Player Matchup

Sol
Sol
Jotcii_Flow
Sol
Level 131
God Stats
1W - 1L
1,162 SR
Queue Stats
83W - 125L
1,248 Elo+
Solo
Zeus
Zeus
Rough_Rider347
Zeus
Level 40
God Stats
17W - 16L
1,435 SR
Queue Stats
25W - 36L
1,243 Elo+
Party 2
Thor
Thor
jr_headhunter_20
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,101 Elo+
Party 2
Team Averages
Level 63
1,366 SR
1,197 Elo+

VS

Team Averages
Level 19
1,350 SR
1,192 Elo+
Ra
Ra
GreatGavin
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
880 Elo+
Party 1
Anhur
Anhur
faserig_Jazzfan
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ginjicute831
Kuzenbo
Level 25
God Stats
0W - 1L
1,051 SR
Queue Stats
9W - 21L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 4
16,759
698
26,744
18,931
7,509
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 1 / 5
11,982
499
807
2,624
871
17
5 / 5 / 8
14,812
617
16,220
30,366
12,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
12,822
534
8,580
20,495
7,952
13
0 / 11 / 5
12,496
521
5,127
15,107
4,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
ginjicute831
Kuzenbo
18
5 / 0 / 1
14,985
624
20,401
25,336
45,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
7
7
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
14
1
4
16
W
0
1
5
2.5
L
0
11
5
0.23
L
Kuzenbo
ginjicute831
Kuzenbo
5
0
1
5.5
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
34,108
51,921
Taken
60,938
20,594
Mitigated
58,554
20,283
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,580
1,434
2,360
3,004
20,495
7,952
544
12,688
7,807
35,366
0
W
26,744
9,905
0
9,456
18,931
7,509
3,451
10,908
8,023
93,462
0
W
807
367
342
210
2,624
871
0
1,997
627
7,787
0
L
5,127
3,813
0
708
15,107
4,739
0
7,966
7,141
0
22,248
L
Kuzenbo
ginjicute831
Kuzenbo
20,401
7,175
59
2,677
25,336
45,863
680
7,649
17,687
63,632
0
W
16,220
4,040
620
9,655
30,366
12,214
140
16,163
14,203
0
44,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,553
Gold Earned
40,303
194
Minions Killed
150
1
Camps Cleared
3
952,319
Distance Traveled
1,109,446
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,822
534
51
2
0
371,275
0
W
Sol
16,759
698
137
6
1
410,395
2
W
Zeus
11,982
499
21
1
0
143,595
0
L
Anhur
12,496
521
41
2
2
260,730
0
L
Kuzenbo
14,985
624
58
2
1
477,441
0
W
Thor
14,812
617
36
2
0
398,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role