Player Matchup

Ne Zha
Ne Zha
Android9807
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,736 Elo+
Party 1
Khepri
Khepri
Buri_Daicon28
Khepri
Level 20
God Stats
15W - 11L
1,443 SR
Queue Stats
132W - 111L
1,549 Elo+
Party 1
Janus
Janus
Luigi_2_Mae
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,538 Elo+
Solo
Neith
Neith
TossedLenny
Neith
Level 13
God Stats
10W - 15L
1,496 SR
Queue Stats
18W - 19L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
anz_leggendaria
Cu Chulainn
Level 21
God Stats
22W - 16L
1,571 SR
Queue Stats
131W - 109L
1,548 Elo+
Party 1
Team Averages
Level 28
1,502 SR
1,564 Elo+

VS

Team Averages
Level 20
1,512 SR
1,485 Elo+
Tyr
Tyr
StrongLikeCrab
Tyr
Level 22
God Stats
0W - 2L
1,330 SR
Queue Stats
99W - 72L
1,513 Elo+
Solo
Nemesis
Nemesis
VentiSanDesu
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo
Agni
Agni
clroxsnffer
Agni
Level 29
God Stats
30W - 24L
1,626 SR
Queue Stats
152W - 140L
1,445 Elo+
Solo
Zeus
Zeus
knurlednutned
Zeus
Level 29
God Stats
53W - 42L
1,514 SR
Queue Stats
230W - 264L
1,480 Elo+
Solo
Eset
Eset
senseibills
Eset
Level 16
God Stats
8W - 15L
1,590 SR
Queue Stats
41W - 44L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 1 / 11
11,008
1,001
10,340
13,528
8,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 1 / 16
10,295
936
7,133
11,276
16,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 0 / 6
12,157
1,105
31,463
9,109
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 13
10,825
984
8,454
3,263
2,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
anz_leggendaria
Cu Chulainn
18
4 / 0 / 15
11,171
1,016
14,965
22,893
21,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

245

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
10,724
975
10,226
23,936
30,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
VentiSanDesu
Nemesis
16
0 / 7 / 2
9,710
883
10,491
20,314
8,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 1 / 1
9,277
843
7,366
7,643
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 7 / 2
9,572
870
19,935
14,726
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 2
9,774
889
8,981
10,790
4,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
23
Kills
2
2
Deaths
23
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
1
11
9.5
W
0
1
16
8
W
12
0
6
15
L
2
5
0
0.4
W
3
0
13
9.5
L
Nemesis
VentiSanDesu
Nemesis
0
7
2
0.14
W
Cu Chulainn
anz_leggendaria
Cu Chulainn
4
0
15
11.5
L
0
1
1
0.5
L
0
7
2
0.14
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,355
Damage
56,999
60,069
Taken
77,409
54,465
Mitigated
50,727
9,069
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,340
2,847
0
2,058
13,528
8,623
0
9,112
4,416
0
36,504
W
7,133
409
824
642
11,276
16,097
0
7,789
3,487
11,687
0
W
31,463
1,024
574
1,840
9,109
5,456
0
5,131
3,978
53,867
0
L
10,226
364
0
2,429
23,936
30,088
0
12,236
11,700
0
19,677
W
8,454
3,044
0
1,122
3,263
2,293
0
2,132
1,131
0
19,904
L
Nemesis
VentiSanDesu
Nemesis
10,491
4,477
0
4,389
20,314
8,491
0
8,947
11,367
0
27,458
W
Cu Chulainn
anz_leggendaria
Cu Chulainn
14,965
4,040
0
2,009
22,893
21,996
0
12,118
10,775
12,324
23,286
L
7,366
562
0
17
7,643
2,608
0
5,817
1,826
19,566
0
L
19,935
1,798
352
832
14,726
5,449
0
9,780
4,946
40,727
0
L
8,981
938
1,103
1,841
10,790
4,091
0
6,079
4,711
45,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
49,057
211
Minions Killed
211
5
Camps Cleared
6
1,159,276
Distance Traveled
1,093,292
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,008
1,001
56
5
2
238,604
0
W
Khepri
10,295
936
11
1
1
236,052
1
W
Janus
12,157
1,105
73
7
1
226,630
0
L
Tyr
10,724
975
14
1
1
232,842
0
W
Neith
10,825
984
22
2
0
217,006
0
L
Nemesis
9,710
883
25
2
5
212,660
0
W
Cu Chulainn
11,171
1,016
49
4
1
240,984
0
L
Agni
9,277
843
40
4
0
223,910
0
L
Zeus
9,572
870
56
5
0
198,537
0
L
Eset
9,774
889
76
7
0
225,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role