Player Matchup

The Morrigan
The Morrigan
Natsu914271
The Morrigan
Level 15
God Stats
2W - 1L
1,690 SR
Queue Stats
31W - 26L
1,445 Elo+
Solo
Anhur
Anhur
SedobrenGocce
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,483 Elo+
Party 3
Raijin
Raijin
aluuu9
Raijin
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 27L
1,542 Elo+
Party 3
Izanami
Izanami
vasilleus
Izanami
Level 16
God Stats
8W - 7L
1,442 SR
Queue Stats
55W - 51L
1,307 Elo+
Solo
Ra
Ra
兵器不趁手
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 75L
1,294 Elo+
Solo
Team Averages
Level 14
1,526 SR
1,414 Elo+

VS

Team Averages
Level 16
1,450 SR
1,430 Elo+
Chang'e
Chang'e
 
Chang'e
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KungenEgo
Neith
Level 14
God Stats
34W - 27L
1,433 SR
Queue Stats
61W - 54L
1,328 Elo+
Solo
Loki
Loki
MovesLikeAJaeger
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 15L
1,651 Elo+
Party 1
The Morrigan
The Morrigan
cresarai
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,337 Elo+
Party 2
Ra
Ra
кАрума
Ra
Level 25
God Stats
1W - 0L
1,318 SR
Queue Stats
10W - 16L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Natsu914271
The Morrigan
15
0 / 7 / 6
9,056
906
3,993
14,717
5,119
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 5 / 3
10,783
1,078
11,280
13,849
3,995
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
aluuu9
Raijin
17
1 / 9 / 12
10,196
1,020
12,584
19,136
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
vasilleus
Izanami
16
6 / 9 / 2
10,071
1,007
11,668
16,361
5,480
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 12 / 6
9,391
939
6,725
18,212
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

29

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
10 / 0 / 21
13,082
1,308
17,373
12,723
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KungenEgo
Neith
18
5 / 1 / 12
10,874
1,087
12,463
9,383
3,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 1 / 17
13,251
1,325
21,609
10,694
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
cresarai
The Morrigan
19
11 / 6 / 17
12,177
1,218
15,965
8,689
2,825
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 7 / 9
10,306
1,031
9,266
10,042
3,983
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
118
15
Kills
42
42
Deaths
15
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
0
21
20.5
W
Neith
KungenEgo
Neith
5
1
12
11
W
12
1
17
20.5
L
The Morrigan
Natsu914271
The Morrigan
0
7
6
0.43
L
7
5
3
1.7
L
Raijin
aluuu9
Raijin
1
9
12
0.78
W
The Morrigan
cresarai
The Morrigan
11
6
17
3.25
L
Izanami
vasilleus
Izanami
6
9
2
0.78
W
4
7
9
1.21
L
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,250
Damage
76,676
82,275
Taken
51,531
26,298
Mitigated
18,988
907
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,373
830
2,488
7,156
12,723
4,969
0
5,409
7,314
51,879
0
W
Neith
KungenEgo
Neith
12,463
4,762
0
1,035
9,383
3,432
0
5,929
3,454
0
32,031
W
21,609
7,589
0
1,322
10,694
3,779
0
5,180
5,514
0
40,364
L
The Morrigan
Natsu914271
The Morrigan
3,993
993
0
250
14,717
5,119
0
7,434
7,283
26,132
2,841
L
11,280
4,374
0
0
13,849
3,995
0
6,918
6,931
0
30,576
L
Raijin
aluuu9
Raijin
12,584
1,788
0
290
19,136
6,162
0
10,490
8,646
34,804
0
W
The Morrigan
cresarai
The Morrigan
15,965
2,035
212
678
8,689
2,825
0
1,945
6,744
23,437
0
L
Izanami
vasilleus
Izanami
11,668
6,303
0
0
16,361
5,480
0
9,670
6,691
0
36,144
W
9,266
742
654
1,037
10,042
3,983
0
4,396
5,646
29,380
0
L
6,725
609
258
109
18,212
5,542
0
8,092
10,120
31,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
59,690
183
Minions Killed
218
4
Camps Cleared
11
808,878
Distance Traveled
981,028
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,082
1,308
74
7
5
225,964
3
W
Neith
10,874
1,087
51
5
1
178,621
1
W
Loki
13,251
1,325
41
4
5
236,629
1
L
The Morrigan
9,056
906
41
4
0
169,516
0
L
Anhur
10,783
1,078
20
2
0
178,367
0
L
Raijin
10,196
1,020
40
4
1
167,254
0
W
The Morrigan
12,177
1,218
14
1
0
190,857
0
L
Izanami
10,071
1,007
39
4
1
148,230
0
W
Ra
10,306
1,031
38
4
0
148,957
0
L
Ra
9,391
939
43
4
2
145,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role