Player Matchup

Chiron
Chiron
 
Chiron
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CHESARE 1
Sol
Level 155
God Stats
7W - 7L
1,455 SR
Queue Stats
691W - 683L
1,392 Elo+
Solo
Mercury
Mercury
ChadwicK4915
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,290 Elo+
Solo
Ao Kuang
Ao Kuang
Nugz N Jugz
Ao Kuang
Level 157
God Stats
1W - 3L
1,593 SR
Queue Stats
70W - 67L
1,527 Elo+
Solo
The Morrigan
The Morrigan
Oo Mysterious
The Morrigan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 142L
1,537 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,449 Elo+

VS

Team Averages
Level 130
1,406 SR
1,468 Elo+
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GBelley017
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 126L
1,531 Elo+
Solo
Skadi
Skadi
Om3g4Spatan
Skadi
Level 83
God Stats
0W - 2L
1,272 SR
Queue Stats
30W - 34L
1,447 Elo+
Solo
Achilles
Achilles
Prozog
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,425 Elo+
Solo
Apollo
Apollo
Selthan
Apollo
Level 150
God Stats
0W - 2L
1,258 SR
Queue Stats
99W - 101L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 0 / 14
9,428
1,048
10,091
7,972
3,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 2 / 15
8,774
975
12,672
7,583
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
ChadwicK4915
Mercury
15
4 / 2 / 12
8,492
944
3,894
6,476
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Nugz N Jugz
Ao Kuang
15
7 / 1 / 15
9,509
1,057
6,990
11,603
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Oo Mysterious
The Morrigan
13
4 / 2 / 13
8,217
913
5,922
5,844
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 3 / 2
6,548
728
4,874
7,868
6,719
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 5 / 3
6,543
727
5,171
7,733
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 6 / 1
6,878
764
6,294
8,639
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Prozog
Achilles
13
2 / 5 / 1
7,261
807
6,502
10,058
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Selthan
Apollo
11
2 / 6 / 3
6,898
766
3,910
8,278
2,892
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
25
Kills
6
7
Deaths
25
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
14
12
L
Tiamat
 
Tiamat
1
3
2
0.67
W
5
2
15
6.25
W
Mercury
ChadwicK4915
Mercury
4
2
12
5
L
0
5
3
0.3
W
Ao Kuang
Nugz N Jugz
Ao Kuang
7
1
15
14.5
L
1
6
1
0.25
W
The Morrigan
Oo Mysterious
The Morrigan
4
2
13
5.25
L
Achilles
Prozog
Achilles
2
5
1
0.5
L
Apollo
Selthan
Apollo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,569
Damage
26,751
39,478
Taken
42,576
16,306
Mitigated
22,204
23,154
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,091
3,237
2,222
3,286
7,972
3,003
1,681
2,084
5,633
0
26,454
L
Tiamat
 
Tiamat
4,874
547
133
2,126
7,868
6,719
0
4,623
3,245
9,470
0
W
12,672
2,741
941
2,680
7,583
2,736
3,167
2,138
5,258
27,277
1,322
W
Mercury
ChadwicK4915
Mercury
3,894
725
894
1,165
6,476
3,002
181
2,008
4,252
0
12,589
L
5,171
47
1,130
1,743
7,733
2,540
0
3,407
4,326
13,416
0
W
Ao Kuang
Nugz N Jugz
Ao Kuang
6,990
1,936
3,210
5,661
11,603
5,615
102
2,243
9,144
11,187
0
L
6,294
3,297
36
565
8,639
2,726
0
5,187
3,452
0
13,184
W
The Morrigan
Oo Mysterious
The Morrigan
5,922
1,441
1,361
1,734
5,844
1,950
395
1,429
4,369
8,090
2,664
L
Achilles
Prozog
Achilles
6,502
1,049
680
1,847
10,058
7,327
0
5,631
4,427
127
11,646
L
Apollo
Selthan
Apollo
3,910
2,660
0
1,248
8,278
2,892
0
4,743
3,535
0
11,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
34,128
105
Minions Killed
71
0
Camps Cleared
0
924,405
Distance Traveled
771,283
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,428
1,048
46
5
0
190,105
1
L
Tiamat
6,548
728
13
1
0
157,100
2
W
Sol
8,774
975
31
3
0
157,129
0
W
Mercury
8,492
944
9
1
0
235,149
2
L
Eset
6,543
727
23
3
0
166,129
0
W
Ao Kuang
9,509
1,057
11
1
0
197,720
0
L
Skadi
6,878
764
15
2
0
133,791
0
W
The Morrigan
8,217
913
8
1
0
144,302
0
L
Achilles
7,261
807
2
0
0
165,472
3
L
Apollo
6,898
766
18
2
0
148,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role