Player Matchup

Chernobog
Chernobog
Dr_InfoSec
Chernobog
Level 27
God Stats
4W - 6L
1,208 SR
Queue Stats
108W - 123L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
OtherMightyMay
Sylvanus
Level 17
God Stats
4W - 7L
1,443 SR
Queue Stats
34W - 41L
1,336 Elo+
Solo
Scylla
Scylla
SouperNeatName
Scylla
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 17L
1,399 Elo+
Solo
Arachne
Arachne
Ven0M_SnIpEz_XD
Arachne
Level 27
God Stats
19W - 17L
1,536 SR
Queue Stats
114W - 124L
1,362 Elo+
Party 2
Yemoja
Yemoja
guendela56734
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,118 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,331 Elo+

VS

Team Averages
Level 19
1,463 SR
1,343 Elo+
The Morrigan
The Morrigan
HuntBadBoys
The Morrigan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,337 Elo+
Party 1
Sylvanus
Sylvanus
MambOFabuloso
Sylvanus
Level 24
God Stats
6W - 2L
1,530 SR
Queue Stats
50W - 44L
1,467 Elo+
Solo
Neith
Neith
Marvinho030
Neith
Level 25
God Stats
25W - 19L
1,473 SR
Queue Stats
67W - 68L
1,365 Elo+
Solo
Nemesis
Nemesis
MoaDEmaD
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,169 Elo+
Solo
Pele
Pele
bracket-tired219
Pele
Level 21
God Stats
1W - 1L
1,311 SR
Queue Stats
52W - 52L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dr_InfoSec
Chernobog
10
0 / 5 / 1
6,167
514
5,628
8,996
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
2 / 1 / 3
6,565
547
4,057
7,430
6,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 2 / 1
5,817
485
6,149
4,987
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
2 / 1 / 0
5,096
425
2,741
3,487
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 3 / 0
4,238
353
257
4,201
1,150

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HuntBadBoys
The Morrigan
9
2 / 3 / 2
6,399
533
4,916
5,501
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
MambOFabuloso
Sylvanus
10
2 / 1 / 5
6,941
578
3,169
8,063
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
3 / 0 / 5
6,909
576
5,238
5,350
1,090
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
MoaDEmaD
Nemesis
10
1 / 2 / 2
6,037
503
841
6,367
1,902
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 2 / 1
6,666
556
4,959
8,326
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
12
12
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dr_InfoSec
Chernobog
0
5
1
0.1
W
The Morrigan
HuntBadBoys
The Morrigan
2
3
2
1
W
Sylvanus
MambOFabuloso
Sylvanus
2
1
5
4.5
W
3
0
5
5.5
W
Nemesis
MoaDEmaD
Nemesis
1
2
2
1
L
Sylvanus
2
1
3
3.5
L
3
2
1
1.75
L
2
1
0
2
W
4
2
1
2.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
19,123
29,101
Taken
33,607
11,756
Mitigated
11,489
8,795
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dr_InfoSec
Chernobog
5,628
3,356
0
2,057
8,996
2,237
224
1,051
7,945
0
42,512
W
The Morrigan
HuntBadBoys
The Morrigan
4,916
1,875
0
281
5,501
1,663
530
4,299
1,202
19,823
4,027
W
Sylvanus
MambOFabuloso
Sylvanus
3,169
1,286
1,779
3,997
8,063
4,661
1,061
987
7,076
21,421
0
W
5,238
3,555
0
1,905
5,350
1,090
3,533
148
5,202
0
38,255
W
Nemesis
MoaDEmaD
Nemesis
841
539
0
1,371
6,367
1,902
1,348
1,819
4,548
0
13,931
L
Sylvanus
4,057
1,696
1,079
3,581
7,430
6,012
376
1,494
5,936
24,960
0
L
6,149
183
0
553
4,987
1,308
495
2,040
2,947
19,309
0
L
2,741
1,770
0
1,286
3,487
1,049
0
759
2,728
0
10,883
W
4,959
1,439
0
2,176
8,326
2,173
0
3,210
5,116
0
31,812
L
257
137
239
0
4,201
1,150
0
1,272
2,929
1,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
32,952
181
Minions Killed
245
0
Camps Cleared
0
908,599
Distance Traveled
1,071,239
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,167
514
81
7
0
223,890
0
W
The Morrigan
6,399
533
49
4
0
200,960
1
W
Sylvanus
6,941
578
40
3
0
190,048
1
W
Neith
6,909
576
67
6
0
198,296
1
W
Nemesis
6,037
503
45
4
0
223,852
1
L
Sylvanus
6,565
547
43
4
0
185,886
1
L
Scylla
5,817
485
26
2
0
231,145
0
L
Arachne
5,096
425
27
2
0
151,691
0
W
Pele
6,666
556
44
4
0
258,083
0
L
Yemoja
4,238
353
4
0
0
115,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role