Player Matchup

Hades
Hades
Blaarrgghh6969
Hades
Level 106
God Stats
2W - 1L
1,577 SR
Queue Stats
53W - 63L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Eolgie
Hun Batz
Level 47
God Stats
1W - 1L
1,436 SR
Queue Stats
147W - 180L
1,353 Elo+
Solo
Ymir
Ymir
HaLo 3 FtFw
Ymir
Level 48
God Stats
2W - 7L
1,028 SR
Queue Stats
338W - 412L
1,349 Elo+
Solo
Team Averages
Level 67
1,347 SR
1,371 Elo+

VS

Team Averages
Level 64
1,580 SR
1,434 Elo+
Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AnotnieBayle
Gilgamesh
Level 59
God Stats
14W - 10L
1,643 SR
Queue Stats
119W - 118L
1,438 Elo+
Solo
Neith
Neith
Joshslapaho
Neith
Level 18
God Stats
9W - 2L
1,598 SR
Queue Stats
18W - 22L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 0
9,417
724
6,541
14,910
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Eolgie
Hun Batz
11
0 / 6 / 3
7,741
595
10,545
12,690
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 3
8,303
639
3,140
22,604
22,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 10
9,922
763
10,241
10,710
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
AnotnieBayle
Gilgamesh
15
8 / 0 / 10
10,709
824
14,025
9,266
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 1 / 8
10,474
806
18,746
9,979
3,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
21
21
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
10
3.33
W
Gilgamesh
AnotnieBayle
Gilgamesh
8
0
10
13
L
4
8
0
0.5
L
Hun Batz
Eolgie
Hun Batz
0
6
3
0.25
L
0
7
3
0.21
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
43,012
50,204
Taken
29,955
32,583
Mitigated
14,515
9,958
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,241
652
163
4,939
10,710
4,471
375
4,488
6,222
33,901
0
W
Gilgamesh
AnotnieBayle
Gilgamesh
14,025
5,357
0
1,696
9,266
6,734
920
2,197
7,069
0
42,713
L
6,541
586
695
3,579
14,910
5,833
0
1,847
13,063
27,268
0
L
Hun Batz
Eolgie
Hun Batz
10,545
1,249
0
2,496
12,690
4,003
0
2,736
9,954
0
28,444
L
3,140
539
0
3,188
22,604
22,747
0
5,884
16,720
11,660
0
W
18,746
9,375
0
4,286
9,979
3,310
1,185
3,385
6,594
0
41,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
31,105
129
Minions Killed
154
4
Camps Cleared
8
650,328
Distance Traveled
734,066
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,922
763
48
4
1
223,394
2
W
Gilgamesh
10,709
824
53
4
4
271,649
4
L
Hades
9,417
724
64
5
2
199,147
0
L
Hun Batz
7,741
595
48
4
0
241,765
1
L
Ymir
8,303
639
17
1
2
209,416
3
W
Neith
10,474
806
53
4
3
239,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role