Player Matchup

Janus
Janus
ApexObsessed
Janus
Level 17
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
pmamilo
Fenrir
Level 43
God Stats
3W - 7L
1,149 SR
Queue Stats
36W - 53L
1,111 Elo+
Party 1
Cthulhu
Cthulhu
taxoxa
Cthulhu
Level 9
God Stats
24W - 32L
1,228 SR
Queue Stats
37W - 61L
1,093 Elo+
Party 1
Team Averages
Level 23
1,284 SR
1,235 Elo+

VS

Team Averages
Level 45
1,378 SR
1,209 Elo+
Bastet
Bastet
KRUCIAL4231
Bastet
Level 16
God Stats
10W - 14L
1,322 SR
Queue Stats
73W - 128L
1,052 Elo+
Solo
Izanami
Izanami
OLDIRTYDIC
Izanami
Level 11
God Stats
5W - 1L
1,468 SR
Queue Stats
9W - 10L
1,156 Elo+
Solo
Ganesha
Ganesha
TippAlip
Ganesha
Level 109
God Stats
1W - 2L
1,344 SR
Queue Stats
111W - 116L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 6
11,508
639
10,218
13,646
10,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
pmamilo
Fenrir
16
9 / 7 / 5
12,511
695
15,870
23,230
11,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
taxoxa
Cthulhu
15
1 / 6 / 13
12,000
667
10,935
27,527
32,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 9 / 9
12,223
679
10,834
16,449
6,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
OLDIRTYDIC
Izanami
20
15 / 4 / 2
14,654
814
29,989
16,975
8,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
TippAlip
Ganesha
17
0 / 2 / 18
13,119
729
15,193
22,173
25,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
14
Kills
21
21
Deaths
15
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Bastet
6
9
9
1.17
W
Izanami
OLDIRTYDIC
Izanami
15
4
2
4
W
Ganesha
TippAlip
Ganesha
0
2
18
4.5
L
Fenrir
pmamilo
Fenrir
9
7
5
1.64
L
Cthulhu
taxoxa
Cthulhu
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
56,016
64,403
Taken
55,597
54,714
Mitigated
40,484
11,369
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,218
987
988
722
13,646
10,684
0
3,428
10,218
38,599
0
W
Bastet
10,834
2,427
1,081
3,643
16,449
6,425
362
3,747
12,702
0
27,607
W
Izanami
OLDIRTYDIC
Izanami
29,989
21,626
538
7,655
16,975
8,238
1,952
8,389
8,586
0
87,286
W
Ganesha
TippAlip
Ganesha
15,193
1,556
637
8,432
22,173
25,821
487
10,304
11,869
42,820
0
L
Fenrir
pmamilo
Fenrir
15,870
3,809
0
6,542
23,230
11,498
1,104
5,758
17,472
0
37,872
L
Cthulhu
taxoxa
Cthulhu
10,935
1,321
420
2,697
27,527
32,532
195
6,466
21,061
32,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
39,996
153
Minions Killed
202
3
Camps Cleared
11
918,224
Distance Traveled
933,070
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,508
639
63
4
1
271,512
3
W
Bastet
12,223
679
60
3
0
290,323
1
W
Izanami
14,654
814
136
8
10
305,358
2
W
Ganesha
13,119
729
6
0
1
337,389
7
L
Fenrir
12,511
695
52
3
2
323,381
1
L
Cthulhu
12,000
667
38
2
0
323,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role