Player Matchup

Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CrazyChris89
Scylla
Level 23
God Stats
56W - 47L
1,522 SR
Queue Stats
56W - 48L
1,467 Elo+
Solo
Geb
Geb
DazPrimus
Geb
Level 7
God Stats
12W - 11L
1,558 SR
Queue Stats
28W - 26L
1,404 Elo+
Solo
Ares
Ares
ignadelpoder
Ares
Level 6
God Stats
3W - 3L
1,744 SR
Queue Stats
5W - 12L
1,371 Elo+
Solo
Olorun
Olorun
joicealcantara
Olorun
Level 8
God Stats
1W - 1L
1,244 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,396 Elo+

VS

Team Averages
Level 10
1,505 SR
1,434 Elo+
Kukulkan
Kukulkan
Denator04
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo
Olorun
Olorun
FilipTheGreatt
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 Elo+
Solo
Skadi
Skadi
LochanGrey
Skadi
Level 20
God Stats
23W - 17L
1,630 SR
Queue Stats
102W - 93L
1,498 Elo+
Solo
Geb
Geb
The13thPrime0414
Geb
Level 14
God Stats
23W - 29L
1,395 SR
Queue Stats
29W - 33L
1,324 Elo+
Solo
Sylvanus
Sylvanus
morbidsquid5230
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 1 / 13
9,802
1,225
10,502
5,122
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
19 / 0 / 3
12,255
1,532
17,961
6,103
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 11
9,012
1,127
6,096
11,947
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 1 / 9
8,257
1,032
2,472
7,719
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 9
8,040
1,005
4,099
9,084
3,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

295

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Denator04
Kukulkan
13
0 / 7 / 3
7,608
951
2,919
10,284
2,934
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 9 / 3
8,066
1,008
7,588
13,143
4,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
16
6 / 4 / 3
10,169
1,271
14,949
9,765
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 3 / 3
9,143
1,143
8,848
11,853
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
12
0 / 0 / 0
5,370
671
0
0
0

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
23
Kills
10
10
Deaths
23
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
13
9.5
W
Scylla
19
0
3
20.5
W
1
4
11
1.63
L
Kukulkan
Denator04
Kukulkan
0
7
3
0.21
L
1
9
3
0.28
L
Skadi
6
4
3
1.88
L
3
3
3
1.5
W
0
1
9
4.5
W
0
4
9
1.13
L
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,130
Damage
34,304
39,975
Taken
45,045
19,987
Mitigated
15,377
3,608
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,502
386
0
161
5,122
1,934
0
1,440
3,682
37,065
0
W
Scylla
17,961
1,381
0
1,353
6,103
2,029
0
2,696
3,407
37,272
0
W
6,096
394
0
456
11,947
6,214
0
6,210
5,737
12,197
0
L
Kukulkan
Denator04
Kukulkan
2,919
1,083
0
1,004
10,284
2,934
0
9,320
964
12,247
0
L
7,588
4,666
137
1,887
13,143
4,513
0
12,278
865
16,389
0
L
Skadi
14,949
7,631
0
998
9,765
2,696
0
8,569
1,196
0
52,765
L
8,848
698
0
686
11,853
5,234
0
10,963
890
13,274
0
W
2,472
207
0
420
7,719
6,372
0
4,397
3,322
5,157
0
W
4,099
2,798
198
1,020
9,084
3,438
0
4,612
4,472
14,895
0
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
40,356
139
Minions Killed
136
3
Camps Cleared
1
818,680
Distance Traveled
605,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,802
1,225
51
6
0
161,278
0
W
Scylla
12,255
1,532
62
8
1
162,562
0
W
Geb
9,012
1,127
13
2
1
177,253
0
L
Kukulkan
7,608
951
24
3
0
128,686
0
L
Olorun
8,066
1,008
3
0
0
133,174
1
L
Skadi
10,169
1,271
101
13
0
151,782
0
L
Geb
9,143
1,143
8
1
1
192,168
0
W
Ares
8,257
1,032
3
0
0
199,789
0
W
Olorun
8,040
1,005
10
1
1
117,798
0
L
Sylvanus
5,370
671
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role