Player Matchup

Chaac
Chaac
BaconStrio
Chaac
Level 28
God Stats
2W - 0L
1,594 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 3
Ravana
Ravana
Gahace
Ravana
Level 14
God Stats
7W - 5L
1,496 SR
Queue Stats
17W - 18L
1,262 Elo+
Party 3
Raijin
Raijin
SHARKTOWN
Raijin
Level 25
God Stats
17W - 8L
1,571 SR
Queue Stats
110W - 95L
1,479 Elo+
Party 2
Pele
Pele
Xendroxus
Pele
Level 26
God Stats
10W - 3L
1,613 SR
Queue Stats
184W - 168L
1,488 Elo+
Party 2
Anubis
Anubis
cantrainforever
Anubis
Level 21
God Stats
8W - 5L
1,663 SR
Queue Stats
50W - 49L
1,487 Elo+
Solo
Team Averages
Level 23
1,587 SR
1,434 Elo+

VS

Team Averages
Level 22
1,525 SR
1,383 Elo+
Nemesis
Nemesis
Gianttoad
Nemesis
Level 24
God Stats
6W - 3L
1,616 SR
Queue Stats
71W - 70L
1,400 Elo+
Solo
Artemis
Artemis
Rynio1601
Artemis
Level 17
God Stats
7W - 7L
1,550 SR
Queue Stats
21W - 26L
1,385 Elo+
Solo
Heimdallr
Heimdallr
WANTEDAYI
Heimdallr
Level 5
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1
Neith
Neith
ZoeBo
Neith
Level 15
God Stats
5W - 7L
1,473 SR
Queue Stats
19W - 23L
1,337 Elo+
Solo
Aphrodite
Aphrodite
katilEhlikeyf
Aphrodite
Level 49
God Stats
0W - 2L
1,282 SR
Queue Stats
28W - 34L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
12 / 1 / 33
15,561
1,297
25,498
21,099
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Gahace
Ravana
20
19 / 0 / 29
16,425
1,369
20,983
11,474
6,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
SHARKTOWN
Raijin
20
10 / 6 / 29
14,294
1,191
22,930
18,423
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
20
11 / 6 / 26
13,270
1,106
18,542
21,570
7,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 1
9,372
781
2,269
2,071
622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gianttoad
Nemesis
18
5 / 11 / 4
12,323
1,027
13,880
22,338
8,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Rynio1601
Artemis
18
0 / 16 / 6
10,560
880
14,323
23,495
7,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
WANTEDAYI
Heimdallr
19
3 / 9 / 10
12,457
1,038
16,601
17,879
6,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
ZoeBo
Neith
18
1 / 5 / 7
11,666
972
10,480
10,877
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
katilEhlikeyf
Aphrodite
18
5 / 12 / 5
12,084
1,007
15,080
20,971
14,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
46
53
Kills
14
14
Deaths
53
118
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
12
1
33
28.5
W
Ravana
Gahace
Ravana
19
0
29
33.5
L
Nemesis
Gianttoad
Nemesis
5
11
4
0.64
L
Artemis
Rynio1601
Artemis
0
16
6
0.19
W
Raijin
SHARKTOWN
Raijin
10
6
29
4.08
L
Heimdallr
WANTEDAYI
Heimdallr
3
9
10
0.89
W
Pele
11
6
26
4
L
Neith
ZoeBo
Neith
1
5
7
0.9
W
1
1
1
1.5
L
Aphrodite
katilEhlikeyf
Aphrodite
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,222
Damage
70,364
74,637
Taken
95,560
36,842
Mitigated
40,422
14,144
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
25,498
6,646
0
9,311
21,099
15,177
0
3,888
17,211
83
62,325
W
Ravana
Gahace
Ravana
20,983
2,296
0
1,576
11,474
6,779
0
1,776
9,698
0
30,020
L
Nemesis
Gianttoad
Nemesis
13,880
5,943
0
1,978
22,338
8,571
0
7,923
14,027
0
30,327
L
Artemis
Rynio1601
Artemis
14,323
5,183
0
0
23,495
7,170
0
6,194
16,996
0
39,694
W
Raijin
SHARKTOWN
Raijin
22,930
2,573
152
1,679
18,423
6,366
0
3,160
15,263
51,888
0
L
Heimdallr
WANTEDAYI
Heimdallr
16,601
7,433
0
570
17,879
6,785
0
5,213
12,463
0
44,585
W
Pele
18,542
4,090
0
966
21,570
7,898
0
6,098
15,472
0
30,595
L
Neith
ZoeBo
Neith
10,480
4,061
0
1,626
10,877
3,309
0
1,110
9,525
0
49,638
W
2,269
0
0
460
2,071
622
0
158
1,913
2,269
0
L
Aphrodite
katilEhlikeyf
Aphrodite
15,080
1,675
3,759
6,219
20,971
14,587
0
4,812
15,683
26,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,922
Gold Earned
59,090
219
Minions Killed
238
4
Camps Cleared
7
957,363
Distance Traveled
1,061,711
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,561
1,297
101
8
2
254,975
0
W
Ravana
16,425
1,369
32
3
0
297,334
2
L
Nemesis
12,323
1,027
23
2
4
262,045
1
L
Artemis
10,560
880
58
5
3
177,634
1
W
Raijin
14,294
1,191
61
5
0
168,597
0
L
Heimdallr
12,457
1,038
34
3
0
205,955
1
W
Pele
13,270
1,106
25
2
2
212,415
0
L
Neith
11,666
972
95
8
0
228,148
1
W
Anubis
9,372
781
0
0
0
24,042
0
L
Aphrodite
12,084
1,007
28
2
0
187,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role