Player Matchup

Tiamat
Tiamat
AxeMurderer_123
Tiamat
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
16W - 18L
1,413 Elo+
Solo
Sobek
Sobek
Boneheadkiller
Sobek
Level 27
God Stats
124W - 150L
1,421 SR
Queue Stats
130W - 156L
1,301 Elo+
Solo
The Morrigan
The Morrigan
PEGAZ-59
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,076 Elo+
Solo
Zeus
Zeus
Techno743
Zeus
Level 7
God Stats
1W - 4L
1,314 SR
Queue Stats
6W - 16L
1,202 Elo+
Solo
Nox
Nox
Voldytrix
Nox
Level 25
God Stats
0W - 3L
1,130 SR
Queue Stats
78W - 76L
1,405 Elo+
Solo
Team Averages
Level 19
1,332 SR
1,279 Elo+

VS

Team Averages
Level 21
1,504 SR
1,283 Elo+
Fenrir
Fenrir
BeefSteakMeat
Fenrir
Level 11
God Stats
4W - 11L
1,172 SR
Queue Stats
8W - 18L
1,128 Elo+
Solo
Danzaburou
Danzaburou
crazymango911
Danzaburou
Level 29
God Stats
26W - 16L
1,668 SR
Queue Stats
78W - 64L
1,336 Elo+
Solo
Geb
Geb
mindful_din26
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,253 Elo+
Solo
Hel
Hel
suck666
Hel
Level 29
God Stats
1W - 3L
1,372 SR
Queue Stats
27W - 22L
1,395 Elo+
Solo
Persephone
Persephone
thetrutrymynuts
Persephone
Level 27
God Stats
7W - 1L
1,808 SR
Queue Stats
37W - 47L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 10
13,843
1,065
16,106
25,107
18,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 0 / 11
12,995
1,000
4,392
9,500
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
PEGAZ-59
The Morrigan
19
2 / 12 / 10
12,137
934
10,876
20,984
8,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zeus
18
1 / 14 / 6
11,447
881
6,203
21,761
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
10 / 4 / 6
14,495
1,115
24,258
16,933
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 8
13,588
1,045
19,783
20,721
17,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
crazymango911
Danzaburou
20
10 / 1 / 17
15,469
1,190
28,383
10,491
3,775
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 6 / 12
11,467
882
6,820
21,980
7,576
Hel
20
10 / 4 / 23
15,801
1,215
19,492
13,439
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
thetrutrymynuts
Persephone
20
7 / 1 / 19
14,405
1,108
11,913
3,906
1,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
117
19
Kills
38
38
Deaths
19
43
Assists
79
Player
Kills
Deaths
Assists
KDA
L
6
8
10
1.38
W
10
7
8
2
L
0
0
11
5.5
L
The Morrigan
PEGAZ-59
The Morrigan
2
12
10
0.58
L
Zeus
1
14
6
0.29
L
10
4
6
3.25
W
Danzaburou
crazymango911
Danzaburou
10
1
17
18.5
W
1
6
12
1.17
W
Hel
10
4
23
5.38
W
Persephone
thetrutrymynuts
Persephone
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,835
Damage
86,391
94,285
Taken
70,537
56,207
Mitigated
35,180
8,826
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,106
1,201
159
4,019
25,107
18,079
0
7,036
18,071
48,163
0
W
19,783
5,732
0
1,680
20,721
17,236
0
17,841
2,880
0
38,583
L
4,392
260
0
4,194
9,500
12,014
0
2,788
6,712
23,098
0
L
The Morrigan
PEGAZ-59
The Morrigan
10,876
4,546
0
0
20,984
8,331
0
11,753
8,970
32,369
2,162
L
Zeus
6,203
2,245
0
252
21,761
10,635
0
9,411
12,350
15,609
0
L
24,258
3,700
0
202
16,933
7,148
0
6,976
9,957
35,695
0
W
Danzaburou
crazymango911
Danzaburou
28,383
12,214
0
1,991
10,491
3,775
0
8,805
1,686
0
51,992
W
6,820
1,043
0
0
21,980
7,576
0
19,242
2,738
12,835
0
W
Hel
19,492
3,620
7,754
5,928
13,439
5,209
0
12,126
1,313
50,676
0
W
Persephone
thetrutrymynuts
Persephone
11,913
167
0
365
3,906
1,384
0
3,657
248
35,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,917
Gold Earned
70,730
200
Minions Killed
251
2
Camps Cleared
2
1,152,253
Distance Traveled
1,265,890
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,843
1,065
64
5
0
233,787
0
W
Fenrir
13,588
1,045
30
2
0
234,337
0
L
Sobek
12,995
1,000
36
3
2
294,971
0
L
The Morrigan
12,137
934
47
4
0
190,523
1
L
Zeus
11,447
881
22
2
0
186,990
0
L
Nox
14,495
1,115
31
2
0
245,982
0
W
Danzaburou
15,469
1,190
54
4
1
261,423
0
W
Geb
11,467
882
4
0
0
255,060
0
W
Hel
15,801
1,215
106
8
1
240,828
0
W
Persephone
14,405
1,108
57
4
0
274,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role