distance Traveled
942,578
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,627
802
17
1
0
231,333
4
L
Ymir
8,752
729
21
2
0
193,249
0
W
Agni
9,671
806
22
2
0
216,839
3
L
Xing Tian
8,024
669
9
1
0
197,899
0
W
Chernobog
9,692
808
41
3
0
198,654
1
L
Gilgamesh
8,543
712
17
1
0
183,916
0
L
Baron Samedi
9,215
768
38
3
0
201,506
0
W
Cthulhu
10,533
878
30
3
0
234,515
0
L
Set
8,558
713
19
2
0
166,008
0
W
Xing Tian
10,385
865
3
0
0
232,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role