Player Matchup

Jormungandr
Jormungandr
Anim3Girl
Jormungandr
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 32L
1,414 Elo+
Solo
Hun Batz
Hun Batz
HayleyFate
Hun Batz
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 10L
1,685 Elo+
Solo
Cthulhu
Cthulhu
KGMrDiablo
Cthulhu
Level 7
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1
Neith
Neith
LizeQii
Neith
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1
Ra
Ra
Rogt12
Ra
Level 16
God Stats
0W - 3L
1,219 SR
Queue Stats
8W - 8L
1,488 Elo+
Solo
Team Averages
Level 7
1,402 SR
1,516 Elo+

VS

Team Averages
Level 21
1,603 SR
1,478 Elo+
Olorun
Olorun
 
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ArmenBow
Artemis
Level 13
God Stats
2W - 0L
1,744 SR
Queue Stats
18W - 26L
1,287 Elo+
Solo
Arachne
Arachne
EazyOneX
Arachne
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 91L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
GhostSett
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,462 Elo+
Solo
Sol
Sol
memecillo82
Sol
Level 16
God Stats
14W - 7L
1,772 SR
Queue Stats
36W - 23L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anim3Girl
Jormungandr
12
3 / 4 / 1
7,121
548
6,100
10,103
8,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
HayleyFate
Hun Batz
10
2 / 1 / 3
6,457
497
2,950
8,180
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KGMrDiablo
Cthulhu
9
4 / 3 / 1
6,245
480
7,264
14,628
5,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
LizeQii
Neith
9
0 / 4 / 2
5,254
404
1,500
4,514
1,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
9
0 / 3 / 1
5,882
452
1,986
4,739
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
4 / 0 / 1
8,402
646
10,927
8,944
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
ArmenBow
Artemis
9
0 / 3 / 1
5,777
444
2,354
5,236
1,546
Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
EazyOneX
Arachne
12
4 / 4 / 2
7,368
567
4,335
11,357
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
GhostSett
Erlang Shen
14
3 / 2 / 2
8,625
663
6,614
9,417
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 2 / 3
8,070
621
6,804
8,089
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
15
15
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
1
4.5
L
Jormungandr
Anim3Girl
Jormungandr
3
4
1
0.88
W
Artemis
ArmenBow
Artemis
0
3
1
0.17
W
Arachne
EazyOneX
Arachne
4
4
2
1.25
W
Erlang Shen
GhostSett
Erlang Shen
3
2
2
2
L
Hun Batz
HayleyFate
Hun Batz
2
1
3
3.5
L
Cthulhu
KGMrDiablo
Cthulhu
4
3
1
1.5
L
Neith
LizeQii
Neith
0
4
2
0.25
L
Ra
0
3
1
0.17
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
31,034
42,164
Taken
43,043
19,058
Mitigated
19,030
13,197
Healing
22,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,927
4,959
0
7,090
8,944
3,925
342
3,698
5,146
60,616
7,246
L
Jormungandr
Anim3Girl
Jormungandr
6,100
1,780
0
2,812
10,103
8,371
0
109
9,994
36,712
0
W
Artemis
ArmenBow
Artemis
2,354
1,379
0
1,295
5,236
1,546
66
2,235
3,001
0
17,401
W
Arachne
EazyOneX
Arachne
4,335
3,055
0
4,386
11,357
3,750
285
1,864
9,479
0
29,928
W
Erlang Shen
GhostSett
Erlang Shen
6,614
2,834
0
4,649
9,417
6,805
0
4,337
5,080
0
52,717
L
Hun Batz
HayleyFate
Hun Batz
2,950
994
0
3,486
8,180
2,442
0
1,152
7,028
0
27,043
L
Cthulhu
KGMrDiablo
Cthulhu
7,264
1,210
135
5,416
14,628
5,078
0
7,773
6,855
32,418
0
L
Neith
LizeQii
Neith
1,500
992
258
388
4,514
1,550
54
3,468
1,046
0
13,487
L
Ra
1,986
123
0
702
4,739
1,617
0
3,248
1,491
26,806
0
W
6,804
3,397
0
4,778
8,089
3,004
3,631
3,030
4,987
50,641
7,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
38,242
272
Minions Killed
412
0
Camps Cleared
0
1,220,932
Distance Traveled
1,263,923
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,402
646
112
9
0
243,351
6
L
Jormungandr
7,121
548
86
7
0
224,947
2
W
Artemis
5,777
444
33
3
0
246,542
1
W
Arachne
7,368
567
56
4
0
275,057
0
W
Erlang Shen
8,625
663
107
8
0
252,338
5
L
Hun Batz
6,457
497
51
4
0
260,885
4
L
Cthulhu
6,245
480
47
4
0
281,278
4
L
Neith
5,254
404
26
2
0
236,374
2
L
Ra
5,882
452
62
5
0
217,448
3
W
Sol
8,070
621
104
8
0
246,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role