Player Matchup

Gilgamesh
Gilgamesh
ATFRidley
Gilgamesh
Level 126
God Stats
2W - 0L
1,507 SR
Queue Stats
40W - 48L
1,431 Elo+
Solo
Cabrakan
Cabrakan
Riverv86Infinite
Cabrakan
Level 98
God Stats
7W - 1L
1,809 SR
Queue Stats
211W - 200L
1,390 Elo+
Solo
Nox
Nox
acurattack
Nox
Level 125
God Stats
2W - 2L
1,417 SR
Queue Stats
78W - 83L
1,411 Elo+
Solo
Thoth
Thoth
brad2778
Thoth
Level 127
God Stats
10W - 9L
1,501 SR
Queue Stats
541W - 500L
1,470 Elo+
Solo
Mercury
Mercury
daryle_stevens
Mercury
Level 129
God Stats
4W - 2L
1,573 SR
Queue Stats
445W - 482L
1,392 Elo+
Solo
Team Averages
Level 121
1,562 SR
1,419 Elo+

VS

Team Averages
Level 58
1,409 SR
1,486 Elo+
Zhong Kui
Zhong Kui
ArisenKing
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,635 Elo+
Party 1
Tiamat
Tiamat
HydraAgro
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,500 Elo+
Party 1
Sobek
Sobek
Shiodoshi
Sobek
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 40L
1,515 Elo+
Party 1
Zeus
Zeus
TopThrone87629
Zeus
Level 68
God Stats
1W - 4L
1,352 SR
Queue Stats
331W - 384L
1,354 Elo+
Solo
Amaterasu
Amaterasu
Williamssurdo
Amaterasu
Level 160
God Stats
0W - 3L
1,192 SR
Queue Stats
166W - 151L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATFRidley
Gilgamesh
20
12 / 6 / 15
12,516
834
21,580
19,222
20,961
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 7 / 18
11,205
747
10,384
21,456
31,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 3 / 23
11,571
771
13,961
11,246
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
brad2778
Thoth
20
9 / 3 / 19
13,170
878
20,789
11,849
5,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 5 / 14
10,280
685
9,160
11,392
5,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArisenKing
Zhong Kui
19
7 / 6 / 9
11,466
764
14,689
19,635
14,186
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
HydraAgro
Tiamat
19
7 / 6 / 7
10,744
716
9,658
13,778
9,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Shiodoshi
Sobek
19
5 / 6 / 14
11,499
767
12,490
23,198
30,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
4 / 9 / 13
11,398
760
14,707
14,887
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Williamssurdo
Amaterasu
16
0 / 6 / 12
9,827
655
2,960
16,598
11,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
78
33
Kills
23
24
Deaths
33
89
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ATFRidley
Gilgamesh
12
6
15
3.25
L
Zhong Kui
ArisenKing
Zhong Kui
7
6
9
1.92
L
Tiamat
HydraAgro
Tiamat
7
6
7
1.75
W
4
7
18
1.86
L
Sobek
Shiodoshi
Sobek
5
6
14
2
L
4
9
13
1.17
L
Amaterasu
Williamssurdo
Amaterasu
0
6
12
1
W
4
3
23
5.17
W
Thoth
brad2778
Thoth
9
3
19
6.17
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,874
Damage
54,504
75,165
Taken
88,096
68,706
Mitigated
72,678
24,388
Healing
23,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ATFRidley
Gilgamesh
21,580
3,638
1,374
2,161
19,222
20,961
1,084
11,838
7,384
6,802
35,152
L
Zhong Kui
ArisenKing
Zhong Kui
14,689
1,850
1,168
4,403
19,635
14,186
508
12,261
7,108
30,254
0
L
Tiamat
HydraAgro
Tiamat
9,658
1,274
1,321
2,763
13,778
9,242
322
8,059
5,550
19,160
0
W
10,384
706
3,333
4,569
21,456
31,235
314
12,011
9,445
17,620
0
L
Sobek
Shiodoshi
Sobek
12,490
821
743
4,191
23,198
30,115
136
10,992
11,691
24,639
0
L
14,707
1,356
331
1,989
14,887
7,463
947
7,289
7,370
32,982
0
L
Amaterasu
Williamssurdo
Amaterasu
2,960
897
3,048
3,841
16,598
11,672
510
7,812
8,618
0
8,277
W
13,961
740
2,125
1,799
11,246
5,583
1,409
8,997
2,249
31,959
0
W
Thoth
brad2778
Thoth
20,789
1,332
3,168
2,895
11,849
5,666
2,883
9,926
1,923
44,807
0
W
9,160
4,904
1,877
1,087
11,392
5,261
507
8,772
2,620
0
15,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,742
Gold Earned
54,934
163
Minions Killed
134
0
Camps Cleared
0
1,390,140
Distance Traveled
1,115,212
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,516
834
41
3
0
238,901
0
L
Zhong Kui
11,466
764
51
3
0
249,064
0
L
Tiamat
10,744
716
18
1
0
246,307
0
W
Cabrakan
11,205
747
13
1
0
256,905
1
L
Sobek
11,499
767
19
1
0
266,440
0
L
Zeus
11,398
760
39
3
0
197,379
1
L
Amaterasu
9,827
655
7
0
0
156,022
0
W
Nox
11,571
771
41
3
0
288,647
1
W
Thoth
13,170
878
45
3
0
308,386
0
W
Mercury
10,280
685
23
2
0
297,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role