Player Matchup

Neith
Neith
ArmaKing2
Neith
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 0L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
MellyJL
Gilgamesh
Level 28
God Stats
10W - 5L
1,692 SR
Queue Stats
78W - 95L
1,433 Elo+
Solo
Odin
Odin
SlouPocki
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
YoutubeArkion
Loki
Level 30
God Stats
1W - 0L
1,399 SR
Queue Stats
11W - 16L
1,335 Elo+
Solo
Ra
Ra
okozabojca
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Solo
Team Averages
Level 15
1,562 SR
1,430 Elo+

VS

Team Averages
Level 13
1,543 SR
1,397 Elo+
Anhur
Anhur
Mr0starot
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,455 Elo+
Solo
Loki
Loki
anto69150
Loki
Level 16
God Stats
25W - 27L
1,457 SR
Queue Stats
58W - 68L
1,407 Elo+
Solo
Tiamat
Tiamat
caelestica_
Tiamat
Level 7
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 22L
1,579 Elo+
Solo
Janus
Janus
coda-plodi99
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,574 Elo+
Solo
Neith
Neith
misanthropwlg
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArmaKing2
Neith
20
11 / 2 / 13
14,942
1,149
21,665
11,007
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MellyJL
Gilgamesh
20
8 / 2 / 17
14,224
1,094
25,931
22,089
14,283
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
19
3 / 2 / 13
12,550
965
6,500
13,100
12,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 2 / 11
15,098
1,161
22,360
15,296
4,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 2 / 2
10,072
775
232
1,625
366
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mr0starot
Anhur
18
1 / 9 / 4
11,574
890
10,557
19,315
5,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
19
3 / 9 / 6
12,890
992
11,626
17,989
5,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
18
5 / 2 / 3
12,934
995
15,669
12,641
7,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 6 / 4
12,802
985
15,880
17,634
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 9 / 5
10,941
842
938
15,389
5,698

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
35
Kills
10
10
Deaths
35
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
ArmaKing2
Neith
11
2
13
8.75
W
Gilgamesh
MellyJL
Gilgamesh
8
2
17
8.25
L
Anhur
Mr0starot
Anhur
1
9
4
0.33
W
Odin
3
2
13
4.75
W
13
2
11
9.25
L
Loki
3
9
6
0.67
L
Tiamat
5
2
3
3.25
L
1
6
4
0.5
L
0
9
5
0.28
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,688
Damage
54,670
63,117
Taken
82,968
35,069
Mitigated
30,082
6,829
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ArmaKing2
Neith
21,665
5,281
0
2,958
11,007
3,306
0
6,940
4,067
0
59,985
W
Gilgamesh
MellyJL
Gilgamesh
25,931
11,646
0
2,452
22,089
14,283
0
10,176
11,913
0
35,842
L
Anhur
Mr0starot
Anhur
10,557
6,774
0
2,259
19,315
5,955
0
44
19,039
0
23,897
W
Odin
6,500
1,260
0
843
13,100
12,812
0
7,416
5,684
0
17,462
W
22,360
4,585
0
500
15,296
4,302
0
6,739
8,557
0
58,352
L
Loki
11,626
2,752
0
370
17,989
5,423
0
0
17,813
32
27,793
L
Tiamat
15,669
1,463
0
2,671
12,641
7,696
0
0
12,630
27,846
0
L
15,880
1,107
0
1,390
17,634
5,310
0
72
17,456
80,858
0
L
938
883
0
129
15,389
5,698
0
116
14,934
0
3,273
W
232
44
57
19
1,625
366
0
310
1,315
1,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,886
Gold Earned
61,141
244
Minions Killed
242
4
Camps Cleared
11
1,088,245
Distance Traveled
1,130,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,942
1,149
122
9
0
247,489
0
W
Gilgamesh
14,224
1,094
15
1
0
254,867
0
L
Anhur
11,574
890
25
2
1
207,627
0
W
Odin
12,550
965
31
2
2
270,567
0
W
Loki
15,098
1,161
73
6
2
275,410
0
L
Loki
12,890
992
23
2
8
254,472
0
L
Tiamat
12,934
995
18
1
2
261,901
0
L
Janus
12,802
985
171
13
0
239,741
0
L
Neith
10,941
842
5
0
0
167,207
0
W
Ra
10,072
775
3
0
0
39,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role