Player Matchup

Ne Zha
Ne Zha
CRF ZaToX
Ne Zha
Level 67
God Stats
1W - 2L
1,700 SR
Queue Stats
80W - 130L
1,318 Elo+
Solo
Kukulkan
Kukulkan
SiilentDeath07
Kukulkan
Level 122
God Stats
4W - 9L
1,320 SR
Queue Stats
250W - 450L
1,350 Elo+
Solo
King Arthur
King Arthur
nicolasrc93
King Arthur
Level 149
God Stats
2W - 3L
1,360 SR
Queue Stats
508W - 689L
1,332 Elo+
Solo
Team Averages
Level 113
1,460 SR
1,333 Elo+

VS

Team Averages
Level 29
1,596 SR
1,593 Elo+
Chaac
Chaac
KillerBee5795
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,593 Elo+
Party 1
Ao Kuang
Ao Kuang
X-AlGeRe_SkiLLeD
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,593 Elo+
Party 1
Olorun
Olorun
xMisterGrimmjow
Olorun
Level 8
God Stats
2W - 0L
1,787 SR
Queue Stats
2W - 0L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CRF ZaToX
Ne Zha
16
5 / 6 / 5
11,622
612
16,226
22,488
9,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
6 / 2 / 3
12,482
657
19,894
9,050
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
nicolasrc93
King Arthur
7
1 / 2 / 1
9,520
501
737
2,449
974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 8
12,461
656
8,353
18,653
24,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 4 / 2
14,156
745
10,223
17,291
10,665
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 8 / 7
11,508
606
8,523
15,595
5,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
9
10
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CRF ZaToX
Ne Zha
5
6
5
1.25
W
0
0
8
4
L
Kukulkan
6
2
3
3.75
W
8
4
2
2.25
L
King Arthur
nicolasrc93
King Arthur
1
2
1
0.75
W
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
27,099
33,987
Taken
51,539
13,981
Mitigated
40,559
7,429
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CRF ZaToX
Ne Zha
16,226
4,877
0
7,075
22,488
9,237
0
12,452
10,036
0
40,887
W
8,353
1,197
403
7,990
18,653
24,854
343
4,155
14,234
0
46,504
L
Kukulkan
19,894
660
0
337
9,050
3,770
0
5,315
3,735
57,441
0
W
10,223
3,076
0
5,679
17,291
10,665
2,147
6,468
10,474
28,212
0
L
King Arthur
nicolasrc93
King Arthur
737
124
0
17
2,449
974
0
1,487
962
0
2,951
W
8,523
2,055
683
2,797
15,595
5,040
733
8,521
6,818
30,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
38,125
134
Minions Killed
175
4
Camps Cleared
2
677,779
Distance Traveled
1,005,436
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,622
612
47
2
2
364,095
1
W
Chaac
12,461
656
69
4
2
363,862
1
L
Kukulkan
12,482
657
82
4
1
238,540
0
W
Ao Kuang
14,156
745
50
3
0
339,196
1
L
King Arthur
9,520
501
5
0
1
75,144
1
W
Olorun
11,508
606
56
3
0
302,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role