Player Matchup

Nemesis
Nemesis
OkayKENLO
Nemesis
Level 160
God Stats
0W - 1L
1,593 SR
Queue Stats
39W - 37L
1,485 Elo+
Solo
Mulan
Mulan
Shminkers
Mulan
Level 153
God Stats
1W - 3L
1,275 SR
Queue Stats
423W - 307L
1,516 Elo+
Party 1
Discordia
Discordia
Zoeyla
Discordia
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,678 Elo+
Solo
Skadi
Skadi
babyleesuh
Skadi
Level 63
God Stats
46W - 40L
1,602 SR
Queue Stats
289W - 221L
1,557 Elo+
Party 1
Hera
Hera
ezprumb10197
Hera
Level 123
God Stats
20W - 20L
1,588 SR
Queue Stats
854W - 942L
1,530 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,553 Elo+

VS

Team Averages
Level 115
1,559 SR
1,552 Elo+
Nox
Nox
FrontDaisy4
Nox
Level 129
God Stats
2W - 0L
1,391 SR
Queue Stats
38W - 53L
1,470 Elo+
Solo
Geb
Geb
Lv24_Googan
Geb
Level 147
God Stats
11W - 23L
1,562 SR
Queue Stats
72W - 69L
1,593 Elo+
Solo
Hun Batz
Hun Batz
Manfungbb
Hun Batz
Level 89
God Stats
28W - 22L
1,601 SR
Queue Stats
121W - 96L
1,570 Elo+
Solo
Zeus
Zeus
SearAlucard21
Zeus
Level 83
God Stats
147W - 81L
1,656 SR
Queue Stats
451W - 466L
1,584 Elo+
Solo
Danzaburou
Danzaburou
xXGENXxDRay
Danzaburou
Level 126
God Stats
33W - 16L
1,586 SR
Queue Stats
59W - 53L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OkayKENLO
Nemesis
16
3 / 6 / 3
10,318
938
8,336
15,312
5,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
Shminkers
Mulan
16
4 / 6 / 3
10,459
951
10,431
19,117
15,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Zoeyla
Discordia
16
0 / 4 / 5
9,651
877
11,488
8,405
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
16
0 / 5 / 6
9,727
884
10,005
15,036
4,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 3
10,349
941
7,500
13,019
5,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

135

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
11,076
1,007
9,891
7,611
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 0 / 15
10,154
923
11,303
10,565
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Manfungbb
Hun Batz
18
9 / 2 / 8
12,023
1,093
16,754
13,430
4,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 2 / 13
10,632
967
14,408
8,722
2,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xXGENXxDRay
Danzaburou
17
9 / 3 / 6
12,181
1,107
14,523
11,044
4,408
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
9
Kills
25
25
Deaths
9
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
1
0
15
8.5
W
Hun Batz
Manfungbb
Hun Batz
9
2
8
6.5
L
Nemesis
OkayKENLO
Nemesis
3
6
3
0.75
W
1
2
13
3.75
L
Mulan
Shminkers
Mulan
4
6
3
0.92
L
Discordia
Zoeyla
Discordia
0
4
5
0.63
L
Skadi
0
5
6
0.6
L
2
4
3
0.88
W
Danzaburou
xXGENXxDRay
Danzaburou
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
66,879
70,889
Taken
51,372
33,472
Mitigated
21,396
3,517
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,891
602
0
0
7,611
2,761
0
3,280
4,177
23,074
0
W
11,303
804
0
2,792
10,565
6,780
0
4,599
5,560
18,556
0
W
Hun Batz
Manfungbb
Hun Batz
16,754
3,243
0
0
13,430
4,752
0
4,954
7,701
0
34,913
L
Nemesis
OkayKENLO
Nemesis
8,336
1,702
0
2,460
15,312
5,142
0
7,484
7,651
0
19,514
W
14,408
197
0
0
8,722
2,695
0
2,235
6,391
36,482
0
L
Mulan
Shminkers
Mulan
10,431
1,460
0
245
19,117
15,328
0
6,738
12,059
4,017
15,157
L
Discordia
Zoeyla
Discordia
11,488
349
0
437
8,405
2,327
0
3,723
4,548
37,399
0
L
Skadi
10,005
4,480
0
210
15,036
4,911
0
9,858
4,903
0
31,856
L
7,500
1,229
75
90
13,019
5,764
0
6,524
6,126
29,065
0
W
Danzaburou
xXGENXxDRay
Danzaburou
14,523
8,182
583
2,558
11,044
4,408
0
4,358
6,486
0
47,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
56,066
213
Minions Killed
211
7
Camps Cleared
11
1,005,121
Distance Traveled
1,095,988
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,076
1,007
41
4
0
219,187
0
W
Geb
10,154
923
8
1
2
245,987
4
W
Hun Batz
12,023
1,093
36
3
2
226,664
1
L
Nemesis
10,318
938
27
2
1
215,065
1
W
Zeus
10,632
967
53
5
2
213,719
0
L
Mulan
10,459
951
17
2
1
182,711
0
L
Discordia
9,651
877
64
6
4
226,558
0
L
Skadi
9,727
884
34
3
0
186,183
2
L
Hera
10,349
941
71
6
1
194,604
3
W
Danzaburou
12,181
1,107
73
7
5
190,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role