Player Matchup

Sol
Sol
D3W_24_8
Sol
Level 89
God Stats
51W - 37L
1,581 SR
Queue Stats
504W - 551L
1,447 Elo+
Solo
Bastet
Bastet
Utesrock2009
Bastet
Level 122
God Stats
20W - 6L
1,716 SR
Queue Stats
88W - 81L
1,553 Elo+
Solo
Hera
Hera
VexingorcTTV
Hera
Level 92
God Stats
27W - 23L
1,477 SR
Queue Stats
437W - 500L
1,480 Elo+
Solo
Izanami
Izanami
hajkhanom
Izanami
Level 53
God Stats
17W - 30L
1,354 SR
Queue Stats
191W - 248L
1,322 Elo+
Solo
Loki
Loki
jacob6643
Loki
Level 68
God Stats
9W - 5L
1,422 SR
Queue Stats
176W - 221L
1,457 Elo+
Solo
Team Averages
Level 85
1,510 SR
1,452 Elo+

VS

Team Averages
Level 95
1,540 SR
1,425 Elo+
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackRose953
Izanami
Level 56
God Stats
2W - 8L
1,498 SR
Queue Stats
116W - 154L
1,323 Elo+
Solo
Chang'e
Chang'e
JMeowstick
Chang'e
Level 81
God Stats
7W - 7L
1,480 SR
Queue Stats
259W - 311L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
KHITANA
Gilgamesh
Level 132
God Stats
18W - 11L
1,622 SR
Queue Stats
122W - 95L
1,509 Elo+
Solo
Aphrodite
Aphrodite
ga3penetration
Aphrodite
Level 89
God Stats
21W - 24L
1,602 SR
Queue Stats
50W - 58L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
10,900
606
16,447
13,568
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
10 / 2 / 4
10,159
564
18,732
16,736
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 3
9,657
537
5,664
7,912
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
hajkhanom
Izanami
16
4 / 2 / 5
9,962
553
5,629
10,622
3,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
4 / 4 / 7
9,456
525
6,848
13,459
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 3 / 3
8,844
491
5,559
13,202
15,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
BlackRose953
Izanami
13
4 / 8 / 2
8,235
458
9,500
17,136
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
JMeowstick
Chang'e
14
0 / 7 / 5
8,318
462
3,536
11,862
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
KHITANA
Gilgamesh
16
6 / 5 / 0
9,468
526
9,423
14,963
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
ga3penetration
Aphrodite
12
1 / 7 / 5
7,882
438
10,406
17,058
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
30
Kills
14
14
Deaths
30
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
3
1.5
L
Izanami
BlackRose953
Izanami
4
8
2
0.63
W
8
4
5
2.63
L
Chang'e
JMeowstick
Chang'e
0
7
5
0.36
L
Gilgamesh
KHITANA
Gilgamesh
6
5
0
1.2
W
Bastet
10
2
4
6
W
4
2
3
2.75
L
Aphrodite
ga3penetration
Aphrodite
1
7
5
0.5
W
Izanami
hajkhanom
Izanami
4
2
5
3.25
W
Loki
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,320
Damage
38,424
62,297
Taken
74,221
27,857
Mitigated
44,388
21,689
Healing
24,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,559
97
0
3,081
13,202
15,294
0
7,754
5,398
46,271
0
L
Izanami
BlackRose953
Izanami
9,500
6,018
513
3,671
17,136
5,523
479
2,625
13,910
0
50,434
W
16,447
7,475
0
7,330
13,568
5,407
108
3,978
9,436
72,858
8,418
L
Chang'e
JMeowstick
Chang'e
3,536
210
205
2,260
11,862
3,958
50
4,700
7,112
48,031
0
L
Gilgamesh
KHITANA
Gilgamesh
9,423
3,080
0
4,363
14,963
8,437
0
3,927
10,948
0
64,198
W
Bastet
18,732
3,302
83
6,303
16,736
9,573
0
4,677
12,059
5,157
46,540
W
5,664
1,537
0
2,545
7,912
4,146
356
2,092
5,820
46,748
0
L
Aphrodite
ga3penetration
Aphrodite
10,406
544
3,285
7,255
17,058
11,176
0
3,080
13,489
37,027
0
W
Izanami
hajkhanom
Izanami
5,629
2,928
0
3,290
10,622
3,441
845
4,194
6,386
0
71,156
W
Loki
6,848
1,856
0
2,138
13,459
5,290
160
4,760
8,627
0
50,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,134
Gold Earned
42,747
504
Minions Killed
483
0
Camps Cleared
0
1,705,601
Distance Traveled
1,607,375
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,844
491
92
5
0
306,426
5
L
Izanami
8,235
458
96
5
0
293,563
3
W
Sol
10,900
606
137
8
0
333,841
5
L
Chang'e
8,318
462
101
6
0
290,683
1
L
Gilgamesh
9,468
526
129
7
0
383,985
3
W
Bastet
10,159
564
72
4
0
372,077
1
W
Hera
9,657
537
83
5
0
316,335
7
L
Aphrodite
7,882
438
65
4
0
332,718
3
W
Izanami
9,962
553
124
7
0
325,843
4
W
Loki
9,456
525
88
5
0
357,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role