Player Matchup

Nemesis
Nemesis
GoodGiirll
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Gwylim
Cernunnos
Level 22
God Stats
26W - 26L
1,489 SR
Queue Stats
44W - 52L
1,474 Elo+
Solo
Artio
Artio
ReasonableTrust
Artio
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 57L
1,473 Elo+
Solo
Hades
Hades
jhslash2
Hades
Level 29
God Stats
89W - 72L
1,618 SR
Queue Stats
168W - 174L
1,438 Elo+
Solo
Zeus
Zeus
marcostarouco
Zeus
Level 26
God Stats
130W - 120L
1,479 SR
Queue Stats
151W - 161L
1,420 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,455 Elo+

VS

Team Averages
Level 21
1,402 SR
1,378 Elo+
Nemesis
Nemesis
Anton_Szon
Nemesis
Level 8
God Stats
1W - 2L
1,277 SR
Queue Stats
18W - 25L
1,262 Elo+
Solo
Ra
Ra
DeAtHsMoKe45
Ra
Level 27
God Stats
0W - 2L
1,218 SR
Queue Stats
56W - 71L
1,363 Elo+
Solo
Cupid
Cupid
Fallen2sin
Cupid
Level 23
God Stats
23W - 28L
1,404 SR
Queue Stats
79W - 101L
1,357 Elo+
Solo
Jormungandr
Jormungandr
REDLuginYTV
Jormungandr
Level 22
God Stats
2W - 2L
1,478 SR
Queue Stats
49W - 42L
1,360 Elo+
Solo
Nox
Nox
miaojiezi
Nox
Level 24
God Stats
46W - 33L
1,633 SR
Queue Stats
138W - 132L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoodGiirll
Nemesis
20
4 / 6 / 18
14,108
1,008
14,840
21,079
7,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Gwylim
Cernunnos
20
12 / 11 / 8
15,095
1,078
34,016
31,086
10,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 0 / 19
14,891
1,064
7,718
18,978
29,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
jhslash2
Hades
20
7 / 4 / 13
14,508
1,036
21,456
20,125
9,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 5 / 16
13,895
993
27,401
17,021
5,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anton_Szon
Nemesis
17
0 / 0 / 0
10,210
729
0
0
0
19
1 / 13 / 11
12,301
879
10,833
27,642
8,227
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
20
5 / 15 / 16
14,675
1,048
34,411
38,023
10,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
REDLuginYTV
Jormungandr
20
8 / 4 / 14
14,989
1,071
14,780
26,539
30,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 3 / 10
16,818
1,201
34,651
18,603
5,928
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
77
34
Kills
26
26
Deaths
35
74
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anton_Szon
Nemesis
0
0
0
0
L
1
13
11
0.5
L
Cupid
5
15
16
0.87
W
Nemesis
GoodGiirll
Nemesis
4
6
18
2.17
W
Cernunnos
Gwylim
Cernunnos
12
11
8
1.45
L
Jormungandr
REDLuginYTV
Jormungandr
8
4
14
3.75
W
3
0
19
12.5
W
Hades
jhslash2
Hades
7
4
13
3.38
W
8
5
16
3.2
L
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,431
Damage
94,675
108,289
Taken
110,807
62,759
Mitigated
55,453
28,888
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anton_Szon
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
10,833
2,797
35
1,229
27,642
8,227
0
14,560
13,082
23,503
0
L
Cupid
34,411
20,391
448
3,620
38,023
10,529
0
19,656
18,367
0
69,023
W
Nemesis
GoodGiirll
Nemesis
14,840
6,268
0
610
21,079
7,963
0
10,765
10,314
0
28,287
W
Cernunnos
Gwylim
Cernunnos
34,016
23,955
0
12,623
31,086
10,812
0
20,257
10,829
0
64,021
L
Jormungandr
REDLuginYTV
Jormungandr
14,780
2,751
0
114
26,539
30,769
0
15,356
11,183
30,242
0
W
7,718
870
1,308
4,538
18,978
29,310
0
10,207
8,771
17,479
0
W
Hades
jhslash2
Hades
21,456
1,064
760
2,958
20,125
9,003
0
10,725
9,400
49,103
0
W
27,401
5,256
117
5,974
17,021
5,671
0
8,310
8,711
59,923
0
L
34,651
1,709
0
70
18,603
5,928
0
7,003
11,600
72,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,497
Gold Earned
68,993
274
Minions Killed
224
13
Camps Cleared
2
1,275,526
Distance Traveled
958,382
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,210
729
0
0
0
0
0
L
Ra
12,301
879
34
2
0
171,505
0
L
Cupid
14,675
1,048
75
5
2
236,232
1
W
Nemesis
14,108
1,008
31
2
1
271,384
0
W
Cernunnos
15,095
1,078
66
5
10
211,365
1
L
Jormungandr
14,989
1,071
20
1
0
286,944
2
W
Artio
14,891
1,064
19
1
1
293,147
0
W
Hades
14,508
1,036
84
6
1
248,094
0
W
Zeus
13,895
993
74
5
0
251,536
7
L
Nox
16,818
1,201
95
7
0
263,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role